Player Matchup

Cerberus
Cerberus
Derpinator9001
Cerberus
Level 54
God Stats
1W - 2L
1,714 SR
Queue Stats
73W - 82L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
LongLivedCube
Danzaburou
Level 26
God Stats
15W - 18L
1,288 SR
Queue Stats
95W - 108L
1,286 Elo+
Party 2
Thor
Thor
Meldrus_G
Thor
Level 26
God Stats
0W - 3L
1,101 SR
Queue Stats
21W - 19L
1,329 Elo+
Party 2
Anubis
Anubis
TYrambo31
Anubis
Level 41
God Stats
48W - 76L
1,383 SR
Queue Stats
49W - 80L
1,323 Elo+
Party 1
Vulcan
Vulcan
iDoItForGod_
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 151L
1,247 Elo+
Party 1
Team Averages
Level 39
1,397 SR
1,294 Elo+

VS

Team Averages
Level 82
1,397 SR
1,423 Elo+
Ymir
Ymir
CR1T1K4L_672
Ymir
Level 102
God Stats
6W - 3L
1,596 SR
Queue Stats
107W - 115L
1,461 Elo+
Party 3
Apollo
Apollo
LiLMordidaS
Apollo
Level 14
God Stats
6W - 5L
1,237 SR
Queue Stats
12W - 12L
1,384 Elo+
Party 3
Raijin
Raijin
Papa_Death66
Raijin
Level 107
God Stats
12W - 14L
1,498 SR
Queue Stats
119W - 139L
1,437 Elo+
Party 3
Achilles
Achilles
bestbrother2490
Achilles
Level 127
God Stats
8W - 11L
1,360 SR
Queue Stats
79W - 82L
1,442 Elo+
Party 3
Ratatoskr
Ratatoskr
chacha14
Ratatoskr
Level 58
God Stats
2W - 6L
1,295 SR
Queue Stats
99W - 103L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 2 / 1
5,526
461
6,147
10,091
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LongLivedCube
Danzaburou
10
1 / 1 / 1
5,904
492
5,811
7,757
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
8
0 / 4 / 0
5,098
425
1,567
9,602
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TYrambo31
Anubis
9
1 / 4 / 0
5,563
464
2,588
6,105
2,227
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
10
0 / 3 / 1
6,028
502
2,819
5,451
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,103
509
3,328
9,247
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
9
0 / 1 / 0
4,944
412
3,096
6,632
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
12
6 / 0 / 1
6,945
579
5,656
4,463
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
4 / 0 / 4
7,168
597
6,019
8,961
8,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
chacha14
Ratatoskr
11
3 / 1 / 3
6,666
556
3,932
6,326
2,023
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
14
14
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Cerberus
1
2
1
0.75
W
Apollo
0
1
0
0
L
Danzaburou
LongLivedCube
Danzaburou
1
1
1
1.5
L
Thor
0
4
0
0
W
Raijin
6
0
1
6.5
L
Anubis
TYrambo31
Anubis
1
4
0
0.25
W
Achilles
4
0
4
6
W
Ratatoskr
chacha14
Ratatoskr
3
1
3
4.5
L
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
22,031
39,006
Taken
35,629
16,152
Mitigated
21,156
13,188
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,328
392
199
1,998
9,247
6,649
0
2,101
7,146
24,836
2,314
L
Cerberus
6,147
360
174
4,230
10,091
4,668
0
1,656
8,431
25,201
3,054
W
Apollo
3,096
2,208
0
1,962
6,632
2,152
0
2,793
3,839
0
25,901
L
Danzaburou
LongLivedCube
Danzaburou
5,811
3,167
0
3,532
7,757
2,928
61
2,772
4,939
0
39,884
L
Thor
1,567
725
0
2,492
9,602
4,189
0
419
9,165
0
31,251
W
Raijin
5,656
366
0
1,114
4,463
1,650
84
1,817
2,496
39,572
0
L
Anubis
TYrambo31
Anubis
2,588
658
0
1,897
6,105
2,227
0
432
5,635
28,429
0
W
Achilles
6,019
2,250
0
2,596
8,961
8,682
0
2,495
6,428
0
39,671
W
Ratatoskr
chacha14
Ratatoskr
3,932
692
0
2,184
6,326
2,023
84
1,178
5,098
0
35,837
L
Vulcan
2,819
1,210
0
863
5,451
2,140
0
2,680
2,509
35,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
31,826
316
Minions Killed
322
0
Camps Cleared
0
1,050,012
Distance Traveled
1,168,735
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,103
509
50
4
0
236,427
1
L
Cerberus
5,526
461
66
6
0
218,949
4
W
Apollo
4,944
412
44
4
0
221,959
0
L
Danzaburou
5,904
492
70
6
0
205,577
2
L
Thor
5,098
425
54
5
0
248,587
1
W
Raijin
6,945
579
72
6
0
223,507
2
L
Anubis
5,563
464
53
4
0
172,162
2
W
Achilles
7,168
597
75
6
0
212,203
5
W
Ratatoskr
6,666
556
81
7
0
274,639
5
L
Vulcan
6,028
502
73
6
0
204,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role