Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Raaid
Nike
Level 55
God Stats
33W - 33L
1,527 SR
Queue Stats
225W - 357L
1,353 Elo+
Solo
Chiron
Chiron
superkhamiguru
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 108
1,509 SR
1,451 Elo+

VS

Team Averages
Level 130
1,550 SR
1,405 Elo+
Danzaburou
Danzaburou
BEARSLAYER68
Danzaburou
Level 121
God Stats
3W - 0L
1,592 SR
Queue Stats
38W - 45L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
Tha Boul Stick
Kukulkan
Level 147
God Stats
5W - 7L
1,559 SR
Queue Stats
96W - 94L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
iiszwuu
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 195L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 3 / 1
6,675
668
4,707
6,453
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
Raaid
Nike
10
0 / 2 / 1
6,316
632
5,154
13,602
11,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 2 / 0
6,855
686
4,031
9,217
3,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BEARSLAYER68
Danzaburou
13
4 / 0 / 2
8,272
827
10,138
5,976
2,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
12
2 / 0 / 5
7,931
793
9,263
5,016
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
iiszwuu
Jormungandr
12
1 / 1 / 6
8,143
814
3,622
7,649
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Danzaburou
BEARSLAYER68
Danzaburou
4
0
2
5
L
Nike
Raaid
Nike
0
2
1
0.25
W
Kukulkan
2
0
5
4.5
W
Jormungandr
iiszwuu
Jormungandr
1
1
6
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,892
Damage
23,023
29,272
Taken
18,641
19,437
Mitigated
10,883
3,999
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,707
485
0
946
6,453
3,972
0
3,075
3,200
20,991
0
W
Danzaburou
BEARSLAYER68
Danzaburou
10,138
4,260
0
1,121
5,976
2,386
0
2,590
3,386
0
20,577
L
Nike
Raaid
Nike
5,154
456
0
0
13,602
11,693
0
5,267
8,093
0
16,898
W
Kukulkan
9,263
418
102
353
5,016
2,091
116
801
4,215
35,877
0
W
Jormungandr
iiszwuu
Jormungandr
3,622
1,018
357
1,872
7,649
6,406
0
1,349
6,300
27,748
0
L
4,031
2,041
349
2,704
9,217
3,772
0
3,894
5,037
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,846
Gold Earned
24,346
108
Minions Killed
138
0
Camps Cleared
0
581,433
Distance Traveled
605,823
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,675
668
45
5
0
201,480
3
W
Danzaburou
8,272
827
32
3
0
198,722
0
L
Nike
6,316
632
22
2
0
200,341
1
W
Kukulkan
7,931
793
63
6
0
213,020
4
W
Jormungandr
8,143
814
43
4
0
194,081
2
L
Chiron
6,855
686
41
4
0
179,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role