Player Matchup

Charybdis
Charybdis
SwapMeSocks
Charybdis
Level 64
God Stats
7W - 7L
1,457 SR
Queue Stats
119W - 130L
1,552 Elo+
Party 1
Bacchus
Bacchus
TrippyToffen
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,653 Elo+
Party 1
Tiamat
Tiamat
deathlord227
Tiamat
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 159L
1,564 Elo+
Party 1
Team Averages
Level 49
1,486 SR
1,590 Elo+

VS

Team Averages
Level 48
1,439 SR
1,368 Elo+
Bellona
Bellona
Casualgamer486
Bellona
Level 11
God Stats
7W - 21L
1,275 SR
Queue Stats
8W - 28L
1,240 Elo+
Party 2
Freya
Freya
GoldGuardian666
Freya
Level 67
God Stats
0W - 2L
1,542 SR
Queue Stats
70W - 43L
1,611 Elo+
Solo
Yemoja
Yemoja
punkposssum
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SwapMeSocks
Charybdis
14
3 / 0 / 7
8,887
808
6,890
9,784
4,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TrippyToffen
Bacchus
15
6 / 0 / 5
9,824
893
6,268
8,827
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
14
2 / 0 / 9
8,461
769
7,285
4,854
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,549
595
2,616
10,581
9,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,651
605
3,903
11,527
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
11
0 / 0 / 0
7,106
646
2,366
2,775
2,027
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
5
0
0
W
Charybdis
SwapMeSocks
Charybdis
3
0
7
6.5
W
Bacchus
TrippyToffen
Bacchus
6
0
5
8.5
W
Tiamat
2
0
9
6.5
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
8,885
23,465
Taken
24,883
20,983
Mitigated
16,254
11,191
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,616
451
0
112
10,581
9,065
0
5,743
4,838
0
8,525
L
3,903
1,309
0
1,472
11,527
5,162
0
6,423
5,104
24,158
0
W
Charybdis
SwapMeSocks
Charybdis
6,890
3,347
0
5,350
9,784
4,164
2,662
2,596
7,188
0
52,739
W
Bacchus
TrippyToffen
Bacchus
6,268
698
0
3,005
8,827
13,613
100
2,458
6,369
23,137
0
W
Tiamat
7,285
234
74
2,762
4,854
3,206
44
1,503
3,351
30,776
0
L
Yemoja
2,366
0
865
1,112
2,775
2,027
0
1,423
1,352
10,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
20,306
148
Minions Killed
73
0
Camps Cleared
0
640,216
Distance Traveled
525,001
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,549
595
7
1
0
186,187
0
L
Freya
6,651
605
58
5
0
161,260
3
W
Charybdis
8,887
808
89
8
0
193,667
0
W
Bacchus
9,824
893
19
2
0
217,995
1
W
Tiamat
8,461
769
40
4
0
228,554
1
L
Yemoja
7,106
646
8
1
0
177,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role