Player Matchup

King Arthur
King Arthur
A Beefdragon
King Arthur
Level 126
God Stats
0W - 3L
1,060 SR
Queue Stats
197W - 211L
1,412 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
AoA Envy
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,520 SR
Queue Stats
89W - 125L
1,293 Elo+
Party 2
Thanatos
Thanatos
Graysondag
Thanatos
Level 68
God Stats
2W - 5L
1,489 SR
Queue Stats
95W - 78L
1,422 Elo+
Party 3
Izanami
Izanami
SpartTheGreen
Izanami
Level 42
God Stats
28W - 39L
1,400 SR
Queue Stats
63W - 85L
1,320 Elo+
Party 3
Cthulhu
Cthulhu
Zestbug
Cthulhu
Level 18
God Stats
0W - 3L
1,227 SR
Queue Stats
4W - 16L
1,021 Elo+
Party 2
Team Averages
Level 60
1,339 SR
1,294 Elo+

VS

Team Averages
Level 91
1,539 SR
1,402 Elo+
Atlas
Atlas
AiRyotz
Atlas
Level 129
God Stats
14W - 10L
1,479 SR
Queue Stats
40W - 41L
1,414 Elo+
Party 1
Fenrir
Fenrir
Andres6157
Fenrir
Level 142
God Stats
4W - 3L
1,513 SR
Queue Stats
316W - 328L
1,389 Elo+
Solo
Sol
Sol
Avalon7627
Sol
Level 29
God Stats
3W - 3L
1,561 SR
Queue Stats
38W - 33L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
Bennett1996
Amaterasu
Level 106
God Stats
12W - 4L
1,679 SR
Queue Stats
104W - 91L
1,456 Elo+
Party 1
Neith
Neith
MrRealFoot
Neith
Level 47
God Stats
6W - 5L
1,463 SR
Queue Stats
14W - 23L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Beefdragon
King Arthur
9
0 / 4 / 4
5,759
524
5,364
11,422
8,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
AoA Envy
Morgan Le Fay
8
0 / 4 / 0
5,070
461
1,978
6,646
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Graysondag
Thanatos
12
5 / 2 / 0
7,107
646
6,615
10,009
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
9
1 / 4 / 0
5,409
492
4,049
7,341
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Zestbug
Cthulhu
8
0 / 1 / 1
5,232
476
3,403
6,347
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AiRyotz
Atlas
11
5 / 1 / 3
7,089
644
5,455
8,364
4,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Andres6157
Fenrir
10
3 / 3 / 4
6,440
585
5,007
8,408
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 2
7,344
668
5,847
6,033
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Bennett1996
Amaterasu
11
2 / 2 / 2
5,966
542
4,767
9,672
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
10
1 / 0 / 3
5,630
512
4,224
4,702
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A Beefdragon
King Arthur
0
4
4
0.5
W
Atlas
AiRyotz
Atlas
5
1
3
6.5
W
Fenrir
Andres6157
Fenrir
3
3
4
1.67
L
Morgan Le Fay
AoA Envy
Morgan Le Fay
0
4
0
0
W
4
0
2
5
W
Amaterasu
Bennett1996
Amaterasu
2
2
2
1.5
L
Thanatos
Graysondag
Thanatos
5
2
0
2.5
W
Neith
1
0
3
2.5
L
Izanami
1
4
0
0.25
L
Cthulhu
Zestbug
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,409
Damage
25,300
41,765
Taken
37,179
22,305
Mitigated
20,499
14,109
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A Beefdragon
King Arthur
5,364
1,010
126
1,456
11,422
8,390
0
0
11,422
5,278
26,428
W
Atlas
AiRyotz
Atlas
5,455
2,387
1,518
2,390
8,364
4,975
0
2,728
5,636
23,846
2,912
W
Fenrir
Andres6157
Fenrir
5,007
915
0
1,342
8,408
3,989
0
519
7,889
0
33,958
L
Morgan Le Fay
AoA Envy
Morgan Le Fay
1,978
325
0
439
6,646
2,892
0
4,442
2,204
28,444
0
W
5,847
2,371
0
2,350
6,033
2,519
1,512
1,326
4,707
45,696
4,901
W
Amaterasu
Bennett1996
Amaterasu
4,767
2,501
0
3,894
9,672
6,895
416
741
8,931
0
35,699
L
Thanatos
Graysondag
Thanatos
6,615
2,697
0
8,629
10,009
4,985
0
1,748
8,261
0
57,309
W
Neith
4,224
1,550
0
1,280
4,702
2,121
0
1,135
3,567
0
33,820
L
Izanami
4,049
3,078
110
2,191
7,341
2,535
132
2,527
4,814
0
38,520
L
Cthulhu
Zestbug
Cthulhu
3,403
437
0
1,158
6,347
3,503
0
1,932
4,415
12,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
32,469
287
Minions Killed
294
0
Camps Cleared
0
1,044,317
Distance Traveled
1,068,565
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,759
524
51
5
0
227,633
0
W
Atlas
7,089
644
37
3
0
217,005
1
W
Fenrir
6,440
585
65
6
0
230,794
0
L
Morgan Le Fay
5,070
461
39
4
0
183,702
1
W
Sol
7,344
668
97
9
0
205,121
0
W
Amaterasu
5,966
542
43
4
0
217,154
0
L
Thanatos
7,107
646
101
9
0
236,069
0
W
Neith
5,630
512
52
5
0
198,491
2
L
Izanami
5,409
492
71
6
0
189,741
0
L
Cthulhu
5,232
476
25
2
0
207,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role