Player Matchup

Anhur
Anhur
ColliTrash
Anhur
Level 101
God Stats
3W - 2L
1,701 SR
Queue Stats
39W - 28L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
DravinSteel
Guan Yu
Level 108
God Stats
3W - 0L
1,822 SR
Queue Stats
21W - 10L
1,654 Elo+
Party 1
Sylvanus
Sylvanus
Itrysoohard
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,742 Elo+
Party 1
Maui
Maui
SixthToe
Maui
Level 27
God Stats
3W - 0L
1,503 SR
Queue Stats
24W - 5L
1,822 Elo+
Party 1
Neith
Neith
TMGHULK
Neith
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 56
1,651 SR
1,667 Elo+

VS

Team Averages
Level 117
1,570 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Babymuncher0
Ymir
Level 126
God Stats
29W - 27L
1,570 SR
Queue Stats
192W - 185L
1,514 Elo+
Party 2
Bakasura
Bakasura
CthulhutheOld
Bakasura
Level 157
God Stats
8W - 6L
1,647 SR
Queue Stats
50W - 38L
1,567 Elo+
Party 2
Chernobog
Chernobog
GreenBayRage99
Chernobog
Level 123
God Stats
0W - 1L
1,630 SR
Queue Stats
6W - 9L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
K9Cologne
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
7 / 1 / 1
7,148
715
7,693
7,043
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
DravinSteel
Guan Yu
9
1 / 1 / 0
5,232
523
3,899
6,379
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Itrysoohard
Sylvanus
9
1 / 2 / 4
5,452
545
3,301
10,165
6,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
10
3 / 1 / 3
6,102
610
5,087
8,263
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
TMGHULK
Neith
10
0 / 1 / 3
5,857
586
3,446
5,229
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 6 / 1
5,387
539
2,532
8,188
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 4
5,140
514
5,500
10,859
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
CthulhutheOld
Bakasura
9
4 / 1 / 1
5,969
597
5,957
7,894
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
GreenBayRage99
Chernobog
4
0 / 2 / 0
3,979
398
844
3,340
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
K9Cologne
Sun Wukong
8
0 / 1 / 0
4,828
483
2,797
5,929
2,574
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
1
0.25
L
1
3
4
1
W
Anhur
7
1
1
7.5
L
Bakasura
CthulhutheOld
Bakasura
4
1
1
4.5
W
Guan Yu
DravinSteel
Guan Yu
1
1
0
1
L
Chernobog
GreenBayRage99
Chernobog
0
2
0
0
W
Sylvanus
Itrysoohard
Sylvanus
1
2
4
1.5
L
Sun Wukong
K9Cologne
Sun Wukong
0
1
0
0
W
Maui
3
1
3
4.5
W
Neith
TMGHULK
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
17,630
37,079
Taken
36,210
21,545
Mitigated
12,980
13,561
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,532
199
77
1,238
8,188
2,420
0
382
7,806
27,255
0
L
5,500
2,104
0
2,330
10,859
4,452
0
3,249
7,610
20,085
2,984
W
Anhur
7,693
4,333
0
3,230
7,043
2,749
0
2,465
4,403
0
46,234
L
Bakasura
CthulhutheOld
Bakasura
5,957
4,578
0
3,845
7,894
2,772
1,008
1,836
6,058
0
19,010
W
Guan Yu
DravinSteel
Guan Yu
3,899
857
285
2,306
6,379
5,761
0
0
6,031
0
22,222
L
Chernobog
GreenBayRage99
Chernobog
844
426
0
1,153
3,340
762
0
1,247
2,093
0
8,178
W
Sylvanus
Itrysoohard
Sylvanus
3,301
1,092
588
2,624
10,165
6,111
0
1,974
7,971
18,677
11,549
L
Sun Wukong
K9Cologne
Sun Wukong
2,797
457
0
1,619
5,929
2,574
247
656
5,273
0
21,525
W
Maui
5,087
2,343
0
3,579
8,263
4,725
0
1,148
6,970
32,094
15,343
W
Neith
TMGHULK
Neith
3,446
1,387
0
949
5,229
2,199
738
1,921
3,108
0
39,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
25,303
311
Minions Killed
198
0
Camps Cleared
0
946,907
Distance Traveled
829,044
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,387
539
61
6
0
166,413
2
L
Ymir
5,140
514
35
4
0
179,565
2
W
Anhur
7,148
715
82
8
0
192,396
0
L
Bakasura
5,969
597
62
6
0
221,154
0
W
Guan Yu
5,232
523
30
3
0
216,552
3
L
Chernobog
3,979
398
11
1
0
74,682
0
W
Sylvanus
5,452
545
56
6
0
155,394
1
L
Sun Wukong
4,828
483
29
3
0
187,230
0
W
Maui
6,102
610
81
8
0
210,426
1
W
Neith
5,857
586
62
6
0
172,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role