Player Matchup

Baron Samedi
Baron Samedi
BabySkoobie
Baron Samedi
Level 127
God Stats
6W - 12L
1,353 SR
Queue Stats
197W - 310L
1,309 Elo+
Solo
Skadi
Skadi
HaloMiner247
Skadi
Level 17
God Stats
1W - 8L
1,253 SR
Queue Stats
5W - 22L
1,150 Elo+
Party 1
Atlas
Atlas
Spector_God
Atlas
Level 68
God Stats
9W - 10L
1,503 SR
Queue Stats
51W - 58L
1,354 Elo+
Party 1
Team Averages
Level 71
1,370 SR
1,271 Elo+

VS

Team Averages
Level 66
1,449 SR
1,476 Elo+
Medusa
Medusa
DKDaHitman
Medusa
Level 104
God Stats
1W - 5L
1,164 SR
Queue Stats
45W - 70L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
I_W_KEY3
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SZA
Baron Samedi
Level 25
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabySkoobie
Baron Samedi
10
0 / 2 / 0
5,849
650
6,313
5,790
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 3 / 0
6,065
674
4,120
7,232
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
6,264
696
6,534
8,439
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DKDaHitman
Medusa
12
2 / 0 / 5
6,982
776
8,177
5,385
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
I_W_KEY3
Sun Wukong
12
3 / 0 / 4
7,404
823
5,478
9,794
6,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SZA
Baron Samedi
12
2 / 0 / 5
7,557
840
4,585
7,301
5,938
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BabySkoobie
Baron Samedi
0
2
0
0
W
Medusa
DKDaHitman
Medusa
2
0
5
4.5
L
0
3
0
0
W
Sun Wukong
I_W_KEY3
Sun Wukong
3
0
4
5
W
Baron Samedi
SZA
Baron Samedi
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,967
Damage
18,240
21,461
Taken
22,480
13,445
Mitigated
14,855
5,433
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BabySkoobie
Baron Samedi
6,313
729
1,267
1,727
5,790
3,265
29
707
5,083
22,787
0
W
Medusa
DKDaHitman
Medusa
8,177
1,654
0
552
5,385
2,453
183
2,794
2,591
0
29,586
L
4,120
1,544
0
939
7,232
2,761
0
1,938
5,294
0
14,458
W
Sun Wukong
I_W_KEY3
Sun Wukong
5,478
1,145
0
2,414
9,794
6,464
540
5,151
4,643
0
25,645
W
Baron Samedi
SZA
Baron Samedi
4,585
662
1,477
3,499
7,301
5,938
214
4,944
2,357
14,116
0
L
6,534
2,438
190
1,310
8,439
7,419
28
1,988
6,451
15,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,178
Gold Earned
21,943
86
Minions Killed
104
0
Camps Cleared
0
426,721
Distance Traveled
540,947
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,849
650
38
4
0
126,054
1
W
Medusa
6,982
776
39
4
0
183,534
0
L
Skadi
6,065
674
29
3
0
147,298
0
W
Sun Wukong
7,404
823
42
5
0
202,990
0
W
Baron Samedi
7,557
840
23
3
0
154,423
1
L
Atlas
6,264
696
19
2
0
153,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role