Player Matchup

Hercules
Hercules
Silver III
Hyderz
Hercules
Silver III
Level 100
God Stats
4W - 6L
1,508 SR
Queue Stats
11W - 17L
1,456 MMR
Solo
Neith
Neith
Silver III
IBerserker86I
Neith
Silver III
Level 159
God Stats
5W - 3L
1,563 SR
Queue Stats
47W - 67L
1,531 MMR
Solo
Janus
Janus
Platinum III
tomilai1
Janus
Platinum III
Level 160
God Stats
2W - 1L
1,486 SR
Queue Stats
47W - 55L
1,591 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,519 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 55
1,436 SR
1,281 MMR
Ah Puch
Ah Puch
Gold V
DinoDansen
Ah Puch
Gold V
Level 48
God Stats
13W - 6L
1,654 SR
Queue Stats
27W - 30L
1,281 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Dojakun
Danzaburou
Gold V
Level 59
God Stats
1W - 2L
1,354 SR
Queue Stats
27W - 30L
1,281 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Taiyotzu
Sylvanus
Gold V
Level 59
God Stats
0W - 1L
1,300 SR
Queue Stats
27W - 30L
1,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hyderz
Hercules
14
4 / 0 / 4
8,833
803
7,011
14,233
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 2 / 6
7,639
694
8,462
7,220
2,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
tomilai1
Janus
15
5 / 0 / 5
8,598
782
15,192
5,635
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresGaneshaThothPersephoneNe Zha

VS

Bans
ShivaPoseidonXing TianScyllaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DinoDansen
Ah Puch
11
1 / 5 / 1
7,009
637
9,169
9,155
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Dojakun
Danzaburou
11
1 / 4 / 1
6,804
619
6,199
12,105
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Taiyotzu
Sylvanus
11
0 / 1 / 1
7,079
644
4,096
12,756
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DinoDansen
Ah Puch
1
5
1
0.3
L
Danzaburou
Dojakun
Danzaburou
1
4
1
0.38
W
Hercules
Hyderz
Hercules
4
0
4
6
W
1
2
6
2
L
Sylvanus
Taiyotzu
Sylvanus
0
1
1
0.5
W
Janus
tomilai1
Janus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
19,464
27,088
Taken
34,016
22,116
Mitigated
21,237
6,779
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DinoDansen
Ah Puch
9,169
702
0
1,212
9,155
4,008
38
3,128
6,027
31,351
0
L
Danzaburou
Dojakun
Danzaburou
6,199
2,252
0
2,964
12,105
5,976
75
6,539
5,566
0
18,672
W
Hercules
Hyderz
Hercules
7,011
1,642
0
4,184
14,233
16,522
0
5,547
8,686
0
18,365
W
8,462
2,518
0
1,071
7,220
2,895
243
4,774
2,446
0
24,921
L
Sylvanus
Taiyotzu
Sylvanus
4,096
1,037
1,783
5,743
12,756
11,253
115
5,533
7,223
10,415
0
W
Janus
tomilai1
Janus
15,192
837
74
1,450
5,635
2,699
287
3,006
2,629
58,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
20,892
174
Minions Killed
105
0
Camps Cleared
0
631,507
Distance Traveled
563,664
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,009
637
61
6
0
186,570
2
L
Danzaburou
6,804
619
27
2
0
191,884
1
W
Hercules
8,833
803
25
2
0
225,804
3
W
Neith
7,639
694
49
4
0
201,478
2
L
Sylvanus
7,079
644
17
2
0
185,210
0
W
Janus
8,598
782
100
9
0
204,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role