Player Matchup

Bellona
Bellona
BracedFire 702
Bellona
Level 102
God Stats
0W - 3L
1,371 SR
Queue Stats
153W - 137L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
Buckeye784
Zhong Kui
Level 148
God Stats
1W - 5L
1,248 SR
Queue Stats
271W - 272L
1,494 Elo+
Solo
Hades
Hades
CxEZ7
Hades
Level 150
God Stats
10W - 3L
1,719 SR
Queue Stats
122W - 115L
1,571 Elo+
Party 1
Izanami
Izanami
ShinkaiPunk
Izanami
Level 85
God Stats
1W - 1L
1,617 SR
Queue Stats
123W - 104L
1,546 Elo+
Party 2
Freya
Freya
Vinnyalarcon
Freya
Level 64
God Stats
0W - 2L
1,342 SR
Queue Stats
104W - 98L
1,522 Elo+
Party 2
Team Averages
Level 110
1,459 SR
1,541 Elo+

VS

Team Averages
Level 107
1,395 SR
1,510 Elo+
Cthulhu
Cthulhu
HundrakTI
Cthulhu
Level 62
God Stats
2W - 3L
1,119 SR
Queue Stats
92W - 88L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Mirac1e Myth
Danzaburou
Level 63
God Stats
2W - 3L
1,421 SR
Queue Stats
121W - 124L
1,524 Elo+
Solo
Camazotz
Camazotz
SEEDORF
Camazotz
Level 139
God Stats
3W - 2L
1,553 SR
Queue Stats
107W - 130L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
SexOnABeach
Baba Yaga
Level 128
God Stats
1W - 1L
1,283 SR
Queue Stats
87W - 94L
1,487 Elo+
Solo
Odin
Odin
jonnysklz237
Odin
Level 141
God Stats
22W - 5L
1,600 SR
Queue Stats
369W - 385L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
12,662
703
10,291
21,566
30,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Buckeye784
Zhong Kui
16
0 / 5 / 8
10,362
576
14,622
15,780
11,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
CxEZ7
Hades
18
4 / 8 / 9
11,586
644
19,368
22,258
16,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ShinkaiPunk
Izanami
20
4 / 5 / 7
12,751
708
14,554
16,553
7,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 8
12,046
669
17,114
20,391
10,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HundrakTI
Cthulhu
18
2 / 4 / 17
11,541
641
19,078
22,429
34,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mirac1e Myth
Danzaburou
20
9 / 3 / 12
14,520
807
24,777
18,579
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
SEEDORF
Camazotz
19
7 / 4 / 12
12,373
687
16,180
22,774
14,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
SexOnABeach
Baba Yaga
19
1 / 4 / 17
11,291
627
14,600
18,023
13,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 8
13,814
767
11,585
15,947
13,445
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
18
Kills
27
27
Deaths
19
42
Assists
66
Player
Kills
Deaths
Assists
KDA
L
5
4
10
2.5
L
Zhong Kui
Buckeye784
Zhong Kui
0
5
8
0.8
L
Hades
CxEZ7
Hades
4
8
9
1.06
W
Cthulhu
HundrakTI
Cthulhu
2
4
17
2.63
W
Danzaburou
Mirac1e Myth
Danzaburou
9
3
12
5
W
Camazotz
SEEDORF
Camazotz
7
4
12
3.25
W
Baba Yaga
SexOnABeach
Baba Yaga
1
4
17
2.38
L
Izanami
ShinkaiPunk
Izanami
4
5
7
1.5
L
5
5
8
1.8
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,949
Damage
86,220
96,548
Taken
97,752
76,759
Mitigated
85,454
35,909
Healing
46,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,291
1,402
5,094
5,970
21,566
30,186
714
6,874
14,692
0
14,710
L
Zhong Kui
Buckeye784
Zhong Kui
14,622
1,053
1,356
3,076
15,780
11,562
571
6,118
9,662
22,882
0
L
Hades
CxEZ7
Hades
19,368
461
1,948
5,792
22,258
16,302
651
6,688
15,570
31,297
0
W
Cthulhu
HundrakTI
Cthulhu
19,078
795
4,601
3,913
22,429
34,239
64
10,022
12,407
32,703
0
W
Danzaburou
Mirac1e Myth
Danzaburou
24,777
12,814
1,199
7,863
18,579
9,798
4,002
9,998
8,581
0
59,914
W
Camazotz
SEEDORF
Camazotz
16,180
2,500
3,323
11,124
22,774
14,936
2,361
10,034
12,740
0
33,793
W
Baba Yaga
SexOnABeach
Baba Yaga
14,600
783
2,904
6,227
18,023
13,036
1,760
10,344
7,679
24,268
0
L
Izanami
ShinkaiPunk
Izanami
14,554
7,953
807
2,897
16,553
7,765
2,434
5,441
11,112
0
47,391
L
17,114
4,552
1,334
7,635
20,391
10,944
547
8,557
11,834
35,853
0
W
11,585
1,700
2,802
2,308
15,947
13,445
549
10,706
5,241
0
30,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,407
Gold Earned
63,539
194
Minions Killed
188
0
Camps Cleared
0
1,471,763
Distance Traveled
1,632,025
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,662
703
10
1
0
333,437
0
L
Zhong Kui
10,362
576
29
2
0
293,173
0
L
Hades
11,586
644
38
2
0
246,599
0
W
Cthulhu
11,541
641
17
1
0
348,762
0
W
Danzaburou
14,520
807
87
5
0
289,814
1
W
Camazotz
12,373
687
24
1
0
322,280
4
W
Baba Yaga
11,291
627
19
1
0
326,280
1
L
Izanami
12,751
708
69
4
0
307,375
2
L
Freya
12,046
669
48
3
0
291,179
0
W
Odin
13,814
767
41
2
0
344,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role