Player Matchup

Achilles
Achilles
Holstyy
Achilles
Level 149
God Stats
17W - 10L
1,632 SR
Queue Stats
172W - 86L
1,772 Elo+
Party 1
Khepri
Khepri
Xaryyy
Khepri
Level 51
God Stats
16W - 8L
1,646 SR
Queue Stats
145W - 71L
1,710 Elo+
Party 1
Medusa
Medusa
YungErv
Medusa
Level 124
God Stats
15W - 8L
1,604 SR
Queue Stats
331W - 206L
1,667 Elo+
Party 1
Team Averages
Level 108
1,627 SR
1,716 Elo+

VS

Team Averages
Level 77
1,583 SR
1,486 Elo+
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AllusionTheFirst
Cthulhu
Level 63
God Stats
0W - 2L
1,524 SR
Queue Stats
4W - 7L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
MFdareal
Ao Kuang
Level 46
God Stats
3W - 1L
1,724 SR
Queue Stats
17W - 24L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Holstyy
Achilles
15
6 / 2 / 11
9,613
801
12,516
14,128
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Xaryyy
Khepri
15
2 / 1 / 13
9,905
825
5,687
10,549
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
YungErv
Medusa
16
10 / 1 / 6
10,623
885
16,888
11,354
5,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 5 / 3
8,012
668
7,942
13,388
7,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 7 / 1
8,910
743
11,862
15,454
7,877
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
MFdareal
Ao Kuang
12
1 / 7 / 3
7,793
649
6,579
15,208
6,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
3
0.3
L
3
7
1
0.5
W
Achilles
Holstyy
Achilles
6
2
11
5.75
L
Ao Kuang
MFdareal
Ao Kuang
1
7
3
0.36
W
Khepri
Xaryyy
Khepri
2
1
13
8.5
W
Medusa
YungErv
Medusa
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,091
Damage
26,383
36,031
Taken
44,050
34,883
Mitigated
21,873
9,179
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,942
3,125
1,092
914
13,388
7,486
0
2,111
10,847
0
18,341
L
11,862
447
646
970
15,454
7,877
0
1,593
13,622
42,882
0
W
Achilles
Holstyy
Achilles
12,516
2,875
0
4,101
14,128
16,987
403
6,697
7,431
0
25,505
L
Ao Kuang
MFdareal
Ao Kuang
6,579
1,969
0
3,715
15,208
6,510
0
2,040
12,935
23,098
0
W
Khepri
Xaryyy
Khepri
5,687
842
0
2,807
10,549
12,082
203
3,861
6,688
19,147
0
W
Medusa
YungErv
Medusa
16,888
9,886
0
2,271
11,354
5,814
2,871
7,928
3,426
0
65,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
24,715
151
Minions Killed
121
0
Camps Cleared
0
663,098
Distance Traveled
576,300
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,012
668
31
3
0
188,104
3
L
Cthulhu
8,910
743
62
5
0
201,587
2
W
Achilles
9,613
801
27
2
0
235,174
3
L
Ao Kuang
7,793
649
28
2
0
186,609
1
W
Khepri
9,905
825
23
2
0
210,674
2
W
Medusa
10,623
885
101
8
0
217,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role