Player Matchup

Khepri
Khepri
SHAKEJUNT420375
Khepri
Level 77
God Stats
3W - 4L
1,504 SR
Queue Stats
84W - 133L
1,333 Elo+
Solo
Fenrir
Fenrir
Why_Not_777
Fenrir
Level 149
God Stats
6W - 11L
1,406 SR
Queue Stats
131W - 206L
1,368 Elo+
Solo
Izanami
Izanami
darcus710
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 105
1,470 SR
1,400 Elo+

VS

Team Averages
Level 87
1,385 SR
1,591 Elo+
Cthulhu
Cthulhu
Ashmed011
Cthulhu
Level 47
God Stats
1W - 2L
1,200 SR
Queue Stats
2W - 3L
1,669 Elo+
Party 1
Arachne
Arachne
CS jakoda016
Arachne
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,740 Elo+
Party 1
Zeus
Zeus
MasOjete78
Zeus
Level 158
God Stats
3W - 3L
1,455 SR
Queue Stats
207W - 314L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,226
602
3,110
10,082
6,037
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
1 / 4 / 2
7,769
647
6,280
11,453
6,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
darcus710
Izanami
15
1 / 3 / 2
8,538
712
5,951
8,578
3,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ashmed011
Cthulhu
15
3 / 1 / 3
9,137
761
8,869
7,368
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
CS jakoda016
Arachne
14
5 / 0 / 3
9,505
792
8,576
8,820
4,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 5
8,373
698
7,637
7,981
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ashmed011
Cthulhu
3
1
3
4.5
W
Arachne
CS jakoda016
Arachne
5
0
3
6.5
W
0
2
5
1.25
L
1
1
1
1.5
L
Fenrir
1
4
2
0.5
L
Izanami
darcus710
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,341
Damage
25,082
30,113
Taken
24,169
16,774
Mitigated
11,510
6,150
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ashmed011
Cthulhu
8,869
554
498
2,060
7,368
3,998
636
1,284
6,084
32,020
0
W
Arachne
CS jakoda016
Arachne
8,576
7,682
0
3,967
8,820
4,426
364
562
8,258
0
37,167
W
7,637
880
0
867
7,981
3,086
1,227
1,438
6,543
33,049
0
L
3,110
165
0
2,021
10,082
6,037
25
6,772
3,310
12,193
0
L
Fenrir
6,280
1,770
0
2,040
11,453
6,944
0
4,574
6,879
0
19,026
L
Izanami
darcus710
Izanami
5,951
2,891
0
2,089
8,578
3,793
46
5,181
3,397
0
35,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
27,015
126
Minions Killed
154
0
Camps Cleared
0
551,053
Distance Traveled
660,973
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,137
761
53
4
0
213,803
5
W
Arachne
9,505
792
42
4
0
247,673
5
W
Zeus
8,373
698
59
5
0
199,497
2
L
Khepri
7,226
602
20
2
0
158,261
0
L
Fenrir
7,769
647
28
2
0
208,254
2
L
Izanami
8,538
712
78
7
0
184,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role