Player Matchup

Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Eucha Senpai
Mercury
Level 120
God Stats
0W - 2L
1,066 SR
Queue Stats
75W - 77L
1,364 Elo+
Party 3
Chaac
Chaac
GTCQ
Chaac
Level 86
God Stats
1W - 2L
1,456 SR
Queue Stats
14W - 11L
1,284 Elo+
Party 3
Awilix
Awilix
RehabSlat
Awilix
Level 84
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 3
Team Averages
Level 97
1,423 SR
1,443 Elo+

VS

Team Averages
Level 114
1,390 SR
1,417 Elo+
Khepri
Khepri
 
Khepri
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Abbybluelew84
Ganesha
Level 113
God Stats
12W - 6L
1,613 SR
Queue Stats
768W - 804L
1,386 Elo+
Party 2
Chronos
Chronos
TruncateLily5
Chronos
Level 107
God Stats
8W - 11L
1,312 SR
Queue Stats
692W - 727L
1,385 Elo+
Party 2
Athena
Athena
masterdark22
Athena
Level 86
God Stats
1W - 3L
1,024 SR
Queue Stats
308W - 316L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 2 / 1
7,424
742
11,141
8,513
3,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
13
0 / 2 / 3
6,886
689
20,451
6,182
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Eucha Senpai
Mercury
10
0 / 5 / 1
6,014
601
3,406
10,598
4,817
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
GTCQ
Chaac
14
0 / 2 / 2
7,354
735
4,538
17,326
10,680
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
RehabSlat
Awilix
13
2 / 3 / 1
6,873
687
7,314
10,101
4,830
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 0 / 12
8,092
809
7,562
14,878
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
 
Eset
14
5 / 1 / 7
7,966
797
11,822
7,924
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
14
0 / 1 / 11
7,988
799
5,842
13,101
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
14
3 / 1 / 6
8,480
848
13,245
11,239
6,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
15
5 / 0 / 7
8,728
873
7,304
9,362
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
3
Kills
14
14
Deaths
3
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
1
0.75
L
Kukulkan
 
Kukulkan
0
2
3
0.75
W
Khepri
 
Khepri
1
0
12
7
W
Eset
 
Eset
5
1
7
8.5
W
Ganesha
0
1
11
5.5
L
Mercury
Eucha Senpai
Mercury
0
5
1
0.1
L
Chaac
GTCQ
Chaac
0
2
2
0.5
L
Awilix
RehabSlat
Awilix
2
3
1
0.83
W
Chronos
3
1
6
6
W
Athena
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,850
Damage
45,775
52,720
Taken
56,504
27,079
Mitigated
45,971
23,640
Healing
25,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,141
1,763
675
2,424
8,513
3,860
0
6,400
2,113
0
21,502
L
Kukulkan
 
Kukulkan
20,451
1,718
1,202
709
6,182
2,892
0
5,539
643
35,710
0
W
Khepri
 
Khepri
7,562
222
2,360
7,326
14,878
11,164
0
5,579
9,299
19,586
0
W
Eset
 
Eset
11,822
834
4,338
1,611
7,924
4,078
0
2,567
5,357
20,685
0
W
Ganesha
5,842
353
621
2,643
13,101
14,987
0
5,446
7,655
8,170
0
L
Mercury
Eucha Senpai
Mercury
3,406
1,422
2,177
3,377
10,598
4,817
0
9,843
755
0
5,795
L
Chaac
GTCQ
Chaac
4,538
364
3,065
8,171
17,326
10,680
0
15,296
2,030
0
11,786
L
Awilix
RehabSlat
Awilix
7,314
1,696
0
1,840
10,101
4,830
0
8,697
1,404
0
10,795
W
Chronos
13,245
5,724
2,041
1,461
11,239
6,510
27
4,740
6,499
26,553
0
W
Athena
7,304
1,322
1,522
1,618
9,362
9,232
12
2,119
7,243
13,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
41,254
81
Minions Killed
104
0
Camps Cleared
0
974,354
Distance Traveled
1,004,055
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,424
742
32
3
0
216,178
2
L
Kukulkan
6,886
689
34
3
0
155,509
0
W
Khepri
8,092
809
13
1
0
230,955
5
W
Eset
7,966
797
23
2
0
223,064
0
W
Ganesha
7,988
799
0
0
0
201,167
0
L
Mercury
6,014
601
3
0
0
190,959
4
L
Chaac
7,354
735
8
1
0
204,939
0
L
Awilix
6,873
687
4
0
0
206,769
0
W
Chronos
8,480
848
50
5
0
168,001
0
W
Athena
8,728
873
18
2
0
180,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role