Player Matchup

Ao Kuang
Ao Kuang
HomemadeAnimal4
Ao Kuang
Level 127
God Stats
69W - 71L
1,489 SR
Queue Stats
300W - 364L
1,419 Elo+
Solo
Pele
Pele
MangekyouxX
Pele
Level 143
God Stats
11W - 18L
1,428 SR
Queue Stats
58W - 66L
1,374 Elo+
Solo
Medusa
Medusa
Shadyacre52
Medusa
Level 138
God Stats
53W - 59L
1,446 SR
Queue Stats
1,497W - 1,410L
1,505 Elo+
Solo
Ymir
Ymir
TWAFFLE69
Ymir
Level 147
God Stats
2W - 1L
1,691 SR
Queue Stats
51W - 53L
1,535 Elo+
Solo
Ne Zha
Ne Zha
rompemadrez1011
Ne Zha
Level 48
God Stats
8W - 2L
1,734 SR
Queue Stats
124W - 145L
1,464 Elo+
Solo
Team Averages
Level 121
1,557 SR
1,459 Elo+

VS

Team Averages
Level 89
1,502 SR
1,387 Elo+
Jormungandr
Jormungandr
Das lil uhly
Jormungandr
Level 154
God Stats
3W - 2L
1,630 SR
Queue Stats
91W - 74L
1,525 Elo+
Solo
Charybdis
Charybdis
EX1LEDxDARKNESS
Charybdis
Level 96
God Stats
4W - 5L
1,530 SR
Queue Stats
59W - 55L
1,430 Elo+
Solo
Atlas
Atlas
ExtraThiccGuy
Atlas
Level 48
God Stats
0W - 3L
1,149 SR
Queue Stats
2W - 9L
1,243 Elo+
Solo
Zeus
Zeus
Goldsmith616
Zeus
Level 87
God Stats
247W - 265L
1,483 SR
Queue Stats
618W - 649L
1,441 Elo+
Solo
Anubis
Anubis
NightmareRoyale
Anubis
Level 62
God Stats
2W - 1L
1,719 SR
Queue Stats
71W - 83L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
2 / 5 / 9
10,286
1,029
7,778
14,304
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 2 / 8
11,045
1,105
9,291
15,300
13,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
16
2 / 1 / 4
10,465
1,047
9,911
7,419
3,453
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
17
3 / 6 / 9
10,738
1,074
13,932
20,184
22,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 7
10,780
1,078
13,448
11,760
6,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

219

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Das lil uhly
Jormungandr
17
5 / 1 / 9
12,461
1,246
15,860
14,219
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
EX1LEDxDARKNESS
Charybdis
16
3 / 1 / 11
10,761
1,076
16,094
8,661
3,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 5
9,394
939
7,167
5,409
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 5
10,707
1,071
15,073
14,147
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 8
9,852
985
9,590
14,094
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
52
17
Kills
14
14
Deaths
17
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Das lil uhly
Jormungandr
5
1
9
9.5
L
Charybdis
EX1LEDxDARKNESS
Charybdis
3
1
11
8.5
L
1
1
5
3.5
L
4
7
5
0.93
W
Ao Kuang
2
5
9
1.3
W
4
2
8
4
L
1
7
8
0.71
W
Medusa
2
1
4
4
W
Ymir
3
6
9
1.25
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,360
Damage
63,784
68,967
Taken
56,530
53,793
Mitigated
40,508
9,547
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Das lil uhly
Jormungandr
15,860
6,227
0
1,216
14,219
19,319
0
3,854
10,365
41,586
0
L
Charybdis
EX1LEDxDARKNESS
Charybdis
16,094
7,185
0
973
8,661
3,933
0
3,180
5,481
0
28,039
L
7,167
2,106
0
0
5,409
3,533
0
2,938
2,471
15,249
0
L
15,073
1,461
0
280
14,147
5,951
0
6,016
8,131
36,840
0
W
Ao Kuang
7,778
2,671
0
2,737
14,304
7,898
0
9,864
4,440
15,084
1,258
W
9,291
2,047
0
684
15,300
13,438
0
9,015
6,285
0
28,936
L
9,590
1,693
0
2,665
14,094
7,772
0
5,395
8,699
18,003
0
W
Medusa
9,911
3,333
26
232
7,419
3,453
0
6,009
1,410
0
38,624
W
Ymir
13,932
2,234
0
1,753
20,184
22,512
0
14,068
6,116
26,628
0
W
13,448
2,373
0
4,115
11,760
6,492
0
8,734
3,026
0
30,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
53,175
191
Minions Killed
185
10
Camps Cleared
4
903,170
Distance Traveled
752,184
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,461
1,246
54
5
2
165,918
0
L
Charybdis
10,761
1,076
44
4
2
166,009
1
L
Atlas
9,394
939
22
2
0
120,956
0
L
Zeus
10,707
1,071
45
5
0
176,090
3
W
Ao Kuang
10,286
1,029
25
3
3
160,255
0
W
Pele
11,045
1,105
58
6
0
193,103
0
L
Anubis
9,852
985
20
2
0
123,211
0
W
Medusa
10,465
1,047
60
6
2
158,520
3
W
Ymir
10,738
1,074
16
2
1
164,156
0
W
Ne Zha
10,780
1,078
32
3
4
227,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role