Player Matchup

Janus
Janus
HesAhPhantom
Janus
Level 69
God Stats
0W - 1L
1,352 SR
Queue Stats
7W - 12L
1,281 Elo+
Solo
Artio
Artio
LamestDamest
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,076 Elo+
Party 1
Gilgamesh
Gilgamesh
The_UnknownT__
Gilgamesh
Level 69
God Stats
0W - 1L
1,267 SR
Queue Stats
11W - 11L
1,332 Elo+
Party 1
Team Averages
Level 55
1,373 SR
1,230 Elo+

VS

Team Averages
Level 100
1,571 SR
1,365 Elo+
Jing Wei
Jing Wei
High Numberss
Jing Wei
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 41L
1,290 Elo+
Party 2
Bellona
Bellona
Najaro87
Bellona
Level 158
God Stats
5W - 1L
1,594 SR
Queue Stats
97W - 123L
1,366 Elo+
Party 2
Hel
Hel
ToastedLetuce71
Hel
Level 124
God Stats
13W - 4L
1,619 SR
Queue Stats
197W - 210L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
9,361
780
9,876
9,783
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 2
9,597
800
4,112
20,926
27,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
The_UnknownT__
Gilgamesh
14
2 / 5 / 4
8,888
741
10,877
13,504
10,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
High Numberss
Jing Wei
14
2 / 2 / 7
8,618
718
7,669
8,886
4,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Najaro87
Bellona
14
9 / 4 / 5
9,898
825
15,297
17,368
15,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 8
9,410
784
13,652
9,707
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
14
14
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Jing Wei
High Numberss
Jing Wei
2
2
7
2.75
L
4
4
2
1.25
W
Bellona
Najaro87
Bellona
9
4
5
2.88
L
Gilgamesh
The_UnknownT__
Gilgamesh
2
5
4
0.8
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
36,618
44,213
Taken
35,961
41,425
Mitigated
24,296
3,494
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,876
797
0
429
9,783
4,083
0
3,462
6,321
33,481
0
W
Jing Wei
High Numberss
Jing Wei
7,669
6,785
0
901
8,886
4,087
0
3,515
5,371
0
17,045
L
4,112
1,539
708
2,133
20,926
27,221
0
5,062
15,864
12,394
0
W
Bellona
Najaro87
Bellona
15,297
8,641
0
4,468
17,368
15,732
1,513
6,925
10,443
0
34,202
L
Gilgamesh
The_UnknownT__
Gilgamesh
10,877
3,717
0
224
13,504
10,121
229
5,229
8,275
0
30,435
W
13,652
1,629
5,038
6,328
9,707
4,477
663
3,584
6,123
48,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
27,926
106
Minions Killed
133
0
Camps Cleared
0
685,703
Distance Traveled
694,400
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,361
780
65
5
0
195,212
1
W
Jing Wei
8,618
718
25
2
0
252,051
0
L
Artio
9,597
800
9
1
0
259,782
0
W
Bellona
9,898
825
29
2
0
201,442
0
L
Gilgamesh
8,888
741
32
3
0
230,709
3
W
Hel
9,410
784
79
7
0
240,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role