Player Matchup

Achilles
Achilles
MESOTHILIOMA
Achilles
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
412W - 469L
1,511 Elo+
Solo
Cupid
Cupid
SylarDoesWork
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,717 Elo+
Party 2
Eset
Eset
bawsome101
Eset
Level 36
God Stats
1W - 0L
1,336 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 2
Team Averages
Level 47
1,445 SR
1,546 Elo+

VS

Team Averages
Level 58
1,341 SR
1,392 Elo+
Fafnir
Fafnir
Dragon299
Fafnir
Level 56
God Stats
0W - 1L
1,139 SR
Queue Stats
47W - 58L
1,395 Elo+
Party 1
Vamana
Vamana
Fousty91
Vamana
Level 33
God Stats
2W - 5L
1,430 SR
Queue Stats
19W - 25L
1,378 Elo+
Party 1
Hades
Hades
TeNBeerZDeeP
Hades
Level 84
God Stats
1W - 2L
1,455 SR
Queue Stats
18W - 25L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MESOTHILIOMA
Achilles
13
6 / 0 / 5
9,533
867
6,405
13,687
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 0 / 12
8,407
764
17,453
6,521
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 2 / 7
8,643
786
17,133
7,973
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dragon299
Fafnir
12
1 / 3 / 1
7,733
703
4,566
15,685
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Fousty91
Vamana
12
1 / 4 / 1
7,368
670
6,809
19,388
14,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 1
6,544
595
2,950
13,562
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Dragon299
Fafnir
1
3
1
0.5
L
Vamana
Fousty91
Vamana
1
4
1
0.38
W
Achilles
MESOTHILIOMA
Achilles
6
0
5
8.5
W
2
0
12
8
L
0
7
1
0.07
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,991
Damage
14,325
28,181
Taken
48,635
22,531
Mitigated
38,507
9,083
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Dragon299
Fafnir
4,566
1,296
0
2,158
15,685
17,504
0
4,052
11,633
17,211
0
L
Vamana
Fousty91
Vamana
6,809
3,879
0
3,949
19,388
14,083
0
8,442
10,946
0
27,626
W
Achilles
MESOTHILIOMA
Achilles
6,405
1,261
474
2,899
13,687
15,858
453
2,594
11,093
0
10,178
W
17,453
10,754
647
2,346
6,521
2,742
1,210
2,186
4,335
0
35,037
L
2,950
345
54
370
13,562
6,920
0
4,705
8,857
16,016
0
W
17,133
2,257
989
1,728
7,973
3,931
630
2,744
5,229
44,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,583
Gold Earned
21,645
117
Minions Killed
70
0
Camps Cleared
0
611,420
Distance Traveled
529,820
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,733
703
16
1
0
182,737
0
L
Vamana
7,368
670
31
3
0
212,592
1
W
Achilles
9,533
867
10
1
0
224,619
1
W
Cupid
8,407
764
53
5
0
191,839
0
L
Hades
6,544
595
23
2
0
134,491
0
W
Eset
8,643
786
54
5
0
194,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role