Player Matchup

King Arthur
King Arthur
HazBam
King Arthur
Level 60
God Stats
4W - 5L
1,540 SR
Queue Stats
23W - 17L
1,520 Elo+
Solo
Hades
Hades
Whiskey4Ever
Hades
Level 97
God Stats
10W - 6L
1,642 SR
Queue Stats
209W - 154L
1,641 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iLoveLikez
Ah Muzen Cab
Level 127
God Stats
6W - 4L
1,295 SR
Queue Stats
185W - 128L
1,620 Elo+
Party 1
Team Averages
Level 95
1,492 SR
1,593 Elo+

VS

Team Averages
Level 101
1,606 SR
1,279 Elo+
Scylla
Scylla
PrincessAnnie18
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,244 Elo+
Party 2
Artio
Artio
SullenStew16
Artio
Level 157
God Stats
0W - 1L
1,943 SR
Queue Stats
38W - 46L
1,439 Elo+
Party 2
Fenrir
Fenrir
WildZenitsu
Fenrir
Level 17
God Stats
3W - 5L
1,375 SR
Queue Stats
4W - 13L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HazBam
King Arthur
13
3 / 0 / 7
8,148
741
9,245
8,793
5,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 0 / 7
8,825
802
11,622
9,613
5,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
iLoveLikez
Ah Muzen Cab
15
4 / 0 / 8
9,083
826
17,769
7,814
3,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,655
605
6,486
9,691
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 0
6,907
628
6,203
17,474
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
10
0 / 6 / 0
6,855
623
5,154
15,330
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HazBam
King Arthur
3
0
7
6.5
L
0
4
0
0
L
0
3
0
0
W
6
0
7
9.5
L
Fenrir
0
6
0
0
W
Ah Muzen Cab
iLoveLikez
Ah Muzen Cab
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
17,843
26,220
Taken
42,495
13,843
Mitigated
30,128
9,632
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HazBam
King Arthur
9,245
3,058
0
250
8,793
5,202
100
5,286
3,507
0
27,575
L
6,486
1,587
0
250
9,691
3,351
0
3,045
6,646
30,842
0
L
6,203
127
1,720
5,296
17,474
15,044
0
4,326
13,148
16,360
0
W
11,622
1,414
795
6,029
9,613
5,330
292
3,362
6,251
35,555
0
L
Fenrir
5,154
577
0
1,096
15,330
11,733
0
4,274
11,056
0
10,905
W
Ah Muzen Cab
iLoveLikez
Ah Muzen Cab
17,769
7,137
0
2,558
7,814
3,311
1,203
4,071
3,743
0
59,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
20,417
171
Minions Killed
97
0
Camps Cleared
0
641,359
Distance Traveled
573,117
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,148
741
39
4
0
229,575
3
L
Scylla
6,655
605
69
6
0
170,060
0
L
Artio
6,907
628
20
2
0
212,736
2
W
Hades
8,825
802
53
5
0
197,240
1
L
Fenrir
6,855
623
8
1
0
190,321
1
W
Ah Muzen Cab
9,083
826
79
7
0
214,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role