Player Matchup

Cupid
Cupid
Juggernator
Cupid
Level 90
God Stats
2W - 2L
1,506 SR
Queue Stats
205W - 230L
1,506 Elo+
Solo
Poseidon
Poseidon
MBobat
Poseidon
Level 160
God Stats
5W - 4L
1,550 SR
Queue Stats
209W - 198L
1,497 Elo+
Solo
Nox
Nox
Noctis095
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,478 Elo+
Solo
Cerberus
Cerberus
coolblood2
Cerberus
Level 160
God Stats
10W - 3L
1,890 SR
Queue Stats
708W - 712L
1,510 Elo+
Party 2
Janus
Janus
kamikashi
Janus
Level 158
God Stats
14W - 17L
1,362 SR
Queue Stats
622W - 655L
1,498 Elo+
Party 2
Team Averages
Level 127
1,562 SR
1,498 Elo+

VS

Team Averages
Level 116
1,728 SR
1,496 Elo+
Baron Samedi
Baron Samedi
Backinnblack1978
Baron Samedi
Level 152
God Stats
2W - 0L
1,745 SR
Queue Stats
124W - 120L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Drunk Off Syrup
Cthulhu
Level 108
God Stats
3W - 0L
1,778 SR
Queue Stats
505W - 493L
1,484 Elo+
Party 3
Cernunnos
Cernunnos
NastyNevets
Cernunnos
Level 81
God Stats
2W - 0L
1,624 SR
Queue Stats
81W - 68L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
Rivera
Zhong Kui
Level 109
God Stats
19W - 6L
1,755 SR
Queue Stats
441W - 439L
1,492 Elo+
Party 3
Thoth
Thoth
SexOnABeach
Thoth
Level 128
God Stats
1W - 0L
1,737 SR
Queue Stats
87W - 94L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
7,172
598
4,033
9,396
7,673
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
MBobat
Poseidon
13
5 / 7 / 3
8,241
687
12,470
11,960
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 6
10,411
868
6,845
10,457
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
coolblood2
Cerberus
15
2 / 4 / 10
8,454
705
8,199
18,755
25,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
kamikashi
Janus
14
3 / 4 / 9
8,423
702
14,041
10,011
5,533
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Backinnblack1978
Baron Samedi
16
5 / 3 / 14
10,046
837
12,510
11,599
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 12
10,199
850
7,223
22,697
27,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
NastyNevets
Cernunnos
19
8 / 2 / 7
10,920
910
12,151
11,285
5,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Rivera
Zhong Kui
17
5 / 3 / 13
9,737
811
14,607
15,539
11,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 14
9,323
777
11,055
11,041
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
14
Kills
23
24
Deaths
18
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Backinnblack1978
Baron Samedi
5
3
14
4
W
3
5
12
1.8
L
1
4
7
1.13
L
Poseidon
MBobat
Poseidon
5
7
3
0.93
W
Cernunnos
NastyNevets
Cernunnos
8
2
7
5.75
L
3
5
6
1.2
W
Zhong Kui
Rivera
Zhong Kui
5
3
13
3.83
W
2
5
14
1.8
L
Cerberus
coolblood2
Cerberus
2
4
10
1.75
L
Janus
kamikashi
Janus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,588
Damage
57,546
60,579
Taken
72,161
51,163
Mitigated
55,734
19,062
Healing
34,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Backinnblack1978
Baron Samedi
12,510
706
4,675
3,310
11,599
6,266
786
6,916
4,623
24,829
0
W
7,223
346
1,634
7,983
22,697
27,067
200
10,593
11,922
15,874
0
L
4,033
1,660
2,051
1,792
9,396
7,673
0
7,628
1,768
0
6,698
L
Poseidon
MBobat
Poseidon
12,470
1,712
802
1,618
11,960
6,782
0
10,954
1,006
18,025
0
W
Cernunnos
NastyNevets
Cernunnos
12,151
6,345
0
2,423
11,285
5,815
2,404
9,606
1,625
0
33,023
L
6,845
224
1,287
1,051
10,457
6,142
0
7,355
3,102
26,951
0
W
Zhong Kui
Rivera
Zhong Kui
14,607
2,041
3,260
7,905
15,539
11,566
1,392
7,104
8,335
23,313
0
W
11,055
497
1,891
1,307
11,041
5,020
2,355
6,796
4,101
23,539
0
L
Cerberus
coolblood2
Cerberus
8,199
464
1,475
7,092
18,755
25,033
0
12,856
5,899
15,933
0
L
Janus
kamikashi
Janus
14,041
492
1,037
857
10,011
5,533
0
6,602
3,409
26,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
50,225
122
Minions Killed
137
0
Camps Cleared
0
934,411
Distance Traveled
1,095,707
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,046
837
28
2
0
220,617
0
W
Cthulhu
10,199
850
24
2
0
221,717
0
L
Cupid
7,172
598
10
1
0
141,707
0
L
Poseidon
8,241
687
12
1
0
172,838
3
W
Cernunnos
10,920
910
49
4
0
213,975
0
L
Nox
10,411
868
39
3
0
208,992
1
W
Zhong Kui
9,737
811
18
2
0
217,783
0
W
Thoth
9,323
777
18
2
0
221,615
1
L
Cerberus
8,454
705
21
2
0
212,629
0
L
Janus
8,423
702
40
3
0
198,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role