Player Matchup

Kali
Kali
Gold V
 
Kali
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze V
 
Cabrakan
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Silver III
Imthedominator4
Hades
Silver III
Level 99
God Stats
2W - 1L
1,516 SR
Queue Stats
15W - 20L
1,244 MMR
Solo
Sylvanus
Sylvanus
Silver II
Nomakun
Sylvanus
Silver II
Level 113
God Stats
3W - 2L
1,273 SR
Queue Stats
77W - 78L
1,077 MMR
Party 2
Charybdis
Charybdis
Gold II
devilfam4
Charybdis
Gold II
Level 149
God Stats
9W - 6L
1,614 SR
Queue Stats
552W - 551L
1,336 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,481 SR
1,331 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,403 SR
1,318 MMR
Terra
Terra
Silver I
 
Terra
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
GhostRxqe
Danzaburou
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,323 MMR
Solo
Nu Wa
Nu Wa
Silver I
M3X1C4N1S1M0
Nu Wa
Silver I
Level 109
God Stats
362W - 334L
1,536 SR
Queue Stats
512W - 527L
1,241 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Ryzukisd
Ao Kuang
Silver V
Level 93
God Stats
1W - 3L
1,179 SR
Queue Stats
32W - 29L
1,262 MMR
Party 1
Zhong Kui
Zhong Kui
Silver V
unknown4200
Zhong Kui
Silver V
Level 101
God Stats
0W - 2L
1,302 SR
Queue Stats
27W - 24L
1,262 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 2 / 3
8,005
616
7,426
14,467
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
 
Cabrakan
10
0 / 3 / 1
6,314
486
2,794
10,638
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 0
7,354
566
5,123
8,181
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Nomakun
Sylvanus
10
2 / 2 / 8
6,706
516
7,306
10,536
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
devilfam4
Charybdis
14
12 / 0 / 3
8,876
683
17,228
11,366
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BakasuraErlang ShenIshtar

VS

Bans
YmirThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 7 / 2
5,965
459
3,506
16,348
6,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
GhostRxqe
Danzaburou
10
1 / 5 / 1
6,046
465
6,038
12,623
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 0
6,983
537
7,945
7,157
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Ryzukisd
Ao Kuang
11
2 / 1 / 3
6,618
509
5,671
9,851
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
unknown4200
Zhong Kui
11
2 / 3 / 0
6,756
520
5,131
9,240
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
3
1.75
W
Cabrakan
 
Cabrakan
0
3
1
0.17
L
Terra
 
Terra
1
7
2
0.29
L
Danzaburou
GhostRxqe
Danzaburou
1
5
1
0.3
W
2
0
0
2
L
1
2
0
0.5
W
Sylvanus
Nomakun
Sylvanus
2
2
8
3
L
Ao Kuang
Ryzukisd
Ao Kuang
2
1
3
3.5
W
Charybdis
devilfam4
Charybdis
12
0
3
13.5
L
Zhong Kui
unknown4200
Zhong Kui
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,877
Damage
28,291
55,188
Taken
55,219
26,549
Mitigated
23,781
28,942
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,426
3,729
0
8,172
14,467
7,072
0
6,447
8,020
0
59,874
W
Cabrakan
 
Cabrakan
2,794
343
0
4,310
10,638
6,321
0
4,230
6,408
42,967
0
L
Terra
 
Terra
3,506
394
1,630
1,728
16,348
6,343
0
3,840
12,442
16,228
0
L
Danzaburou
GhostRxqe
Danzaburou
6,038
2,263
0
4,422
12,623
3,898
260
2,444
10,179
0
43,677
W
5,123
178
74
4,326
8,181
3,420
576
5,392
2,789
58,383
0
L
7,945
3,823
19
2,327
7,157
3,481
18
4,502
2,269
54,037
3,861
W
Sylvanus
Nomakun
Sylvanus
7,306
2,725
1,544
3,640
10,536
5,513
1,066
3,500
7,036
22,883
9,006
L
Ao Kuang
Ryzukisd
Ao Kuang
5,671
1,489
0
2,150
9,851
3,874
0
3,085
6,766
43,173
0
W
Charybdis
devilfam4
Charybdis
17,228
9,272
0
6,876
11,366
4,223
906
2,533
8,833
0
67,879
L
Zhong Kui
unknown4200
Zhong Kui
5,131
665
0
2,702
9,240
6,185
0
117
9,123
48,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
32,368
429
Minions Killed
327
0
Camps Cleared
0
1,250,409
Distance Traveled
1,192,448
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,005
616
87
7
0
288,102
2
W
Cabrakan
6,314
486
87
7
0
254,111
2
L
Terra
5,965
459
17
1
0
253,112
0
L
Danzaburou
6,046
465
63
5
0
216,269
3
W
Hades
7,354
566
103
8
0
250,605
3
L
Nu Wa
6,983
537
88
7
0
223,246
6
W
Sylvanus
6,706
516
48
4
0
215,853
1
L
Ao Kuang
6,618
509
70
5
0
279,835
3
W
Charybdis
8,876
683
104
8
0
241,738
1
L
Zhong Kui
6,756
520
89
7
0
219,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role