Player Matchup

Geb
Geb
Angushunter6
Geb
Level 68
God Stats
63W - 88L
1,389 SR
Queue Stats
153W - 236L
1,327 Elo+
Party 1
Guan Yu
Guan Yu
Iivaitte
Guan Yu
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 66L
1,412 Elo+
Solo
Ymir
Ymir
WAGEDATWAR1
Ymir
Level 59
God Stats
3W - 5L
1,353 SR
Queue Stats
115W - 200L
1,295 Elo+
Party 1
Mercury
Mercury
humanikorig2k14
Mercury
Level 22
God Stats
2W - 4L
1,505 SR
Queue Stats
34W - 65L
1,313 Elo+
Party 1
Zeus
Zeus
orionthevoid
Zeus
Level 43
God Stats
45W - 51L
1,455 SR
Queue Stats
51W - 74L
1,338 Elo+
Party 1
Team Averages
Level 45
1,440 SR
1,337 Elo+

VS

Team Averages
Level 40
1,440 SR
1,360 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DiegoSupremacia
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,419 Elo+
Party 3
Tiamat
Tiamat
MichizureI
Tiamat
Level 20
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 4L
1,495 Elo+
Party 2
Cernunnos
Cernunnos
Mydnalup
Cernunnos
Level 43
God Stats
0W - 2L
1,413 SR
Queue Stats
4W - 8L
1,192 Elo+
Party 2
Ishtar
Ishtar
SyrBaK
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 22
11,465
1,147
14,506
20,617
21,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Iivaitte
Guan Yu
17
2 / 1 / 16
10,735
1,074
3,795
16,768
21,519
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 2 / 16
12,123
1,212
18,679
25,340
21,531
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 11
11,486
1,149
11,916
13,077
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 2 / 13
12,878
1,288
28,519
13,633
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

290

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 2 / 5
11,004
1,100
15,876
17,693
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
DiegoSupremacia
Morgan Le Fay
16
2 / 5 / 5
10,560
1,056
14,366
15,559
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
MichizureI
Tiamat
16
0 / 5 / 7
10,031
1,003
14,951
15,705
9,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Mydnalup
Cernunnos
16
1 / 4 / 5
10,374
1,037
17,684
12,822
5,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
SyrBaK
Ishtar
16
2 / 10 / 3
10,368
1,037
19,931
21,097
8,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
26
Kills
7
7
Deaths
26
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
5
2.25
W
2
1
22
13
L
Morgan Le Fay
DiegoSupremacia
Morgan Le Fay
2
5
5
0.9
W
Guan Yu
Iivaitte
Guan Yu
2
1
16
10
L
Tiamat
MichizureI
Tiamat
0
5
7
0.7
L
Cernunnos
Mydnalup
Cernunnos
1
4
5
0.88
L
Ishtar
SyrBaK
Ishtar
2
10
3
0.35
W
5
2
16
6.5
W
5
1
11
10.5
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,415
Damage
82,808
89,435
Taken
82,876
78,210
Mitigated
51,667
24,851
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
15,876
5,978
0
836
17,693
21,659
0
9,738
7,814
29,590
0
W
14,506
1,604
272
5,354
20,617
21,229
0
9,241
11,376
32,667
0
L
Morgan Le Fay
DiegoSupremacia
Morgan Le Fay
14,366
2,939
0
1,976
15,559
6,415
0
12,880
2,679
18,452
0
W
Guan Yu
Iivaitte
Guan Yu
3,795
1,473
6,365
4,079
16,768
21,519
0
9,508
7,260
0
9,764
L
Tiamat
MichizureI
Tiamat
14,951
1,848
0
1,398
15,705
9,651
0
12,875
2,830
26,472
0
L
Cernunnos
Mydnalup
Cernunnos
17,684
8,131
0
1,550
12,822
5,048
0
9,191
3,631
0
42,875
L
Ishtar
SyrBaK
Ishtar
19,931
11,509
914
947
21,097
8,894
0
17,020
4,077
0
36,061
W
18,679
2,251
1,020
3,796
25,340
21,531
0
12,905
12,435
35,739
0
W
11,916
6,153
0
1,027
13,077
6,999
0
7,545
5,532
0
21,657
W
28,519
4,926
243
2,695
13,633
6,932
0
5,994
7,639
52,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
52,337
182
Minions Killed
154
7
Camps Cleared
3
1,103,091
Distance Traveled
876,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,004
1,100
36
4
0
153,980
0
W
Geb
11,465
1,147
25
3
0
253,892
0
L
Morgan Le Fay
10,560
1,056
8
1
0
183,952
1
W
Guan Yu
10,735
1,074
11
1
1
207,239
0
L
Tiamat
10,031
1,003
16
2
0
176,458
0
L
Cernunnos
10,374
1,037
59
6
1
186,855
0
L
Ishtar
10,368
1,037
35
4
2
174,925
0
W
Ymir
12,123
1,212
50
5
2
207,980
1
W
Mercury
11,486
1,149
28
3
2
261,408
0
W
Zeus
12,878
1,288
68
7
2
172,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role