Player Matchup

Charybdis
Charybdis
BigDreco314
Charybdis
Level 137
God Stats
0W - 4L
1,431 SR
Queue Stats
32W - 33L
1,470 Elo+
Party 2
Merlin
Merlin
ScS-AIsaaK
Merlin
Level 124
God Stats
1W - 3L
1,366 SR
Queue Stats
160W - 165L
1,475 Elo+
Solo
Hera
Hera
Stylish Agony
Hera
Level 69
God Stats
9W - 8L
1,557 SR
Queue Stats
134W - 155L
1,393 Elo+
Solo
Chang'e
Chang'e
Tepayn
Chang'e
Level 77
God Stats
1W - 1L
1,765 SR
Queue Stats
187W - 174L
1,463 Elo+
Solo
Bellona
Bellona
UNOTMYDADDYOK
Bellona
Level 152
God Stats
20W - 24L
1,474 SR
Queue Stats
166W - 176L
1,438 Elo+
Party 2
Team Averages
Level 112
1,518 SR
1,448 Elo+

VS

Team Averages
Level 127
1,430 SR
1,467 Elo+
Hel
Hel
Explainzy
Hel
Level 89
God Stats
2W - 1L
1,703 SR
Queue Stats
476W - 527L
1,473 Elo+
Solo
Thanatos
Thanatos
MIERONE
Thanatos
Level 134
God Stats
3W - 7L
1,385 SR
Queue Stats
199W - 211L
1,465 Elo+
Solo
Osiris
Osiris
SHILN4D
Osiris
Level 126
God Stats
6W - 7L
1,185 SR
Queue Stats
296W - 285L
1,464 Elo+
Solo
Ra
Ra
TheMxff1nMan
Ra
Level 145
God Stats
2W - 1L
1,570 SR
Queue Stats
45W - 49L
1,467 Elo+
Party 1
Cupid
Cupid
iNeedMoney989
Cupid
Level 139
God Stats
1W - 2L
1,305 SR
Queue Stats
110W - 108L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigDreco314
Charybdis
14
1 / 1 / 1
7,870
562
9,290
9,548
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ScS-AIsaaK
Merlin
11
0 / 2 / 0
6,125
438
7,748
7,720
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,345
453
6,704
6,078
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Tepayn
Chang'e
12
1 / 5 / 0
7,267
519
6,956
11,162
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
11
1 / 5 / 0
6,306
450
5,592
13,023
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
6,632
474
2,683
10,358
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
MIERONE
Thanatos
12
5 / 1 / 5
7,780
556
3,857
10,425
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
SHILN4D
Osiris
14
6 / 1 / 2
8,548
611
10,909
15,040
14,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 4
7,745
553
9,195
9,150
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 3
6,956
497
2,524
10,385
3,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
15
15
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigDreco314
Charybdis
1
1
1
1.5
W
0
1
6
3
W
Thanatos
MIERONE
Thanatos
5
1
5
7.5
W
Osiris
SHILN4D
Osiris
6
1
2
7
L
Merlin
ScS-AIsaaK
Merlin
0
2
0
0
L
1
2
1
0.75
L
Chang'e
Tepayn
Chang'e
1
5
0
0.2
W
4
0
4
6
L
Bellona
1
5
0
0.2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
29,168
47,531
Taken
55,358
21,249
Mitigated
33,687
13,858
Healing
32,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigDreco314
Charybdis
9,290
4,774
0
6,410
9,548
3,908
629
1,592
7,936
0
71,364
W
2,683
198
3,450
5,762
10,358
7,501
0
4,159
6,199
37,761
0
W
Thanatos
MIERONE
Thanatos
3,857
971
0
8,011
10,425
4,086
0
2,925
7,442
0
42,556
W
Osiris
SHILN4D
Osiris
10,909
4,441
0
6,546
15,040
14,418
900
5,974
8,476
0
66,290
L
Merlin
ScS-AIsaaK
Merlin
7,748
173
0
2,855
7,720
3,085
0
3,742
3,758
49,488
0
L
6,704
1,389
0
621
6,078
2,295
27
2,481
3,519
38,651
2,772
L
Chang'e
Tepayn
Chang'e
6,956
771
181
3,372
11,162
4,630
0
0
11,162
36,847
0
W
9,195
555
1,588
3,723
9,150
4,497
914
5,315
3,835
49,710
0
L
Bellona
5,592
1,503
0
419
13,023
7,331
0
3,525
9,278
0
39,973
W
2,524
1,116
1,336
2,249
10,385
3,185
175
2,278
8,107
0
39,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
37,661
394
Minions Killed
404
0
Camps Cleared
0
1,279,136
Distance Traveled
1,364,805
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,870
562
121
9
0
245,863
4
W
Hel
6,632
474
68
5
0
281,319
4
W
Thanatos
7,780
556
73
5
0
294,712
3
W
Osiris
8,548
611
110
8
0
271,451
2
L
Merlin
6,125
438
65
5
0
249,566
2
L
Hera
6,345
453
70
5
0
267,702
4
L
Chang'e
7,267
519
69
5
0
244,538
4
W
Ra
7,745
553
90
6
0
280,499
3
L
Bellona
6,306
450
69
5
0
271,467
5
W
Cupid
6,956
497
63
5
0
236,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role