Player Matchup

Camazotz
Camazotz
Descoca
Camazotz
Level 121
God Stats
4W - 5L
1,570 SR
Queue Stats
485W - 451L
1,558 Elo+
Party 1
Yemoja
Yemoja
MoeBreezy24
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,442 Elo+
Party 1
Mulan
Mulan
SlappCheeks
Mulan
Level 109
God Stats
2W - 3L
1,381 SR
Queue Stats
259W - 287L
1,422 Elo+
Solo
Nu Wa
Nu Wa
SprayNpray116
Nu Wa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,394 Elo+
Solo
Serqet
Serqet
amatuercriminal
Serqet
Level 126
God Stats
5W - 10L
1,396 SR
Queue Stats
881W - 889L
1,489 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,461 Elo+

VS

Team Averages
Level 145
1,483 SR
1,534 Elo+
Yemoja
Yemoja
DePrSa-Wi18
Yemoja
Level 159
God Stats
4W - 5L
1,527 SR
Queue Stats
255W - 265L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Its Bayro Tho
Heimdallr
Level 107
God Stats
6W - 10L
1,314 SR
Queue Stats
354W - 355L
1,545 Elo+
Solo
Zeus
Zeus
SKEWEEEEE
Zeus
Level 156
God Stats
12W - 5L
1,787 SR
Queue Stats
506W - 510L
1,529 Elo+
Solo
Nike
Nike
oRayden4444o
Nike
Level 158
God Stats
1W - 1L
1,289 SR
Queue Stats
105W - 97L
1,577 Elo+
Solo
Bakasura
Bakasura
thisnewkid
Bakasura
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 218L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Descoca
Camazotz
19
7 / 1 / 2
10,133
844
15,316
17,807
17,470
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
14
0 / 3 / 6
8,035
670
7,203
11,868
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 9 / 6
7,535
628
6,978
18,088
12,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 5
7,617
635
10,834
10,836
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 7 / 0
7,378
615
6,167
12,850
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
8 / 1 / 14
10,261
855
12,853
14,640
8,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Its Bayro Tho
Heimdallr
17
7 / 2 / 12
10,336
861
12,650
11,661
6,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
16
6 / 2 / 12
9,780
815
20,335
7,416
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 19
9,606
801
11,712
24,261
19,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
thisnewkid
Bakasura
16
5 / 4 / 9
10,735
895
8,274
16,613
18,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
9
Kills
27
27
Deaths
10
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
8
1
14
15
L
Camazotz
Descoca
Camazotz
7
1
2
8
W
Heimdallr
Its Bayro Tho
Heimdallr
7
2
12
6.5
L
Yemoja
0
3
6
1
W
Zeus
6
2
12
6
L
0
9
6
0.33
L
1
7
5
0.5
L
1
7
0
0.14
W
1
1
19
10.5
W
Bakasura
thisnewkid
Bakasura
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,498
Damage
65,824
71,449
Taken
74,591
56,820
Mitigated
56,236
19,797
Healing
38,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
12,853
1,537
11,027
4,142
14,640
8,514
1,062
3,706
10,670
26,242
0
L
Camazotz
Descoca
Camazotz
15,316
3,821
715
8,539
17,807
17,470
0
8,365
8,222
0
31,190
W
Heimdallr
Its Bayro Tho
Heimdallr
12,650
6,167
1,534
1,845
11,661
6,532
3,577
2,900
8,329
0
31,598
L
Yemoja
7,203
1,314
3,929
1,308
11,868
13,261
0
4,922
6,077
14,666
0
W
Zeus
20,335
1,740
2,741
422
7,416
3,353
1,572
1,615
5,189
41,400
0
L
6,978
481
455
1,963
18,088
12,791
0
5,883
11,051
0
13,333
L
10,834
2,246
483
288
10,836
4,539
0
7,060
3,534
21,781
0
L
6,167
1,052
998
1,119
12,850
8,759
0
6,958
5,640
0
8,269
W
11,712
886
958
8,758
24,261
19,466
762
4,596
19,098
0
26,458
W
Bakasura
thisnewkid
Bakasura
8,274
5,034
3,368
3,683
16,613
18,371
1,961
5,220
11,057
0
8,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
50,718
85
Minions Killed
150
0
Camps Cleared
0
1,108,404
Distance Traveled
1,107,600
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,261
855
23
2
0
216,720
2
L
Camazotz
10,133
844
25
2
0
272,141
0
W
Heimdallr
10,336
861
42
4
0
210,370
0
L
Yemoja
8,035
670
15
1
0
207,172
0
W
Zeus
9,780
815
34
3
0
204,128
2
L
Mulan
7,535
628
9
1
0
189,989
5
L
Nu Wa
7,617
635
16
1
0
190,300
0
L
Serqet
7,378
615
20
2
0
248,802
4
W
Nike
9,606
801
29
2
0
261,042
1
W
Bakasura
10,735
895
22
2
0
215,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role