Player Matchup

Charybdis
Charybdis
JeanHavok
Charybdis
Level 156
God Stats
11W - 7L
1,625 SR
Queue Stats
254W - 201L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
SteamPunkHazard
Guan Yu
Level 155
God Stats
15W - 10L
1,601 SR
Queue Stats
580W - 516L
1,635 Elo+
Party 1
Ganesha
Ganesha
josekapde
Ganesha
Level 160
God Stats
6W - 12L
1,324 SR
Queue Stats
713W - 682L
1,566 Elo+
Party 1
Merlin
Merlin
mizaaelh
Merlin
Level 160
God Stats
9W - 4L
1,611 SR
Queue Stats
305W - 273L
1,506 Elo+
Solo
Pele
Pele
zKrOn1K-
Pele
Level 88
God Stats
9W - 17L
1,377 SR
Queue Stats
418W - 564L
1,467 Elo+
Solo
Team Averages
Level 144
1,508 SR
1,553 Elo+

VS

Team Averages
Level 128
1,509 SR
1,532 Elo+
Chronos
Chronos
 
Chronos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
OMestrebr
Da Ji
Level 119
God Stats
2W - 0L
1,718 SR
Queue Stats
37W - 24L
1,597 Elo+
Solo
Ishtar
Ishtar
RBC1996
Ishtar
Level 154
God Stats
6W - 5L
1,510 SR
Queue Stats
379W - 377L
1,523 Elo+
Solo
Ares
Ares
VictorAlmighty
Ares
Level 124
God Stats
18W - 26L
1,411 SR
Queue Stats
185W - 217L
1,521 Elo+
Party 2
Thoth
Thoth
xMontoyax
Thoth
Level 160
God Stats
11W - 26L
1,407 SR
Queue Stats
726W - 770L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JeanHavok
Charybdis
12
1 / 3 / 1
7,453
497
4,633
10,601
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 0
8,003
534
11,107
14,549
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
josekapde
Ganesha
11
0 / 2 / 4
7,263
484
3,910
13,229
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
mizaaelh
Merlin
13
3 / 7 / 0
7,937
529
5,739
11,863
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
12
2 / 7 / 1
7,027
468
5,464
15,617
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 4
8,143
543
7,931
10,702
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
OMestrebr
Da Ji
15
12 / 2 / 4
9,607
640
14,425
15,108
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ishtar
RBC1996
Ishtar
14
2 / 1 / 1
8,241
549
5,995
8,620
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 7
8,191
546
9,801
12,010
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
xMontoyax
Thoth
15
5 / 1 / 3
9,127
608
12,002
8,501
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
21
21
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
3
4
0.67
L
Charybdis
JeanHavok
Charybdis
1
3
1
0.5
W
Da Ji
OMestrebr
Da Ji
12
2
4
7
W
Ishtar
RBC1996
Ishtar
2
1
1
2.5
L
4
2
0
2
W
2
3
7
1.83
L
Ganesha
josekapde
Ganesha
0
2
4
1
L
Merlin
mizaaelh
Merlin
3
7
0
0.43
W
Thoth
xMontoyax
Thoth
5
1
3
6.5
L
Pele
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,853
Damage
50,154
65,859
Taken
54,941
38,017
Mitigated
26,472
12,645
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,931
3,549
0
736
10,702
2,997
808
226
9,976
54,455
0
L
Charybdis
JeanHavok
Charybdis
4,633
2,700
0
3,672
10,601
3,043
0
1,149
9,452
0
41,250
W
Da Ji
OMestrebr
Da Ji
14,425
6,025
0
500
15,108
6,784
0
943
14,126
0
76,470
W
Ishtar
RBC1996
Ishtar
5,995
3,407
0
5,389
8,620
3,497
847
1,210
7,410
0
65,973
L
11,107
1,409
0
3,478
14,549
13,091
0
10,664
3,885
0
49,127
W
9,801
451
0
2,671
12,010
10,000
344
3,086
7,784
34,909
3,675
L
Ganesha
josekapde
Ganesha
3,910
593
0
2,568
13,229
12,546
0
5,764
7,465
20,672
0
L
Merlin
mizaaelh
Merlin
5,739
861
0
1,263
11,863
4,745
0
8,667
3,196
60,865
0
W
Thoth
xMontoyax
Thoth
12,002
1,083
0
1,144
8,501
3,194
380
4,184
4,227
69,759
0
L
Pele
5,464
1,642
0
1,664
15,617
4,592
0
2,525
13,092
0
48,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
43,309
390
Minions Killed
496
0
Camps Cleared
0
1,447,344
Distance Traveled
1,404,924
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,143
543
97
6
0
273,213
2
L
Charybdis
7,453
497
100
7
0
267,571
5
W
Da Ji
9,607
640
95
6
0
308,247
0
W
Ishtar
8,241
549
143
10
0
247,825
3
L
Guan Yu
8,003
534
84
6
0
310,997
3
W
Ares
8,191
546
44
3
0
278,906
3
L
Ganesha
7,263
484
7
0
0
302,785
4
L
Merlin
7,937
529
116
8
0
249,840
0
W
Thoth
9,127
608
117
8
0
296,733
9
L
Pele
7,027
468
83
6
0
316,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role