Player Matchup

King Arthur
King Arthur
BlenderCat
King Arthur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 1
Merlin
Merlin
BotJester
Merlin
Level 111
God Stats
3W - 1L
1,745 SR
Queue Stats
55W - 49L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
Jesus99999
The Morrigan
Level 149
God Stats
1W - 4L
1,179 SR
Queue Stats
52W - 46L
1,567 Elo+
Party 3
Lancelot
Lancelot
TH1S GUY U KNOW
Lancelot
Level 156
God Stats
3W - 4L
1,401 SR
Queue Stats
302W - 275L
1,554 Elo+
Party 3
Achilles
Achilles
x58racing
Achilles
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 123L
1,559 Elo+
Party 1
Team Averages
Level 122
1,465 SR
1,535 Elo+

VS

Team Averages
Level 150
1,437 SR
1,494 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GasStationFiend
Rama
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 2
Cliodhna
Cliodhna
TheMurrkin
Cliodhna
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,467 Elo+
Party 2
Sobek
Sobek
chilicheesekoni
Sobek
Level 156
God Stats
0W - 2L
1,185 SR
Queue Stats
24W - 34L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlenderCat
King Arthur
19
2 / 5 / 24
12,251
721
7,296
25,851
29,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
BotJester
Merlin
20
3 / 3 / 27
12,593
741
38,156
20,882
11,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Jesus99999
The Morrigan
20
14 / 3 / 20
13,520
795
21,370
15,054
8,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
20
7 / 4 / 19
13,920
819
17,455
23,681
18,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
x58racing
Achilles
20
10 / 5 / 19
13,448
791
14,253
26,118
41,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
4 / 5 / 11
12,047
709
29,401
20,799
13,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
 
Geb
18
5 / 9 / 8
11,700
688
22,168
23,385
14,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 8 / 10
11,544
679
19,380
19,149
11,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
TheMurrkin
Cliodhna
15
2 / 9 / 7
9,787
576
9,422
19,659
11,844
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 10
12,060
709
10,523
30,708
54,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
64
36
Kills
18
20
Deaths
38
109
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
11
1.9
L
Geb
 
Geb
5
9
8
1
W
King Arthur
BlenderCat
King Arthur
2
5
24
2.8
W
Merlin
BotJester
Merlin
3
3
27
5.5
L
4
8
10
1.13
W
The Morrigan
Jesus99999
The Morrigan
14
3
20
8
W
Lancelot
7
4
19
4.13
L
Cliodhna
TheMurrkin
Cliodhna
2
9
7
0.61
L
3
7
10
1.14
W
Achilles
x58racing
Achilles
10
5
19
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,530
Damage
90,894
111,586
Taken
113,700
109,897
Mitigated
105,156
42,969
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
29,401
13,068
1,588
5,015
20,799
13,155
1,520
7,402
13,397
0
66,656
L
Geb
 
Geb
22,168
202
930
1,968
23,385
14,588
44
14,569
8,816
43,950
0
W
King Arthur
BlenderCat
King Arthur
7,296
1,110
1,646
2,771
25,851
29,959
641
6,547
19,304
0
11,762
W
Merlin
BotJester
Merlin
38,156
1,800
5,386
7,620
20,882
11,708
1,449
6,490
14,392
79,142
0
L
19,380
10,544
0
1,490
19,149
11,241
273
9,201
9,948
0
46,236
W
The Morrigan
Jesus99999
The Morrigan
21,370
3,318
3,096
2,885
15,054
8,405
2,368
5,489
9,565
30,781
5,714
W
Lancelot
17,455
3,850
3,135
7,179
23,681
18,322
1,943
6,689
16,992
0
44,469
L
Cliodhna
TheMurrkin
Cliodhna
9,422
1,112
1,074
553
19,659
11,844
110
10,019
9,640
0
20,431
L
10,523
674
2,218
6,722
30,708
54,328
29
13,602
17,106
19,357
0
W
Achilles
x58racing
Achilles
14,253
1,575
5,914
3,337
26,118
41,503
861
7,476
18,642
0
18,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,732
Gold Earned
57,138
187
Minions Killed
197
0
Camps Cleared
0
1,629,800
Distance Traveled
1,339,374
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,047
709
84
5
0
238,558
0
L
Geb
11,700
688
33
2
0
293,041
3
W
King Arthur
12,251
721
12
1
0
339,100
0
W
Merlin
12,593
741
78
5
0
320,030
4
L
Rama
11,544
679
44
3
0
254,465
0
W
The Morrigan
13,520
795
36
2
0
296,432
1
W
Lancelot
13,920
819
54
3
0
343,471
3
L
Cliodhna
9,787
576
26
2
0
251,564
1
L
Sobek
12,060
709
10
1
0
301,746
0
W
Achilles
13,448
791
7
0
0
330,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role