Player Matchup

Baba Yaga
Baba Yaga
Arathi Nito
Baba Yaga
Level 108
God Stats
1W - 0L
1,366 SR
Queue Stats
68W - 55L
1,582 Elo+
Solo
King Arthur
King Arthur
General Zacario
King Arthur
Level 148
God Stats
1W - 0L
1,602 SR
Queue Stats
18W - 18L
1,520 Elo+
Solo
Geb
Geb
Lemaull
Geb
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 73L
1,559 Elo+
Solo
Vamana
Vamana
PriorMagician96
Vamana
Level 160
God Stats
69W - 40L
1,638 SR
Queue Stats
2,042W - 1,936L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
ƒree
Kumbhakarna
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 124L
1,497 Elo+
Solo
Team Averages
Level 100
1,521 SR
1,543 Elo+

VS

Team Averages
Level 123
1,447 SR
1,528 Elo+
Ymir
Ymir
ChadBravoFlex
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,516 Elo+
Solo
Anhur
Anhur
Jaccballa
Anhur
Level 158
God Stats
3W - 2L
1,453 SR
Queue Stats
197W - 197L
1,539 Elo+
Party 1
Bastet
Bastet
fli8htskool31
Bastet
Level 144
God Stats
0W - 1L
1,710 SR
Queue Stats
174W - 170L
1,545 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lErebussl
Ah Muzen Cab
Level 160
God Stats
4W - 6L
1,419 SR
Queue Stats
576W - 602L
1,566 Elo+
Solo
Thanatos
Thanatos
wootakismaximus
Thanatos
Level 126
God Stats
0W - 1L
1,155 SR
Queue Stats
26W - 27L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arathi Nito
Baba Yaga
20
8 / 3 / 15
13,725
763
36,469
16,357
9,282
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
General Zacario
King Arthur
20
7 / 5 / 15
12,959
720
24,163
30,257
45,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
17
1 / 6 / 17
11,672
648
8,799
26,082
38,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 4 / 11
15,137
841
27,881
27,069
37,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
ƒree
Kumbhakarna
18
0 / 3 / 20
11,701
650
12,411
23,739
33,506
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 11
13,033
724
18,331
25,894
35,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Jaccballa
Anhur
16
0 / 7 / 9
9,873
549
13,543
20,691
11,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 5 / 10
12,018
668
24,262
20,128
11,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
lErebussl
Ah Muzen Cab
20
8 / 6 / 9
12,783
710
23,292
32,825
21,090
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
16
3 / 10 / 7
10,988
610
9,506
21,042
11,456
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
67
31
Kills
21
21
Deaths
31
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Arathi Nito
Baba Yaga
8
3
15
5.17
L
4
3
11
3.17
W
King Arthur
General Zacario
King Arthur
7
5
15
2.9
L
Anhur
Jaccballa
Anhur
0
7
9
0.64
W
Geb
1
6
17
1.58
W
15
4
11
5.13
L
6
5
10
2.2
L
Ah Muzen Cab
lErebussl
Ah Muzen Cab
8
6
9
2.08
L
Thanatos
3
10
7
0.65
W
Kumbhakarna
ƒree
Kumbhakarna
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,723
Damage
88,934
123,504
Taken
120,580
163,684
Mitigated
92,097
41,739
Healing
45,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Arathi Nito
Baba Yaga
36,469
1,955
4,371
6,233
16,357
9,282
3,346
2,302
14,055
71,902
0
L
18,331
2,516
4,827
6,832
25,894
35,746
0
11,235
14,659
45,116
0
W
King Arthur
General Zacario
King Arthur
24,163
2,884
3,822
4,357
30,257
45,179
534
4,770
25,487
0
36,750
L
Anhur
Jaccballa
Anhur
13,543
8,858
1,100
4,264
20,691
11,879
576
8,041
12,650
0
22,375
W
Geb
8,799
1,197
1,617
2,361
26,082
38,554
360
4,040
22,042
13,007
0
W
27,881
9,097
4,152
8,103
27,069
37,163
3,573
3,686
23,383
1,862
50,687
L
24,262
5,405
2,598
5,299
20,128
11,926
721
11,072
9,056
0
34,450
L
Ah Muzen Cab
lErebussl
Ah Muzen Cab
23,292
10,325
253
12,339
32,825
21,090
680
17,527
15,298
0
45,049
L
Thanatos
9,506
2,328
551
7,344
21,042
11,456
0
10,272
10,770
0
13,552
W
Kumbhakarna
ƒree
Kumbhakarna
12,411
751
3,702
3,021
23,739
33,506
791
3,533
20,206
19,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,194
Gold Earned
58,695
209
Minions Killed
160
0
Camps Cleared
0
1,687,270
Distance Traveled
1,410,310
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,725
763
94
5
0
330,919
2
L
Ymir
13,033
724
55
3
0
287,670
4
W
King Arthur
12,959
720
34
2
0
337,617
2
L
Anhur
9,873
549
21
1
0
256,827
0
W
Geb
11,672
648
14
1
0
314,013
0
W
Vamana
15,137
841
50
3
0
357,077
1
L
Bastet
12,018
668
27
2
0
335,644
1
L
Ah Muzen Cab
12,783
710
46
3
0
265,627
2
L
Thanatos
10,988
610
11
1
0
264,542
3
W
Kumbhakarna
11,701
650
17
1
0
347,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role