Player Matchup

Ullr
Ullr
Hîdekø
Ullr
Level 29
God Stats
4W - 6L
1,464 SR
Queue Stats
169W - 97L
1,577 Elo+
Party 2
Terra
Terra
Tippfehlre
Terra
Level 122
God Stats
5W - 7L
1,412 SR
Queue Stats
798W - 527L
1,561 Elo+
Party 2
Ganesha
Ganesha
Zucketii
Ganesha
Level 129
God Stats
2W - 4L
1,562 SR
Queue Stats
768W - 457L
1,685 Elo+
Party 2
Team Averages
Level 93
1,479 SR
1,608 Elo+

VS

Team Averages
Level 99
1,624 SR
1,710 Elo+
Thoth
Thoth
MikeKrüger
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 16L
1,754 Elo+
Party 1
Baron Samedi
Baron Samedi
Skibakua
Baron Samedi
Level 156
God Stats
3W - 4L
1,455 SR
Queue Stats
318W - 113L
1,657 Elo+
Party 1
Tyr
Tyr
alterdaus
Tyr
Level 124
God Stats
12W - 3L
1,917 SR
Queue Stats
251W - 82L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 2 / 2
6,731
673
6,286
8,822
3,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
12
2 / 0 / 1
6,844
684
5,665
6,427
5,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Zucketii
Ganesha
11
0 / 3 / 3
6,083
608
5,601
10,943
4,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,500
750
11,623
6,808
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Skibakua
Baron Samedi
12
1 / 0 / 0
7,272
727
5,922
9,811
6,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 1 / 3
7,379
738
5,109
7,762
5,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
3
Kills
5
5
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
2
2
1
W
2
2
3
1.75
W
Baron Samedi
Skibakua
Baron Samedi
1
0
0
1
L
Terra
2
0
1
2.5
L
Ganesha
Zucketii
Ganesha
0
3
3
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
22,654
26,192
Taken
24,381
14,105
Mitigated
14,745
6,912
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,286
2,106
0
869
8,822
3,763
0
6,705
2,117
0
21,168
W
11,623
118
0
868
6,808
2,221
500
3,904
2,904
50,180
0
W
Baron Samedi
Skibakua
Baron Samedi
5,922
790
2,844
5,580
9,811
6,578
237
4,226
5,585
17,830
0
L
Terra
5,665
312
833
3,064
6,427
5,361
0
3,232
3,195
17,076
0
L
Ganesha
Zucketii
Ganesha
5,601
841
0
2,146
10,943
4,981
0
7,662
3,281
21,530
0
W
5,109
183
0
1,631
7,762
5,946
208
3,231
4,531
0
17,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,658
Gold Earned
22,151
90
Minions Killed
141
0
Camps Cleared
0
562,391
Distance Traveled
539,879
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,731
673
46
5
0
184,418
2
W
Thoth
7,500
750
76
8
0
183,770
4
W
Baron Samedi
7,272
727
37
4
0
150,740
0
L
Terra
6,844
684
42
4
0
202,895
0
L
Ganesha
6,083
608
2
0
0
175,078
1
W
Tyr
7,379
738
28
3
0
205,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role