Player Matchup

Guan Yu
Guan Yu
D3ADmAnHANDS
Guan Yu
Level 46
God Stats
16W - 13L
1,552 SR
Queue Stats
30W - 41L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
EconFTW
Baron Samedi
Level 89
God Stats
18W - 12L
1,615 SR
Queue Stats
31W - 36L
1,430 Elo+
Party 2
Da Ji
Da Ji
KamalBishop
Da Ji
Level 106
God Stats
1W - 0L
1,210 SR
Queue Stats
16W - 18L
1,476 Elo+
Party 1
Bellona
Bellona
Raw Earplug
Bellona
Level 55
God Stats
1W - 0L
1,505 SR
Queue Stats
25W - 36L
1,357 Elo+
Party 2
Chiron
Chiron
acpooler21
Chiron
Level 66
God Stats
18W - 20L
1,441 SR
Queue Stats
36W - 43L
1,373 Elo+
Party 1
Team Averages
Level 72
1,464 SR
1,404 Elo+

VS

Team Averages
Level 69
1,439 SR
1,396 Elo+
Lancelot
Lancelot
Kid_n_Play22
Lancelot
Level 103
God Stats
0W - 2L
1,270 SR
Queue Stats
84W - 105L
1,426 Elo+
Party 3
Ymir
Ymir
Mr-_Espionage
Ymir
Level 75
God Stats
12W - 18L
1,418 SR
Queue Stats
64W - 100L
1,357 Elo+
Party 3
Cernunnos
Cernunnos
NolimitQ33
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,388 Elo+
Party 3
Nox
Nox
Yhonatanplay4
Nox
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,379 Elo+
Solo
Danzaburou
Danzaburou
tlite88
Danzaburou
Level 88
God Stats
177W - 144L
1,504 SR
Queue Stats
252W - 250L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D3ADmAnHANDS
Guan Yu
17
0 / 0 / 12
10,130
1,013
9,382
11,638
12,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
EconFTW
Baron Samedi
16
1 / 0 / 10
10,456
1,046
10,285
3,815
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
13 / 1 / 3
12,105
1,211
17,047
5,666
2,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Raw Earplug
Bellona
17
1 / 0 / 10
10,740
1,074
7,700
11,344
12,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
acpooler21
Chiron
16
3 / 0 / 8
10,219
1,022
8,314
3,788
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

298

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kid_n_Play22
Lancelot
14
0 / 2 / 1
9,135
914
5,070
10,933
6,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 0 / 0
8,970
897
2,906
5,417
4,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
NolimitQ33
Cernunnos
14
1 / 4 / 0
9,317
932
6,607
12,477
5,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 0
9,232
923
5,522
13,094
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
tlite88
Danzaburou
15
0 / 6 / 1
9,321
932
11,095
14,168
5,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
18
Kills
1
1
Deaths
18
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
D3ADmAnHANDS
Guan Yu
0
0
12
6
W
Baron Samedi
EconFTW
Baron Samedi
1
0
10
6
W
13
1
3
14.5
L
Lancelot
Kid_n_Play22
Lancelot
0
2
1
0.25
L
0
0
0
0
L
Cernunnos
NolimitQ33
Cernunnos
1
4
0
0.25
W
Bellona
Raw Earplug
Bellona
1
0
10
6
L
0
6
0
0
W
Chiron
acpooler21
Chiron
3
0
8
7
L
Danzaburou
tlite88
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,728
Damage
31,200
36,251
Taken
56,089
31,010
Mitigated
26,854
14,917
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
D3ADmAnHANDS
Guan Yu
9,382
558
1,860
2,745
11,638
12,308
0
3,296
8,342
0
28,708
W
Baron Samedi
EconFTW
Baron Samedi
10,285
472
1,837
1,654
3,815
1,880
0
558
3,257
32,694
0
W
17,047
5,899
0
779
5,666
2,617
0
229
5,437
0
28,951
L
Lancelot
Kid_n_Play22
Lancelot
5,070
457
0
1,792
10,933
6,343
0
1,331
9,602
0
24,617
L
2,906
83
0
400
5,417
4,937
0
660
4,757
15,640
0
L
Cernunnos
NolimitQ33
Cernunnos
6,607
1,813
558
1,575
12,477
5,251
0
1,993
10,484
0
14,839
W
Bellona
Raw Earplug
Bellona
7,700
3,033
1,970
1,478
11,344
12,399
0
3,437
7,907
0
17,268
L
5,522
177
0
1,532
13,094
5,070
0
3,177
9,917
20,578
0
W
Chiron
acpooler21
Chiron
8,314
2,942
1,037
1,557
3,788
1,806
0
908
2,880
0
32,054
L
Danzaburou
tlite88
Danzaburou
11,095
4,472
0
1,581
14,168
5,253
0
3,124
11,044
0
33,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
45,975
207
Minions Killed
180
12
Camps Cleared
5
1,025,711
Distance Traveled
844,355
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,130
1,013
33
3
1
235,332
1
W
Baron Samedi
10,456
1,046
72
7
4
188,333
0
W
Da Ji
12,105
1,211
23
2
4
200,047
0
L
Lancelot
9,135
914
42
4
2
214,884
0
L
Ymir
8,970
897
28
3
0
177,783
1
L
Cernunnos
9,317
932
13
1
0
120,745
0
W
Bellona
10,740
1,074
21
2
2
218,721
0
L
Nox
9,232
923
37
4
2
162,457
2
W
Chiron
10,219
1,022
58
6
1
183,278
2
L
Danzaburou
9,321
932
60
6
1
168,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role