Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ByHermes
Cernunnos
Level 159
God Stats
4W - 5L
1,246 SR
Queue Stats
205W - 234L
1,363 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeltaEmerald
Kumbhakarna
Level 72
God Stats
1W - 2L
1,420 SR
Queue Stats
38W - 40L
1,447 Elo+
Solo
Tyr
Tyr
PGabor0520
Tyr
Level 99
God Stats
3W - 4L
1,342 SR
Queue Stats
125W - 154L
1,361 Elo+
Party 1
Ra
Ra
SFerenc92
Ra
Level 108
God Stats
5W - 9L
1,357 SR
Queue Stats
225W - 287L
1,378 Elo+
Party 1
Team Averages
Level 108
1,373 SR
1,410 Elo+

VS

Team Averages
Level 111
1,419 SR
1,411 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 119
God Stats
48W - 62L
1,457 SR
Queue Stats
535W - 688L
1,354 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DamienAK47
Kumbhakarna
Level 126
God Stats
3W - 4L
1,372 SR
Queue Stats
572W - 708L
1,371 Elo+
Party 2
Vulcan
Vulcan
DemonKote
Vulcan
Level 123
God Stats
29W - 23L
1,512 SR
Queue Stats
436W - 439L
1,393 Elo+
Solo
Thor
Thor
Doom4Alpha
Thor
Level 68
God Stats
1W - 0L
1,163 SR
Queue Stats
21W - 15L
1,501 Elo+
Solo
Chronos
Chronos
shuherrr
Chronos
Level 121
God Stats
15W - 12L
1,592 SR
Queue Stats
71W - 64L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 3 / 3
7,462
466
5,809
15,271
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ByHermes
Cernunnos
13
3 / 5 / 3
7,925
495
11,900
13,785
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
DeltaEmerald
Kumbhakarna
11
2 / 2 / 7
7,750
484
3,984
13,046
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 1
7,880
493
4,383
16,978
15,535
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 3 / 3
9,326
583
9,114
11,590
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
12
3 / 3 / 3
7,224
452
8,089
11,088
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
DamienAK47
Kumbhakarna
12
1 / 2 / 5
7,642
478
4,233
11,600
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
DemonKote
Vulcan
14
1 / 2 / 2
8,329
521
11,113
6,670
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 6
7,813
488
6,984
12,731
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
shuherrr
Chronos
16
9 / 3 / 0
9,755
610
15,795
10,957
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
13
Kills
15
15
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
3
1.17
W
Danzaburou
Anna4u4u
Danzaburou
3
3
3
1.5
L
Cernunnos
ByHermes
Cernunnos
3
5
3
0.9
W
Kumbhakarna
DamienAK47
Kumbhakarna
1
2
5
1.75
L
Kumbhakarna
DeltaEmerald
Kumbhakarna
2
2
7
2.75
W
Vulcan
DemonKote
Vulcan
1
2
2
1
W
1
4
6
1
L
1
2
1
0.75
L
5
3
3
2.17
W
Chronos
shuherrr
Chronos
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,190
Damage
46,214
70,670
Taken
53,046
41,862
Mitigated
22,066
18,716
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,809
2,935
0
1,684
15,271
5,898
0
5,131
10,140
0
47,601
W
Danzaburou
Anna4u4u
Danzaburou
8,089
4,375
755
5,479
11,088
3,263
1,190
1,622
9,466
0
38,094
L
Cernunnos
ByHermes
Cernunnos
11,900
5,391
0
4,986
13,785
5,629
267
5,689
8,096
0
57,858
W
Kumbhakarna
DamienAK47
Kumbhakarna
4,233
1,054
0
2,948
11,600
7,379
464
2,431
9,169
25,889
4,944
L
Kumbhakarna
DeltaEmerald
Kumbhakarna
3,984
613
0
2,217
13,046
9,580
0
3,871
9,175
15,418
0
W
Vulcan
DemonKote
Vulcan
11,113
6,168
0
534
6,670
3,045
0
824
5,846
52,840
0
W
6,984
2,051
0
3,756
12,731
4,274
0
3,583
9,148
0
53,350
L
4,383
620
0
6,225
16,978
15,535
0
10,439
6,539
0
46,950
L
9,114
1,171
665
2,939
11,590
5,220
292
5,411
6,179
59,386
0
W
Chronos
shuherrr
Chronos
15,795
4,607
0
3,893
10,957
4,105
1,146
4,638
6,319
86,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
40,763
380
Minions Killed
409
0
Camps Cleared
0
1,505,978
Distance Traveled
1,390,225
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,462
466
71
4
0
308,374
0
W
Danzaburou
7,224
452
49
3
0
229,846
9
L
Cernunnos
7,925
495
91
6
0
250,065
0
W
Kumbhakarna
7,642
478
42
3
0
253,079
0
L
Kumbhakarna
7,750
484
15
1
0
313,006
6
W
Vulcan
8,329
521
84
5
0
307,143
5
W
Thor
7,813
488
80
5
0
303,754
3
L
Tyr
7,880
493
115
7
0
335,576
6
L
Ra
9,326
583
88
6
0
298,957
4
W
Chronos
9,755
610
154
10
0
296,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role