Player Matchup

Kuzenbo
Kuzenbo
Gloomy Darko
Kuzenbo
Level 57
God Stats
12W - 4L
1,648 SR
Queue Stats
49W - 26L
1,615 Elo+
Party 2
Ares
Ares
I337Will
Ares
Level 156
God Stats
35W - 7L
1,835 SR
Queue Stats
179W - 78L
1,668 Elo+
Party 2
Nemesis
Nemesis
Type Lumina
Nemesis
Level 149
God Stats
1W - 1L
1,221 SR
Queue Stats
127W - 61L
1,657 Elo+
Party 2
Nike
Nike
kaeleenlovexo
Nike
Level 159
God Stats
4W - 1L
1,573 SR
Queue Stats
479W - 236L
1,661 Elo+
Party 2
Neith
Neith
xxDemonSkullxxx
Neith
Level 28
God Stats
9W - 0L
1,641 SR
Queue Stats
12W - 1L
1,806 Elo+
Party 2
Team Averages
Level 110
1,584 SR
1,682 Elo+

VS

Team Averages
Level 62
1,433 SR
1,425 Elo+
Bastet
Bastet
Boi a god
Bastet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,422 Elo+
Solo
Izanami
Izanami
ChillLofi063
Izanami
Level 99
God Stats
6W - 9L
1,471 SR
Queue Stats
425W - 463L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
LordMorpheus0
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,424 Elo+
Party 1
Yemoja
Yemoja
ZACK_SPARROW_39
Yemoja
Level 102
God Stats
0W - 4L
1,195 SR
Queue Stats
216W - 207L
1,496 Elo+
Party 1
Ra
Ra
Zestytaco101
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gloomy Darko
Kuzenbo
16
3 / 0 / 16
11,112
1,111
9,216
9,227
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
16
3 / 0 / 14
10,898
1,090
14,097
9,587
13,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Type Lumina
Nemesis
16
6 / 0 / 12
11,864
1,186
21,800
13,069
7,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 15
11,207
1,121
16,698
9,357
9,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 0 / 9
10,179
1,018
7,471
3,153
1,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

325

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Boi a god
Bastet
14
0 / 1 / 0
8,825
883
6,099
9,132
3,596
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ChillLofi063
Izanami
14
0 / 2 / 0
8,963
896
7,863
14,108
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
LordMorpheus0
Ratatoskr
14
0 / 9 / 0
8,932
893
10,109
23,874
14,656
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 0
10,266
1,027
1,346
10,985
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 6 / 0
8,927
893
12,905
15,394
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
0
19
Kills
0
0
Deaths
19
66
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
Boi a god
Bastet
0
1
0
0
L
Izanami
ChillLofi063
Izanami
0
2
0
0
W
Kuzenbo
Gloomy Darko
Kuzenbo
3
0
16
11
W
Ares
3
0
14
10
L
Ratatoskr
LordMorpheus0
Ratatoskr
0
9
0
0
W
Nemesis
Type Lumina
Nemesis
6
0
12
12
L
0
1
0
0
L
0
6
0
0
W
4
0
15
11.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,282
Damage
38,322
44,393
Taken
73,493
47,562
Mitigated
47,371
17,266
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Boi a god
Bastet
6,099
1,966
0
1,414
9,132
3,596
0
2,311
6,821
0
16,537
L
Izanami
ChillLofi063
Izanami
7,863
6,029
0
1,212
14,108
6,612
0
3,386
10,722
0
30,065
W
Kuzenbo
Gloomy Darko
Kuzenbo
9,216
2,680
0
1,408
9,227
16,219
0
3,311
5,916
20,419
0
W
Ares
14,097
527
2,658
1,289
9,587
13,416
0
3,253
6,334
18,090
0
L
Ratatoskr
LordMorpheus0
Ratatoskr
10,109
2,245
0
3,512
23,874
14,656
0
7,891
15,983
0
28,434
W
Nemesis
Type Lumina
Nemesis
21,800
12,421
1,914
4,631
13,069
7,054
0
3,003
10,066
0
37,199
L
1,346
533
4,481
2,352
10,985
14,759
0
4,279
6,706
7,077
0
L
12,905
314
1,065
838
15,394
7,748
0
5,446
9,948
35,008
0
W
16,698
1,399
2,646
1,222
9,357
9,358
0
3,523
5,834
0
38,936
W
7,471
3,632
0
1,498
3,153
1,515
0
1,161
1,992
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,260
Gold Earned
45,913
203
Minions Killed
181
5
Camps Cleared
6
1,038,879
Distance Traveled
885,222
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,825
883
31
3
2
133,217
0
L
Izanami
8,963
896
42
4
2
168,087
0
W
Kuzenbo
11,112
1,111
23
2
0
204,395
0
W
Ares
10,898
1,090
7
1
3
204,280
0
L
Ratatoskr
8,932
893
34
3
1
214,451
0
W
Nemesis
11,864
1,186
44
4
2
234,368
1
L
Yemoja
10,266
1,027
9
1
1
180,378
0
L
Ra
8,927
893
65
7
0
189,089
0
W
Nike
11,207
1,121
53
5
0
218,276
0
W
Neith
10,179
1,018
76
8
0
177,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role