Player Matchup

Morgan Le Fay
Morgan Le Fay
Fusion2424
Morgan Le Fay
Level 21
God Stats
4W - 2L
1,540 SR
Queue Stats
19W - 24L
1,401 Elo+
Party 2
Kuzenbo
Kuzenbo
T Pose Bear
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,171 Elo+
Party 2
Pele
Pele
TheVillageIdot0
Pele
Level 113
God Stats
3W - 2L
1,873 SR
Queue Stats
31W - 41L
1,372 Elo+
Solo
Team Averages
Level 67
1,638 SR
1,314 Elo+

VS

Team Averages
Level 66
1,433 SR
1,388 Elo+
Zhong Kui
Zhong Kui
DoseMouDynami
Zhong Kui
Level 107
God Stats
3W - 4L
1,451 SR
Queue Stats
235W - 258L
1,428 Elo+
Party 1
Bakasura
Bakasura
Keegacopia
Bakasura
Level 68
God Stats
2W - 1L
1,358 SR
Queue Stats
46W - 55L
1,376 Elo+
Solo
Atlas
Atlas
NCG-_-ZAY
Atlas
Level 24
God Stats
38W - 45L
1,489 SR
Queue Stats
63W - 91L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fusion2424
Morgan Le Fay
17
1 / 3 / 2
11,307
665
21,847
17,397
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
T Pose Bear
Kuzenbo
13
0 / 10 / 1
10,205
600
8,321
25,352
32,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 0
10,654
627
16,522
24,425
9,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoseMouDynami
Zhong Kui
19
9 / 1 / 9
13,768
810
35,841
26,789
20,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Keegacopia
Bakasura
17
4 / 1 / 6
12,411
730
11,493
18,362
10,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
NCG-_-ZAY
Atlas
18
5 / 1 / 12
13,536
796
10,632
20,913
26,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
18
18
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DoseMouDynami
Zhong Kui
9
1
9
13.5
L
Morgan Le Fay
Fusion2424
Morgan Le Fay
1
3
2
0.67
W
Bakasura
Keegacopia
Bakasura
4
1
6
7
W
Atlas
NCG-_-ZAY
Atlas
5
1
12
11
L
Kuzenbo
T Pose Bear
Kuzenbo
0
10
1
0.05
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,690
Damage
57,966
67,174
Taken
66,064
48,399
Mitigated
56,960
9,803
Healing
33,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DoseMouDynami
Zhong Kui
35,841
3,617
0
20,354
26,789
20,198
1,548
10,805
15,984
93,530
0
L
Morgan Le Fay
Fusion2424
Morgan Le Fay
21,847
4,151
0
2,207
17,397
7,243
0
13,193
3,919
71,679
0
W
Bakasura
Keegacopia
Bakasura
11,493
8,191
0
6,368
18,362
10,468
1,716
8,724
9,638
0
54,326
W
Atlas
NCG-_-ZAY
Atlas
10,632
3,253
0
7,072
20,913
26,294
582
11,222
9,691
40,023
0
L
Kuzenbo
T Pose Bear
Kuzenbo
8,321
2,813
688
3,598
25,352
32,069
0
16,677
7,503
20,980
0
L
16,522
2,298
0
3,310
24,425
9,087
0
16,629
7,201
0
54,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
39,715
190
Minions Killed
253
0
Camps Cleared
0
877,767
Distance Traveled
1,018,805
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,768
810
111
7
0
298,959
0
L
Morgan Le Fay
11,307
665
102
6
0
311,970
2
W
Bakasura
12,411
730
97
6
0
386,916
3
W
Atlas
13,536
796
45
3
0
332,930
0
L
Kuzenbo
10,205
600
22
1
0
258,480
3
L
Pele
10,654
627
66
4
0
307,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role