Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
EngageTowMirrors
Ishtar
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 65L
1,578 Elo+
Party 1
Chronos
Chronos
PowerSmoke
Chronos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 73L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
West Clutch
Aphrodite
Level 123
God Stats
3W - 2L
1,527 SR
Queue Stats
215W - 227L
1,604 Elo+
Solo
Vamana
Vamana
iRizzMoms
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 106L
1,596 Elo+
Party 1
Team Averages
Level 100
1,505 SR
1,576 Elo+

VS

Team Averages
Level 145
1,495 SR
1,594 Elo+
Zhong Kui
Zhong Kui
Alvar1
Zhong Kui
Level 160
God Stats
5W - 7L
1,506 SR
Queue Stats
360W - 306L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BaskinRobins
Tsukuyomi
Level 160
God Stats
0W - 1L
1,356 SR
Queue Stats
55W - 33L
1,683 Elo+
Solo
The Morrigan
The Morrigan
Chakraz
The Morrigan
Level 150
God Stats
3W - 8L
1,321 SR
Queue Stats
317W - 289L
1,526 Elo+
Party 2
Yemoja
Yemoja
ItsjustAgame09
Yemoja
Level 100
God Stats
15W - 11L
1,671 SR
Queue Stats
717W - 779L
1,558 Elo+
Solo
Achilles
Achilles
KoopaTr00pa
Achilles
Level 154
God Stats
4W - 6L
1,621 SR
Queue Stats
316W - 263L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
2 / 4 / 12
13,132
657
19,085
34,314
48,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 4 / 9
12,786
639
30,479
17,115
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
PowerSmoke
Chronos
20
7 / 2 / 7
13,072
654
18,268
20,035
12,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
West Clutch
Aphrodite
20
0 / 2 / 17
13,451
673
17,665
26,503
27,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
iRizzMoms
Vamana
20
4 / 4 / 11
13,271
664
23,627
31,452
43,616
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alvar1
Zhong Kui
19
3 / 6 / 12
12,295
615
29,134
27,849
25,304
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
BaskinRobins
Tsukuyomi
20
7 / 3 / 9
14,532
727
33,781
29,356
24,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Chakraz
The Morrigan
16
0 / 4 / 9
10,543
527
9,554
14,939
9,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 2 / 11
12,139
607
9,515
18,084
17,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
KoopaTr00pa
Achilles
19
6 / 3 / 8
12,380
619
26,729
33,642
53,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
17
Kills
16
16
Deaths
18
56
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
4
12
2
L
Zhong Kui
Alvar1
Zhong Kui
3
6
12
1.5
L
Tsukuyomi
BaskinRobins
Tsukuyomi
7
3
9
3.83
L
The Morrigan
Chakraz
The Morrigan
0
4
9
1.13
W
4
4
9
2.13
L
0
2
11
2.75
L
Achilles
KoopaTr00pa
Achilles
6
3
8
3.33
W
Chronos
PowerSmoke
Chronos
7
2
7
5.25
W
Aphrodite
West Clutch
Aphrodite
0
2
17
4.25
W
Vamana
iRizzMoms
Vamana
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,124
Damage
108,713
129,419
Taken
123,870
141,518
Mitigated
130,673
68,581
Healing
73,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
19,085
677
4,401
4,652
34,314
48,352
204
12,132
22,182
34,565
0
L
Zhong Kui
Alvar1
Zhong Kui
29,134
1,416
0
6,433
27,849
25,304
2,218
13,645
14,204
53,837
0
L
Tsukuyomi
BaskinRobins
Tsukuyomi
33,781
6,753
1,536
12,536
29,356
24,492
572
12,863
16,493
0
63,750
L
The Morrigan
Chakraz
The Morrigan
9,554
1,137
5,997
1,507
14,939
9,336
172
8,172
6,767
18,973
0
W
30,479
12,133
1,351
4,178
17,115
9,705
3,951
7,871
9,244
0
53,278
L
9,515
1,663
24,093
7,126
18,084
17,811
770
9,977
8,107
21,260
0
L
Achilles
KoopaTr00pa
Achilles
26,729
3,085
4,338
9,486
33,642
53,730
498
14,491
19,151
0
42,646
W
Chronos
PowerSmoke
Chronos
18,268
6,906
3,143
4,723
20,035
12,240
2,506
9,084
10,951
46,658
0
W
Aphrodite
West Clutch
Aphrodite
17,665
2,454
14,082
14,691
26,503
27,605
1,295
8,828
17,675
43,188
0
W
Vamana
iRizzMoms
Vamana
23,627
6,063
6,735
10,625
31,452
43,616
374
10,288
21,164
7,938
37,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,712
Gold Earned
61,889
220
Minions Killed
203
0
Camps Cleared
0
1,793,614
Distance Traveled
1,748,137
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,132
657
25
1
0
336,824
0
L
Zhong Kui
12,295
615
65
3
0
298,276
1
L
Tsukuyomi
14,532
727
67
3
0
407,307
3
L
The Morrigan
10,543
527
14
1
0
320,556
1
W
Ishtar
12,786
639
38
2
0
314,255
0
L
Yemoja
12,139
607
34
2
0
341,888
6
L
Achilles
12,380
619
23
1
0
380,110
1
W
Chronos
13,072
654
53
3
0
377,065
6
W
Aphrodite
13,451
673
62
3
0
367,898
4
W
Vamana
13,271
664
42
2
0
397,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role