Player Matchup

Neith
Neith
Ajota710
Neith
Level 73
God Stats
14W - 10L
1,461 SR
Queue Stats
215W - 228L
1,369 Elo+
Solo
Odin
Odin
Taco_Nitrous
Odin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,301 Elo+
Solo
Bellona
Bellona
sagar9012
Bellona
Level 48
God Stats
96W - 100L
1,411 SR
Queue Stats
188W - 198L
1,321 Elo+
Solo
Bakasura
Bakasura
twisted_woe420
Bakasura
Level 129
God Stats
11W - 15L
1,397 SR
Queue Stats
296W - 302L
1,335 Elo+
Solo
Anubis
Anubis
yagura_sanbi2250
Anubis
Level 107
God Stats
5W - 5L
1,476 SR
Queue Stats
494W - 511L
1,322 Elo+
Solo
Team Averages
Level 91
1,449 SR
1,330 Elo+

VS

Team Averages
Level 74
1,450 SR
1,363 Elo+
Anhur
Anhur
GeekyRelic44
Anhur
Level 67
God Stats
9W - 16L
1,402 SR
Queue Stats
257W - 318L
1,373 Elo+
Solo
Odin
Odin
SSGSS_Valkyrie
Odin
Level 107
God Stats
2W - 2L
1,413 SR
Queue Stats
74W - 88L
1,314 Elo+
Solo
Sol
Sol
Xx_COOPDOG_xX
Sol
Level 104
God Stats
9W - 11L
1,424 SR
Queue Stats
628W - 696L
1,358 Elo+
Solo
Cerberus
Cerberus
snfyBLACKMAMBA
Cerberus
Level 37
God Stats
5W - 3L
1,518 SR
Queue Stats
50W - 52L
1,387 Elo+
Solo
Thor
Thor
unknown9906
Thor
Level 53
God Stats
6W - 5L
1,493 SR
Queue Stats
86W - 97L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajota710
Neith
6
0 / 2 / 0
3,327
665
1,265
3,168
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,648
530
843
1,732
420
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
sagar9012
Bellona
5
0 / 2 / 0
3,035
607
627
3,264
1,419
Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
3
0 / 1 / 0
3,032
606
0
2,442
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,596
719
1,286
1,747
589
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 2
3,906
781
1,791
2,071
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
2,993
599
1,089
2,123
995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,693
739
985
1,346
389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
5
2 / 0 / 3
4,013
803
1,447
3,016
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 1
3,168
634
468
3,599
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Ajota710
Neith
0
2
0
0
W
3
0
2
4
W
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Bellona
sagar9012
Bellona
0
2
0
0
W
Cerberus
2
0
3
3.5
L
Bakasura
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,021
Damage
5,780
12,353
Taken
12,155
4,290
Mitigated
4,133
3,617
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ajota710
Neith
1,265
428
0
1,067
3,168
1,012
0
507
2,661
0
15,861
W
1,791
1,135
0
1,314
2,071
467
330
0
2,071
0
13,786
W
1,089
455
0
0
2,123
995
0
1,286
837
0
6,283
L
843
511
0
244
1,732
420
0
441
1,291
0
1,918
W
985
405
0
235
1,346
389
664
0
1,346
15,207
2,664
L
Bellona
sagar9012
Bellona
627
67
0
72
3,264
1,419
0
928
2,336
0
8,515
W
Cerberus
1,447
202
0
580
3,016
1,273
0
0
3,016
6,597
979
L
Bakasura
0
0
0
751
2,442
850
0
316
2,126
0
7,967
W
468
60
0
1,718
3,599
1,009
0
0
3,599
0
12,507
L
1,286
383
0
1,483
1,747
589
344
0
1,747
16,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,638
Gold Earned
17,773
94
Minions Killed
116
0
Camps Cleared
0
420,221
Distance Traveled
489,418
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,327
665
30
6
0
93,801
1
W
Anhur
3,906
781
29
6
0
85,539
1
W
Odin
2,993
599
12
2
0
100,635
0
L
Odin
2,648
530
1
0
0
45,705
0
W
Sol
3,693
739
32
6
0
78,912
0
L
Bellona
3,035
607
15
3
0
106,801
1
W
Cerberus
4,013
803
11
2
0
112,324
2
L
Bakasura
3,032
606
24
5
0
95,545
1
W
Thor
3,168
634
32
6
0
112,008
1
L
Anubis
3,596
719
24
5
0
78,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role