Player Matchup

Zhong Kui
Zhong Kui
Augusgus
Zhong Kui
Level 126
God Stats
3W - 4L
1,398 SR
Queue Stats
294W - 289L
1,542 Elo+
Party 1
Hachiman
Hachiman
Bouifyoudont
Hachiman
Level 138
God Stats
1W - 4L
1,529 SR
Queue Stats
255W - 266L
1,443 Elo+
Solo
Chang'e
Chang'e
Foxicon
Chang'e
Level 125
God Stats
1W - 1L
1,254 SR
Queue Stats
227W - 212L
1,544 Elo+
Party 3
Xing Tian
Xing Tian
Snittyx
Xing Tian
Level 106
God Stats
3W - 0L
1,846 SR
Queue Stats
255W - 255L
1,539 Elo+
Party 1
Neith
Neith
voidw0w
Neith
Level 108
God Stats
4W - 1L
1,439 SR
Queue Stats
103W - 89L
1,532 Elo+
Party 3
Team Averages
Level 121
1,493 SR
1,520 Elo+

VS

Team Averages
Level 76
1,529 SR
1,534 Elo+
Ne Zha
Ne Zha
JuSt_SkILL_OLTAA
Ne Zha
Level 127
God Stats
12W - 11L
1,605 SR
Queue Stats
265W - 317L
1,522 Elo+
Party 2
Ratatoskr
Ratatoskr
Kruke1012
Ratatoskr
Level 92
God Stats
2W - 3L
1,493 SR
Queue Stats
274W - 321L
1,524 Elo+
Party 2
Osiris
Osiris
Panzeot
Osiris
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 78L
1,627 Elo+
Solo
Guan Yu
Guan Yu
Rtrdo
Guan Yu
Level 122
God Stats
8W - 7L
1,547 SR
Queue Stats
703W - 723L
1,486 Elo+
Solo
Rama
Rama
Tmedaddy1989
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Augusgus
Zhong Kui
19
7 / 3 / 12
11,444
817
21,489
17,351
14,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Bouifyoudont
Hachiman
18
6 / 3 / 14
11,268
805
21,789
12,743
7,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Foxicon
Chang'e
16
4 / 4 / 15
10,501
750
15,454
17,058
9,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Snittyx
Xing Tian
18
2 / 2 / 16
11,124
795
11,459
21,793
37,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
voidw0w
Neith
19
7 / 1 / 17
11,264
805
25,184
14,587
8,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 8
10,339
739
17,853
18,073
9,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Kruke1012
Ratatoskr
15
0 / 7 / 6
9,253
661
4,231
14,783
6,857
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Panzeot
Osiris
15
2 / 6 / 6
9,312
665
18,792
23,601
29,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Rtrdo
Guan Yu
17
5 / 4 / 5
10,099
721
8,974
33,060
26,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 5
8,718
623
14,978
15,893
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
26
Kills
13
13
Deaths
26
74
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Augusgus
Zhong Kui
7
3
12
4.33
W
Hachiman
Bouifyoudont
Hachiman
6
3
14
4.33
W
Chang'e
Foxicon
Chang'e
4
4
15
2.88
L
5
4
8
2.25
L
Ratatoskr
Kruke1012
Ratatoskr
0
7
6
0.43
L
Osiris
Panzeot
Osiris
2
6
6
0.83
L
Guan Yu
Rtrdo
Guan Yu
5
4
5
1.88
W
Xing Tian
Snittyx
Xing Tian
2
2
16
5
L
1
5
5
0.7
W
Neith
voidw0w
Neith
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,375
Damage
64,828
83,532
Taken
105,410
77,592
Mitigated
81,608
38,608
Healing
46,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Augusgus
Zhong Kui
21,489
677
2,535
5,190
17,351
14,730
2,512
163
17,188
37,015
0
W
Hachiman
Bouifyoudont
Hachiman
21,789
8,484
1,657
2,177
12,743
7,372
2,807
253
12,490
0
38,946
W
Chang'e
Foxicon
Chang'e
15,454
1,480
11,052
5,993
17,058
9,225
62
184
16,874
32,366
0
L
17,853
3,450
1,834
4,149
18,073
9,995
975
8,718
9,355
0
33,494
L
Ratatoskr
Kruke1012
Ratatoskr
4,231
806
1,706
2,747
14,783
6,857
681
5,004
9,779
0
18,628
L
Osiris
Panzeot
Osiris
18,792
1,318
4,529
3,934
23,601
29,723
180
13,274
10,327
795
24,971
L
Guan Yu
Rtrdo
Guan Yu
8,974
971
10,740
14,316
33,060
26,726
68
14,278
18,782
0
16,177
W
Xing Tian
Snittyx
Xing Tian
11,459
1,421
904
2,927
21,793
37,611
341
124
21,669
21,414
0
L
14,978
7,336
256
1,823
15,893
8,307
0
7,128
8,765
0
27,629
W
Neith
voidw0w
Neith
25,184
8,380
2,028
4,145
14,587
8,654
2,650
66
14,521
0
43,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
47,721
152
Minions Killed
117
0
Camps Cleared
0
1,309,864
Distance Traveled
1,163,303
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,444
817
41
3
0
263,735
1
W
Hachiman
11,268
805
37
3
0
236,946
0
W
Chang'e
10,501
750
34
2
0
245,720
1
L
Ne Zha
10,339
739
27
2
0
251,752
0
L
Ratatoskr
9,253
661
35
3
0
254,578
0
L
Osiris
9,312
665
11
1
0
261,012
1
L
Guan Yu
10,099
721
15
1
0
245,514
0
W
Xing Tian
11,124
795
12
1
0
286,709
1
L
Rama
8,718
623
29
2
0
150,447
0
W
Neith
11,264
805
28
2
0
276,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role