Player Matchup

Bacchus
Bacchus
AlxndrSC
Bacchus
Level 131
God Stats
17W - 19L
1,419 SR
Queue Stats
390W - 408L
1,344 Elo+
Solo
Anubis
Anubis
Azokej
Anubis
Level 65
God Stats
0W - 3L
1,218 SR
Queue Stats
113W - 119L
1,375 Elo+
Solo
Guan Yu
Guan Yu
CH3W13MANM1LK
Guan Yu
Level 23
God Stats
1W - 1L
1,724 SR
Queue Stats
46W - 60L
1,333 Elo+
Party 1
Thor
Thor
Kepler70-b
Thor
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 65L
1,271 Elo+
Solo
Hachiman
Hachiman
Volatticus
Hachiman
Level 48
God Stats
1W - 5L
1,284 SR
Queue Stats
79W - 94L
1,333 Elo+
Party 1
Team Averages
Level 62
1,429 SR
1,331 Elo+

VS

Team Averages
Level 87
1,713 SR
1,601 Elo+
Baron Samedi
Baron Samedi
Ikpoku
Baron Samedi
Level 113
God Stats
12W - 8L
1,622 SR
Queue Stats
125W - 89L
1,584 Elo+
Party 2
Vamana
Vamana
JDOT_Drip
Vamana
Level 28
God Stats
11W - 4L
1,569 SR
Queue Stats
55W - 20L
1,676 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rlankzz
Tsukuyomi
Level 96
God Stats
3W - 1L
1,769 SR
Queue Stats
37W - 28L
1,579 Elo+
Party 2
Aphrodite
Aphrodite
STizzy_0
Aphrodite
Level 69
God Stats
3W - 1L
1,809 SR
Queue Stats
89W - 63L
1,568 Elo+
Party 2
Rama
Rama
Sergichi
Rama
Level 129
God Stats
8W - 2L
1,797 SR
Queue Stats
152W - 112L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlxndrSC
Bacchus
14
1 / 7 / 0
9,820
351
8,738
31,599
43,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Azokej
Anubis
16
3 / 9 / 2
11,126
397
20,191
34,716
19,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
15
0 / 12 / 6
10,311
368
8,788
32,046
47,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 8 / 3
10,476
374
9,481
30,616
13,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Volatticus
Hachiman
18
1 / 13 / 1
11,236
401
11,509
28,231
12,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ikpoku
Baron Samedi
19
7 / 0 / 29
15,267
545
19,174
34,203
50,660
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
JDOT_Drip
Vamana
20
7 / 0 / 24
14,750
527
15,137
22,058
17,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Rlankzz
Tsukuyomi
20
5 / 4 / 11
15,010
536
16,093
22,363
10,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
STizzy_0
Aphrodite
19
5 / 3 / 21
13,567
485
17,917
22,097
11,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
20
25 / 0 / 14
18,145
648
58,715
23,294
12,833
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
148
6
Kills
49
49
Deaths
7
12
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlxndrSC
Bacchus
1
7
0
0.14
L
Anubis
Azokej
Anubis
3
9
2
0.44
L
Guan Yu
0
12
6
0.25
W
Baron Samedi
Ikpoku
Baron Samedi
7
0
29
21.5
W
Vamana
JDOT_Drip
Vamana
7
0
24
19
L
1
8
3
0.31
W
Tsukuyomi
Rlankzz
Tsukuyomi
5
4
11
2.63
W
Aphrodite
STizzy_0
Aphrodite
5
3
21
5.17
W
Rama
25
0
14
32
L
Hachiman
Volatticus
Hachiman
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,707
Damage
127,036
157,208
Taken
124,015
136,611
Mitigated
103,248
29,665
Healing
68,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlxndrSC
Bacchus
8,738
421
0
4,134
31,599
43,730
0
12,167
19,432
36,437
0
L
Anubis
Azokej
Anubis
20,191
842
0
10,613
34,716
19,427
660
8,385
26,331
106,447
0
L
Guan Yu
8,788
672
862
6,874
32,046
47,984
36
3,555
28,491
0
48,349
W
Baron Samedi
Ikpoku
Baron Samedi
19,174
3,195
5,077
12,638
34,203
50,660
878
7,215
26,850
51,707
0
W
Vamana
JDOT_Drip
Vamana
15,137
4,367
0
3,819
22,058
17,726
3,732
4,316
17,101
0
81,030
L
9,481
991
0
3,996
30,616
13,436
0
8,010
22,606
0
63,937
W
Tsukuyomi
Rlankzz
Tsukuyomi
16,093
3,216
0
7,087
22,363
10,598
1,255
4,704
17,570
0
186,043
W
Aphrodite
STizzy_0
Aphrodite
17,917
1,030
12,378
13,731
22,097
11,431
1,340
10,372
11,535
94,263
0
W
Rama
58,715
47,860
0
14,256
23,294
12,833
9,048
4,702
18,350
36
219,698
L
Hachiman
Volatticus
Hachiman
11,509
5,884
0
3,186
28,231
12,034
154
5,827
22,404
0
80,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,969
Gold Earned
76,739
494
Minions Killed
726
0
Camps Cleared
0
2,243,611
Distance Traveled
2,759,729
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,820
351
34
1
0
455,436
6
L
Anubis
11,126
397
159
6
0
352,153
3
L
Guan Yu
10,311
368
77
3
0
503,265
0
W
Baron Samedi
15,267
545
28
1
0
468,746
3
W
Vamana
14,750
527
116
4
0
610,748
0
L
Thor
10,476
374
85
3
0
509,103
0
W
Tsukuyomi
15,010
536
202
7
0
577,391
1
W
Aphrodite
13,567
485
132
5
0
567,632
0
W
Rama
18,145
648
248
9
0
535,212
0
L
Hachiman
11,236
401
139
5
0
423,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role