Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Dewkes
Hou Yi
Level 154
God Stats
3W - 1L
1,653 SR
Queue Stats
398W - 404L
1,529 Elo+
Solo
Freya
Freya
LeTrollFace212
Freya
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,588 Elo+
Party 2
Achilles
Achilles
TRUMPS A N00B
Achilles
Level 157
God Stats
5W - 1L
1,716 SR
Queue Stats
454W - 426L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
jawar692
Zhong Kui
Level 60
God Stats
2W - 2L
1,514 SR
Queue Stats
313W - 326L
1,446 Elo+
Solo
Team Averages
Level 129
1,576 SR
1,508 Elo+

VS

Team Averages
Level 132
1,534 SR
1,492 Elo+
Nox
Nox
Copenhagen
Nox
Level 156
God Stats
3W - 4L
1,453 SR
Queue Stats
125W - 146L
1,464 Elo+
Solo
Raijin
Raijin
Kuromueina
Raijin
Level 147
God Stats
1W - 4L
1,311 SR
Queue Stats
277W - 278L
1,494 Elo+
Party 1
Serqet
Serqet
Marikou966
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 1
Eset
Eset
NeruSenpai
Eset
Level 149
God Stats
7W - 5L
1,772 SR
Queue Stats
474W - 513L
1,498 Elo+
Solo
Artemis
Artemis
SquidSaysHi
Artemis
Level 142
God Stats
8W - 8L
1,633 SR
Queue Stats
311W - 310L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 15
10,056
774
10,599
14,019
15,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Dewkes
Hou Yi
17
3 / 1 / 13
10,043
773
5,604
7,467
3,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 3 / 12
10,129
779
15,679
15,479
8,081
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TRUMPS A N00B
Achilles
17
7 / 2 / 15
10,527
810
7,630
15,552
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
jawar692
Zhong Kui
14
2 / 5 / 11
9,311
716
10,330
13,524
9,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 10
8,748
673
5,328
6,319
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Kuromueina
Raijin
15
1 / 5 / 3
8,670
667
9,422
11,924
5,431
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Marikou966
Serqet
14
0 / 7 / 7
8,114
624
3,297
13,667
11,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 4
9,421
725
6,929
8,253
3,725
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SquidSaysHi
Artemis
16
4 / 5 / 4
9,272
713
17,362
14,201
6,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
22
Kills
11
13
Deaths
22
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
15
5.25
L
0
2
10
2.5
W
Hou Yi
Dewkes
Hou Yi
3
1
13
9.5
L
Raijin
Kuromueina
Raijin
1
5
3
0.5
W
7
3
12
4.33
L
Serqet
Marikou966
Serqet
0
7
7
0.5
L
6
3
4
2.67
L
Artemis
SquidSaysHi
Artemis
4
5
4
1.2
W
Achilles
TRUMPS A N00B
Achilles
7
2
15
7.25
W
Zhong Kui
jawar692
Zhong Kui
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,842
Damage
42,338
66,041
Taken
54,364
52,614
Mitigated
30,450
33,953
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,599
206
4,603
2,472
14,019
15,213
258
5,641
7,777
24,168
0
L
5,328
780
1,843
1,284
6,319
2,883
0
4,776
1,249
15,149
0
W
Hou Yi
Dewkes
Hou Yi
5,604
1,468
1,669
1,434
7,467
3,812
2,441
1,196
6,085
0
16,040
L
Raijin
Kuromueina
Raijin
9,422
558
904
1,155
11,924
5,431
84
8,003
3,402
22,904
0
W
15,679
4,493
4,216
7,671
15,479
8,081
192
5,819
9,660
30,811
0
L
Serqet
Marikou966
Serqet
3,297
86
438
919
13,667
11,539
0
7,930
5,084
0
6,190
L
6,929
459
503
1,363
8,253
3,725
0
5,094
2,930
15,922
0
L
Artemis
SquidSaysHi
Artemis
17,362
7,190
981
2,678
14,201
6,872
171
9,376
4,206
0
32,149
W
Achilles
TRUMPS A N00B
Achilles
7,630
527
2,967
5,197
15,552
15,848
580
3,806
11,746
0
15,463
W
Zhong Kui
jawar692
Zhong Kui
10,330
894
846
2,878
13,524
9,660
922
5,217
8,263
19,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,066
Gold Earned
44,225
146
Minions Killed
120
0
Camps Cleared
0
1,179,178
Distance Traveled
1,108,018
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,056
774
47
4
0
275,045
0
L
Nox
8,748
673
25
2
0
246,081
4
W
Hou Yi
10,043
773
36
3
0
212,556
0
L
Raijin
8,670
667
39
3
0
222,609
5
W
Freya
10,129
779
27
2
0
210,711
0
L
Serqet
8,114
624
4
0
0
247,093
0
L
Eset
9,421
725
20
2
0
200,941
0
L
Artemis
9,272
713
32
2
0
191,294
3
W
Achilles
10,527
810
17
1
0
262,938
0
W
Zhong Kui
9,311
716
19
1
0
217,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role