Player Matchup

Odin
Odin
Afryn
Odin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,386 Elo+
Party 1
Vulcan
Vulcan
Animedian
Vulcan
Level 132
God Stats
3W - 1L
1,654 SR
Queue Stats
140W - 158L
1,487 Elo+
Party 1
Merlin
Merlin
Ez Clap You
Merlin
Level 23
God Stats
4W - 2L
1,639 SR
Queue Stats
43W - 53L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Geaser66
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 118L
1,375 Elo+
Solo
Poseidon
Poseidon
johnsina2010
Poseidon
Level 23
God Stats
2W - 1L
1,573 SR
Queue Stats
44W - 45L
1,504 Elo+
Solo
Team Averages
Level 72
1,573 SR
1,437 Elo+

VS

Team Averages
Level 73
1,409 SR
1,482 Elo+
Janus
Janus
BIGGYsmall1
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 91L
1,608 Elo+
Solo
Ullr
Ullr
DavidLuquinhas
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,354 Elo+
Solo
Sylvanus
Sylvanus
Harlot
Sylvanus
Level 122
God Stats
1W - 4L
1,304 SR
Queue Stats
163W - 144L
1,558 Elo+
Solo
Hercules
Hercules
PsychoGerbil
Hercules
Level 29
God Stats
0W - 2L
1,326 SR
Queue Stats
23W - 46L
1,449 Elo+
Solo
Geb
Geb
gemmini007
Geb
Level 160
God Stats
2W - 4L
1,414 SR
Queue Stats
173W - 180L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Afryn
Odin
9
0 / 0 / 8
5,337
890
2,258
4,244
3,667
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Animedian
Vulcan
12
3 / 1 / 6
6,763
1,127
8,945
4,056
1,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
11
4 / 2 / 4
6,434
1,072
5,945
5,842
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Geaser66
Sylvanus
10
2 / 2 / 4
5,872
979
2,300
6,155
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
johnsina2010
Poseidon
12
0 / 1 / 4
5,839
973
5,322
4,076
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
6,696
1,116
10,113
5,528
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 1 / 0
4,504
751
358
1,454
496
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Harlot
Sylvanus
13
0 / 1 / 4
5,959
993
3,646
6,839
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
PsychoGerbil
Hercules
11
0 / 2 / 4
5,155
859
2,922
7,848
5,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 4
5,591
932
3,545
8,241
8,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
9
Kills
6
6
Deaths
9
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
Afryn
Odin
0
0
8
4
W
Vulcan
Animedian
Vulcan
3
1
6
6
L
5
2
0
2.5
L
0
1
0
0
W
Merlin
4
2
4
3
W
Sylvanus
Geaser66
Sylvanus
2
2
4
2
L
Sylvanus
Harlot
Sylvanus
0
1
4
2
L
Hercules
PsychoGerbil
Hercules
0
2
4
1
L
1
3
4
1
W
Poseidon
johnsina2010
Poseidon
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
20,584
24,373
Taken
29,910
13,500
Mitigated
23,459
12,333
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Afryn
Odin
2,258
525
1,926
984
4,244
3,667
0
2,240
1,888
0
2,310
W
Vulcan
Animedian
Vulcan
8,945
6,517
1,201
701
4,056
1,732
38
2,280
1,724
16,832
0
L
10,113
228
1,328
1,395
5,528
2,177
0
4,657
871
24,549
0
L
358
126
0
0
1,454
496
0
1,454
0
0
480
W
Merlin
5,945
614
620
1,161
5,842
2,580
0
4,663
1,045
8,936
0
W
Sylvanus
Geaser66
Sylvanus
2,300
723
3,131
1,983
6,155
3,810
128
4,805
1,110
3,231
0
L
Sylvanus
Harlot
Sylvanus
3,646
132
2,719
2,510
6,839
6,303
0
5,242
1,597
5,406
0
L
Hercules
PsychoGerbil
Hercules
2,922
491
366
2,135
7,848
5,557
0
5,320
2,528
0
6,787
L
3,545
431
537
900
8,241
8,926
0
5,839
2,402
5,653
0
W
Poseidon
johnsina2010
Poseidon
5,322
437
384
242
4,076
1,711
80
2,635
1,302
18,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
27,905
68
Minions Killed
58
0
Camps Cleared
0
643,222
Distance Traveled
519,134
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,337
890
0
0
0
122,919
0
W
Vulcan
6,763
1,127
22
4
0
136,618
0
L
Janus
6,696
1,116
45
8
0
126,458
0
L
Ullr
4,504
751
1
0
0
25,142
0
W
Merlin
6,434
1,072
8
1
0
131,044
1
W
Sylvanus
5,872
979
8
1
0
113,122
2
L
Sylvanus
5,959
993
2
0
0
132,697
1
L
Hercules
5,155
859
7
1
0
114,257
2
L
Geb
5,591
932
3
1
0
120,580
0
W
Poseidon
5,839
973
30
5
0
139,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role