Player Matchup

Cthulhu
Cthulhu
Bronze IV
IEM dedd
Cthulhu
Bronze IV
Level 85
God Stats
4W - 3L
1,553 SR
Queue Stats
18W - 45L
340 MMR
Solo
Nike
Nike
Silver II
KingMetro76
Nike
Silver II
Level 129
God Stats
36W - 36L
1,551 SR
Queue Stats
209W - 211L
991 MMR
Solo
Bakasura
Bakasura
Silver IV
LucidGuts
Bakasura
Silver IV
Level 146
God Stats
12W - 6L
1,680 SR
Queue Stats
95W - 107L
705 MMR
Solo
Merlin
Merlin
Silver III
Super_Sniper_7o
Merlin
Silver III
Level 87
God Stats
9W - 7L
1,580 SR
Queue Stats
144W - 163L
961 MMR
Solo
Anhur
Anhur
Bronze I
ZealousFight
Anhur
Bronze I
Level 128
God Stats
1W - 0L
1,377 SR
Queue Stats
103W - 122L
516 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,548 SR
703 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,489 SR
787 MMR
Eset
Eset
Silver II
 
Eset
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
HUFtoxic
Arachne
Silver I
Level 126
God Stats
11W - 4L
1,574 SR
Queue Stats
105W - 116L
1,092 MMR
Solo
Nu Wa
Nu Wa
Silver III
T1W1O 11
Nu Wa
Silver III
Level 152
God Stats
47W - 49L
1,490 SR
Queue Stats
311W - 337L
975 MMR
Solo
Artemis
Artemis
Bronze III
UsualPencil1722
Artemis
Bronze III
Level 82
God Stats
12W - 20L
1,407 SR
Queue Stats
288W - 372L
-403 MMR
Solo
Bacchus
Bacchus
Silver V
temp-793275
Bacchus
Silver V
Level 87
God Stats
2W - 4L
1,472 SR
Queue Stats
16W - 32L
771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IEM dedd
Cthulhu
11
1 / 2 / 2
8,217
514
5,704
10,669
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 2
10,460
654
9,498
16,620
7,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
LucidGuts
Bakasura
15
4 / 1 / 4
9,304
582
7,797
14,702
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 3
9,083
568
5,838
6,182
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 3
9,496
594
5,656
10,850
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LancelotKukulkanAh Muzen Cab

VS

Bans
SylvanusIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 2 / 2
7,503
469
3,986
7,741
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
HUFtoxic
Arachne
13
4 / 3 / 0
7,764
485
6,691
13,781
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
T1W1O 11
Nu Wa
14
1 / 3 / 2
7,780
486
9,940
11,450
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

3
1 / 2 / 1
5,040
315
1,201
2,389
487
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
temp-793275
Bacchus
11
1 / 2 / 3
6,733
421
4,548
14,807
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
9
9
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
2
2
1.5
L
Arachne
HUFtoxic
Arachne
4
3
0
1.33
W
Cthulhu
IEM dedd
Cthulhu
1
2
2
1
W
5
0
2
6
W
Bakasura
LucidGuts
Bakasura
4
1
4
6
W
2
3
3
1.17
L
Nu Wa
T1W1O 11
Nu Wa
1
3
2
0.67
L
1
2
1
0.75
W
0
3
3
0.5
L
Bacchus
temp-793275
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,493
Damage
26,366
59,023
Taken
50,168
27,823
Mitigated
23,507
17,007
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,986
292
373
968
7,741
2,885
0
3,685
3,755
52,185
0
L
Arachne
HUFtoxic
Arachne
6,691
5,230
0
1,724
13,781
5,392
0
2,217
11,204
0
60,014
W
Cthulhu
IEM dedd
Cthulhu
5,704
771
280
3,867
10,669
6,229
287
2,472
8,069
33,989
1,715
W
9,498
1,948
0
9,562
16,620
7,991
1,826
5,302
10,805
0
97,443
W
Bakasura
LucidGuts
Bakasura
7,797
4,801
0
3,152
14,702
6,613
966
2,655
11,939
0
49,974
W
5,838
499
0
63
6,182
2,756
1,099
3,056
3,052
61,388
0
L
Nu Wa
T1W1O 11
Nu Wa
9,940
2,340
0
3,329
11,450
3,355
0
912
10,398
57,218
0
L
1,201
773
0
642
2,389
487
0
520
1,794
0
4,988
W
5,656
2,593
0
83
10,850
4,234
4,120
4,024
6,684
0
76,515
L
Bacchus
temp-793275
Bacchus
4,548
434
208
3,753
14,807
11,388
0
3,849
10,195
30,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,560
Gold Earned
34,820
592
Minions Killed
340
0
Camps Cleared
0
1,640,808
Distance Traveled
1,390,610
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,503
469
98
6
0
304,964
5
L
Arachne
7,764
485
83
5
0
314,883
0
W
Cthulhu
8,217
514
54
3
0
332,617
8
W
Nike
10,460
654
174
11
0
325,992
6
W
Bakasura
9,304
582
118
7
0
417,368
2
W
Merlin
9,083
568
114
7
0
290,636
4
L
Nu Wa
7,780
486
104
7
0
218,105
0
L
Artemis
5,040
315
6
0
0
308,739
1
W
Anhur
9,496
594
132
8
0
274,195
0
L
Bacchus
6,733
421
49
3
0
243,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role