Player Matchup

Ao Kuang
Ao Kuang
Ao Kuang Ai
Ao Kuang
Level 13
God Stats
2W - 1L
1,711 SR
Queue Stats
4W - 1L
1,777 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CI0HI5N
Tsukuyomi
Level 145
God Stats
1W - 0L
1,868 SR
Queue Stats
22W - 3L
1,865 Elo+
Party 1
Ullr
Ullr
FluxTheFrog
Ullr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
2,005 Elo+
Party 1
Lancelot
Lancelot
Guinehvere
Lancelot
Level 160
God Stats
2W - 1L
2,045 SR
Queue Stats
21W - 10L
1,689 Elo+
Party 2
Atlas
Atlas
Mylo Xylo
Atlas
Level 156
God Stats
2W - 0L
1,618 SR
Queue Stats
88W - 58L
1,729 Elo+
Party 1
Team Averages
Level 97
1,749 SR
1,813 Elo+

VS

Team Averages
Level 90
1,480 SR
1,388 Elo+
Kukulkan
Kukulkan
Bullet-Swarm
Kukulkan
Level 55
God Stats
3W - 2L
1,366 SR
Queue Stats
4W - 5L
1,126 Elo+
Party 3
Geb
Geb
OwNin_yOu44
Geb
Level 135
God Stats
10W - 8L
1,590 SR
Queue Stats
826W - 805L
1,509 Elo+
Party 3
Mercury
Mercury
Sn1PeR sh4dow 5
Mercury
Level 36
God Stats
11W - 8L
1,431 SR
Queue Stats
23W - 42L
1,216 Elo+
Solo
Cupid
Cupid
dMog-
Cupid
Level 99
God Stats
4W - 3L
1,455 SR
Queue Stats
346W - 311L
1,580 Elo+
Party 3
Poseidon
Poseidon
iP2Win
Poseidon
Level 127
God Stats
38W - 38L
1,559 SR
Queue Stats
474W - 461L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ao Kuang Ai
Ao Kuang
13
2 / 0 / 0
7,529
502
11,299
11,665
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
CI0HI5N
Tsukuyomi
15
8 / 0 / 4
9,243
616
6,144
12,386
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 1 / 8
8,945
596
6,106
8,402
4,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Guinehvere
Lancelot
12
2 / 1 / 3
7,707
514
6,669
11,111
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Mylo Xylo
Atlas
15
9 / 1 / 4
9,929
662
10,331
13,799
10,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bullet-Swarm
Kukulkan
12
0 / 4 / 0
6,808
454
3,887
8,541
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
6,438
429
6,751
13,461
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 4 / 1
8,554
570
3,571
13,385
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
dMog-
Cupid
12
1 / 2 / 1
6,887
459
7,107
10,856
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
iP2Win
Poseidon
11
0 / 9 / 1
7,015
468
6,461
9,771
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
3
3
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ao Kuang Ai
Ao Kuang
2
0
0
2
L
Kukulkan
Bullet-Swarm
Kukulkan
0
4
0
0
W
Tsukuyomi
CI0HI5N
Tsukuyomi
8
0
4
10
W
0
1
8
4
W
Lancelot
Guinehvere
Lancelot
2
1
3
3.5
W
Atlas
Mylo Xylo
Atlas
9
1
4
11
L
0
2
2
0.5
L
2
4
1
0.63
L
Cupid
dMog-
Cupid
1
2
1
0.75
L
Poseidon
iP2Win
Poseidon
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
27,777
57,363
Taken
56,014
35,350
Mitigated
26,008
20,214
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ao Kuang Ai
Ao Kuang
11,299
1,911
0
5,799
11,665
4,888
0
2,773
8,892
63,796
4,652
L
Kukulkan
Bullet-Swarm
Kukulkan
3,887
429
0
0
8,541
3,590
0
0
8,541
47,297
0
W
Tsukuyomi
CI0HI5N
Tsukuyomi
6,144
1,267
0
6,194
12,386
4,999
0
584
11,802
0
67,936
W
6,106
3,059
0
467
8,402
4,278
0
4,217
4,185
0
76,892
W
Lancelot
Guinehvere
Lancelot
6,669
1,168
567
2,602
11,111
10,372
0
3,064
8,047
0
25,172
W
Atlas
Mylo Xylo
Atlas
10,331
3,094
0
4,585
13,799
10,813
0
6,461
7,338
62,465
0
L
6,751
644
0
3,281
13,461
10,302
0
5,588
7,835
22,791
0
L
3,571
2,315
0
870
13,385
4,731
0
2,965
10,231
0
62,751
L
Cupid
dMog-
Cupid
7,107
4,003
584
6,551
10,856
4,195
0
5,291
5,565
0
54,487
L
Poseidon
iP2Win
Poseidon
6,461
1,471
0
240
9,771
3,190
0
6,838
2,446
47,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
35,702
540
Minions Killed
413
0
Camps Cleared
0
1,520,595
Distance Traveled
1,381,733
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,529
502
109
7
0
309,040
1
L
Kukulkan
6,808
454
84
6
0
274,746
1
W
Tsukuyomi
9,243
616
121
8
0
321,527
1
W
Ullr
8,945
596
147
10
0
285,412
4
W
Lancelot
7,707
514
37
2
0
306,943
6
W
Atlas
9,929
662
126
8
0
297,673
0
L
Geb
6,438
429
25
2
0
286,312
5
L
Mercury
8,554
570
110
7
0
319,044
1
L
Cupid
6,887
459
110
7
0
254,171
1
L
Poseidon
7,015
468
84
6
0
247,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role