Player Matchup

Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jenn Wojo
Charybdis
Level 86
God Stats
15W - 13L
1,554 SR
Queue Stats
375W - 421L
1,353 Elo+
Solo
Cerberus
Cerberus
dontshootatme83
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maskoto510
Morgan Le Fay
Level 129
God Stats
15W - 12L
1,620 SR
Queue Stats
337W - 376L
1,401 Elo+
Solo
Hun Batz
Hun Batz
xOG BtNt1vEz
Hun Batz
Level 93
God Stats
5W - 9L
1,337 SR
Queue Stats
340W - 385L
1,400 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,431 Elo+

VS

Team Averages
Level 104
1,423 SR
1,385 Elo+
King Arthur
King Arthur
Chief_evy416
King Arthur
Level 137
God Stats
8W - 11L
1,457 SR
Queue Stats
247W - 278L
1,421 Elo+
Solo
Shiva
Shiva
GHETTODREAMS_TX
Shiva
Level 54
God Stats
47W - 56L
1,530 SR
Queue Stats
139W - 168L
1,410 Elo+
Solo
Thor
Thor
Quikpuff
Thor
Level 127
God Stats
12W - 19L
1,357 SR
Queue Stats
204W - 232L
1,404 Elo+
Solo
Scylla
Scylla
XDBigBenXD
Scylla
Level 96
God Stats
2W - 1L
1,295 SR
Queue Stats
32W - 43L
1,346 Elo+
Solo
Izanami
Izanami
jr mata28
Izanami
Level 108
God Stats
7W - 11L
1,477 SR
Queue Stats
227W - 253L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 1 / 1
4,785
435
6,277
9,079
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Jenn Wojo
Charybdis
9
1 / 0 / 0
5,232
476
2,369
7,369
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
9
0 / 2 / 0
4,772
434
1,994
7,989
4,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
maskoto510
Morgan Le Fay
9
0 / 4 / 1
5,473
498
3,554
6,278
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
xOG BtNt1vEz
Hun Batz
8
1 / 5 / 1
5,007
455
3,676
8,909
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief_evy416
King Arthur
12
1 / 0 / 0
6,554
596
4,720
6,317
3,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 1
5,787
526
7,729
8,231
3,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
2 / 0 / 1
5,989
544
2,331
7,216
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
XDBigBenXD
Scylla
11
4 / 0 / 0
6,541
595
3,335
5,121
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
jr mata28
Izanami
9
1 / 2 / 3
5,532
503
3,610
7,850
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
12
12
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
W
King Arthur
Chief_evy416
King Arthur
1
0
0
1
W
4
1
1
4.5
L
Charybdis
Jenn Wojo
Charybdis
1
0
0
1
W
Thor
2
0
1
2.5
W
Scylla
XDBigBenXD
Scylla
4
0
0
4
L
Cerberus
0
2
0
0
W
Izanami
jr mata28
Izanami
1
2
3
1.25
L
Morgan Le Fay
maskoto510
Morgan Le Fay
0
4
1
0.13
L
Hun Batz
xOG BtNt1vEz
Hun Batz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,870
Damage
21,725
39,624
Taken
34,735
17,937
Mitigated
13,554
14,610
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,277
1,494
0
4,655
9,079
6,393
0
0
9,079
0
28,567
W
King Arthur
Chief_evy416
King Arthur
4,720
1,035
0
2,545
6,317
3,440
80
1,814
4,503
0
48,352
W
7,729
2,526
317
3,029
8,231
3,368
0
0
7,938
0
26,785
L
Charybdis
Jenn Wojo
Charybdis
2,369
1,475
0
4,803
7,369
1,847
0
301
7,068
0
30,106
W
Thor
2,331
432
0
4,211
7,216
2,558
0
180
7,036
0
37,827
W
Scylla
XDBigBenXD
Scylla
3,335
339
0
1,453
5,121
2,051
0
3,554
1,567
36,483
0
L
Cerberus
1,994
263
0
2,188
7,989
4,813
0
0
7,989
26,041
0
W
Izanami
jr mata28
Izanami
3,610
2,394
0
760
7,850
2,137
20
0
7,454
0
38,621
L
Morgan Le Fay
maskoto510
Morgan Le Fay
3,554
419
0
1,068
6,278
2,280
0
2,525
3,753
36,715
0
L
Hun Batz
xOG BtNt1vEz
Hun Batz
3,676
1,316
0
1,896
8,909
2,604
0
509
8,400
0
22,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
30,403
286
Minions Killed
338
0
Camps Cleared
0
953,199
Distance Traveled
1,016,475
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,785
435
40
4
0
202,750
2
W
King Arthur
6,554
596
91
8
0
183,814
0
W
Shiva
5,787
526
37
3
0
211,982
0
L
Charybdis
5,232
476
53
5
0
177,980
2
W
Thor
5,989
544
78
7
0
212,173
0
W
Scylla
6,541
595
66
6
0
217,309
2
L
Cerberus
4,772
434
76
7
0
191,863
0
W
Izanami
5,532
503
66
6
0
191,197
7
L
Morgan Le Fay
5,473
498
74
7
0
180,647
3
L
Hun Batz
5,007
455
43
4
0
199,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role