Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
VioletLantern
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,414 Elo+
Solo
Yemoja
Yemoja
chilifries89
Yemoja
Level 20
God Stats
0W - 2L
1,353 SR
Queue Stats
26W - 47L
1,520 Elo+
Party 3
Chernobog
Chernobog
xxDaddy32xx
Chernobog
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 33L
1,263 Elo+
Party 3
Team Averages
Level 65
1,471 SR
1,439 Elo+

VS

Team Averages
Level 62
1,499 SR
1,448 Elo+
Sun Wukong
Sun Wukong
Ameenthemachine
Sun Wukong
Level 129
God Stats
6W - 4L
1,497 SR
Queue Stats
157W - 158L
1,412 Elo+
Party 4
Apollo
Apollo
Crardom
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
Delyrisa
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,457 Elo+
Party 2
Cerberus
Cerberus
ImJustTrollingg
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,534 Elo+
Solo
Thoth
Thoth
M3ZZER
Thoth
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 44L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 3 / 1
9,337
622
13,670
23,346
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
 
Thor
16
1 / 3 / 1
8,454
564
10,853
16,417
8,119
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
VioletLantern
Sun Wukong
16
1 / 6 / 3
8,729
582
13,730
25,085
23,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
18
1 / 2 / 2
9,827
655
8,418
16,892
20,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
xxDaddy32xx
Chernobog
15
0 / 4 / 2
8,315
554
10,629
17,835
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ameenthemachine
Sun Wukong
17
3 / 1 / 7
10,132
675
18,471
17,354
26,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Apollo
Crardom
Apollo
18
4 / 2 / 8
10,911
727
28,771
15,846
9,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Delyrisa
Aphrodite
17
1 / 1 / 13
10,023
668
10,614
13,327
10,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
19
6 / 1 / 12
11,439
763
21,603
27,048
37,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
M3ZZER
Thoth
19
4 / 0 / 11
10,955
730
10,145
8,868
5,147

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
18
18
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Thor
 
Thor
1
3
1
0.5
W
Sun Wukong
Ameenthemachine
Sun Wukong
3
1
7
6.5
W
Apollo
Crardom
Apollo
4
2
8
4
W
Aphrodite
Delyrisa
Aphrodite
1
1
13
7.5
W
Cerberus
6
1
12
12
W
Thoth
M3ZZER
Thoth
4
0
11
9.5
L
Sun Wukong
VioletLantern
Sun Wukong
1
6
3
0.42
L
Yemoja
1
2
2
1
L
Chernobog
xxDaddy32xx
Chernobog
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,300
Damage
89,604
99,575
Taken
82,443
74,559
Mitigated
89,765
47,906
Healing
43,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,670
1,882
2,214
7,987
23,346
13,350
23
10,767
12,579
0
29,623
L
Thor
 
Thor
10,853
494
2,752
2,049
16,417
8,119
0
7,195
9,222
0
18,612
W
Sun Wukong
Ameenthemachine
Sun Wukong
18,471
1,682
2,016
4,498
17,354
26,546
1,723
2,236
15,118
0
32,602
W
Apollo
Crardom
Apollo
28,771
11,771
0
1,876
15,846
9,705
1,678
1,658
14,188
0
54,615
W
Aphrodite
Delyrisa
Aphrodite
10,614
1,800
9,217
6,423
13,327
10,591
492
1,224
12,103
19,059
0
W
Cerberus
21,603
1,357
4,863
9,579
27,048
37,776
451
2,574
24,474
33,855
0
W
Thoth
M3ZZER
Thoth
10,145
1,581
2,714
2,059
8,868
5,147
926
726
8,142
27,691
0
L
Sun Wukong
VioletLantern
Sun Wukong
13,730
2,687
1,438
5,853
25,085
23,224
0
11,396
13,689
0
25,652
L
Yemoja
8,418
1,352
14,857
5,746
16,892
20,250
0
5,490
11,402
15,631
0
L
Chernobog
xxDaddy32xx
Chernobog
10,629
5,095
1,303
3,707
17,835
9,616
0
7,514
10,321
0
28,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
53,460
120
Minions Killed
189
0
Camps Cleared
0
1,278,874
Distance Traveled
1,463,889
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,337
622
25
2
0
272,752
1
L
Thor
8,454
564
23
2
0
258,684
4
W
Sun Wukong
10,132
675
30
2
0
292,335
6
W
Apollo
10,911
727
60
4
0
259,957
0
W
Aphrodite
10,023
668
33
2
0
297,526
0
W
Cerberus
11,439
763
28
2
0
334,984
2
W
Thoth
10,955
730
38
3
0
279,087
0
L
Sun Wukong
8,729
582
21
1
0
232,879
0
L
Yemoja
9,827
655
10
1
0
265,419
1
L
Chernobog
8,315
554
41
3
0
249,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role