Player Matchup

Poseidon
Poseidon
ItDarkgoji
Poseidon
Level 49
God Stats
0W - 2L
1,356 SR
Queue Stats
2W - 6L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
TameDrip
Guan Yu
Level 76
God Stats
1W - 1L
1,634 SR
Queue Stats
13W - 12L
1,424 Elo+
Party 1
Hachiman
Hachiman
maxbizzy
Hachiman
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,496 Elo+
Party 1
Team Averages
Level 66
1,497 SR
1,524 Elo+

VS

Team Averages
Level 58
1,572 SR
1,402 Elo+
Arachne
Arachne
Cr_ea_tor1234
Arachne
Level 34
God Stats
2W - 3L
1,522 SR
Queue Stats
37W - 69L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
CyberThreat1
Baron Samedi
Level 79
God Stats
20W - 11L
1,601 SR
Queue Stats
166W - 147L
1,529 Elo+
Solo
Skadi
Skadi
Elumintiz429
Skadi
Level 60
God Stats
27W - 16L
1,593 SR
Queue Stats
138W - 141L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ItDarkgoji
Poseidon
19
0 / 7 / 11
13,642
650
22,725
17,049
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
TameDrip
Guan Yu
20
8 / 4 / 4
14,531
692
10,776
33,624
52,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
maxbizzy
Hachiman
20
4 / 5 / 5
14,135
673
13,443
24,032
10,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
3 / 6 / 8
14,845
707
15,263
19,672
9,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
CyberThreat1
Baron Samedi
20
8 / 2 / 6
17,711
843
32,661
17,994
11,784
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 8
15,134
721
14,775
21,845
9,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
16
16
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
6
8
1.17
W
Baron Samedi
CyberThreat1
Baron Samedi
8
2
6
5.5
W
5
4
8
2.25
L
Poseidon
ItDarkgoji
Poseidon
0
7
11
0.79
L
Guan Yu
TameDrip
Guan Yu
8
4
4
2.5
L
Hachiman
maxbizzy
Hachiman
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,944
Damage
62,699
74,705
Taken
59,511
69,551
Mitigated
31,033
28,764
Healing
23,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
15,263
12,288
422
3,929
19,672
9,636
61
9,202
10,470
0
70,471
W
Baron Samedi
CyberThreat1
Baron Samedi
32,661
2,855
3,890
7,452
17,994
11,784
2,150
6,848
11,146
102,913
0
W
14,775
6,493
0
8,176
21,845
9,613
1,088
6,723
15,122
0
73,557
L
Poseidon
ItDarkgoji
Poseidon
22,725
2,679
0
969
17,049
6,845
559
7,902
8,871
98,212
0
L
Guan Yu
TameDrip
Guan Yu
10,776
1,673
4,603
15,305
33,624
52,550
279
12,763
20,351
0
51,958
L
Hachiman
maxbizzy
Hachiman
13,443
4,582
0
7,887
24,032
10,156
1,093
11,380
12,259
0
57,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
47,690
305
Minions Killed
325
0
Camps Cleared
0
1,051,211
Distance Traveled
1,153,284
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,845
707
85
4
0
398,902
3
W
Baron Samedi
17,711
843
149
7
0
377,435
1
W
Skadi
15,134
721
91
4
0
376,947
2
L
Poseidon
13,642
650
134
6
0
322,721
1
L
Guan Yu
14,531
692
54
3
0
409,499
2
L
Hachiman
14,135
673
117
6
0
318,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role