Player Matchup

Neith
Neith
MAXIMUS-Aur3l1o
Neith
Level 68
God Stats
6W - 4L
1,425 SR
Queue Stats
227W - 205L
1,481 Elo+
Solo
Tiamat
Tiamat
SinisterGold398
Tiamat
Level 120
God Stats
89W - 66L
1,575 SR
Queue Stats
605W - 589L
1,470 Elo+
Solo
Da Ji
Da Ji
TurtleWaltz
Da Ji
Level 138
God Stats
3W - 4L
1,286 SR
Queue Stats
41W - 55L
1,438 Elo+
Solo
Fafnir
Fafnir
VanillaVacation
Fafnir
Level 118
God Stats
15W - 16L
1,496 SR
Queue Stats
177W - 180L
1,474 Elo+
Solo
Chaac
Chaac
WhoeverIWantToB
Chaac
Level 156
God Stats
293W - 257L
1,494 SR
Queue Stats
1,223W - 1,155L
1,495 Elo+
Solo
Team Averages
Level 120
1,455 SR
1,472 Elo+

VS

Team Averages
Level 123
1,460 SR
1,459 Elo+
Achilles
Achilles
BaronBlackmon
Achilles
Level 103
God Stats
11W - 15L
1,492 SR
Queue Stats
316W - 344L
1,429 Elo+
Party 2
Anhur
Anhur
RedWolfSoulEater
Anhur
Level 160
God Stats
1W - 3L
1,385 SR
Queue Stats
188W - 187L
1,472 Elo+
Party 1
Vamana
Vamana
UncreatedPack23
Vamana
Level 99
God Stats
1W - 2L
1,514 SR
Queue Stats
177W - 180L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
Xx9_BALLxX
Aphrodite
Level 129
God Stats
3W - 3L
1,409 SR
Queue Stats
108W - 124L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
speedmodz55
Kukulkan
Level 126
God Stats
12W - 13L
1,503 SR
Queue Stats
837W - 896L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,122
512
5,134
4,555
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 0
6,418
642
2,669
4,286
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
5,731
573
2,604
6,600
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 0 / 0
6,081
608
3,773
7,829
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
6,311
631
5,927
6,692
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaronBlackmon
Achilles
10
2 / 3 / 0
5,759
576
2,335
9,864
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 0
4,934
493
3,515
5,945
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
4,290
429
1,328
2,473
1,051
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Xx9_BALLxX
Aphrodite
9
0 / 1 / 2
5,347
535
1,896
7,025
2,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
speedmodz55
Kukulkan
10
0 / 2 / 0
5,567
557
2,011
4,433
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaronBlackmon
Achilles
2
3
0
0.67
W
0
1
1
0.5
L
1
0
0
1
W
2
1
0
2
W
1
0
2
2
L
0
0
0
0
W
1
0
0
1
W
2
1
0
2
L
Aphrodite
Xx9_BALLxX
Aphrodite
0
1
2
1
L
Kukulkan
speedmodz55
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
11,085
29,962
Taken
29,740
17,239
Mitigated
10,789
9,568
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaronBlackmon
Achilles
2,335
614
0
3,892
9,864
3,842
1,071
819
9,045
0
33,222
W
5,134
1,887
0
1,186
4,555
2,003
32
808
3,747
0
35,589
L
3,515
2,145
0
2,082
5,945
1,726
0
1,178
4,767
0
33,528
W
2,669
483
0
1,435
4,286
2,048
1,461
1,564
2,722
44,494
0
W
2,604
720
0
640
6,600
2,344
0
447
6,153
0
32,890
L
1,328
592
0
817
2,473
1,051
0
0
2,473
0
15,417
W
3,773
600
0
4,090
7,829
6,677
0
930
6,899
16,701
5,442
W
5,927
1,014
0
2,217
6,692
4,167
0
144
6,548
0
44,368
L
Aphrodite
Xx9_BALLxX
Aphrodite
1,896
742
1,368
3,430
7,025
2,353
0
1,053
5,972
17,060
1,132
L
Kukulkan
speedmodz55
Kukulkan
2,011
398
0
250
4,433
1,817
0
2,496
1,811
42,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
25,897
345
Minions Killed
271
0
Camps Cleared
0
947,894
Distance Traveled
828,371
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,759
576
66
7
0
216,812
0
W
Neith
5,122
512
79
8
0
169,213
0
L
Anhur
4,934
493
58
6
0
186,465
2
W
Tiamat
6,418
642
88
9
0
208,122
0
W
Da Ji
5,731
573
66
7
0
207,502
1
L
Vamana
4,290
429
31
3
0
84,038
1
W
Fafnir
6,081
608
20
2
0
194,516
0
W
Chaac
6,311
631
92
9
0
168,541
0
L
Aphrodite
5,347
535
34
3
0
172,799
2
L
Kukulkan
5,567
557
82
8
0
168,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role