Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Clicksonquacks
Cerberus
Level 68
God Stats
11W - 7L
1,591 SR
Queue Stats
67W - 58L
1,495 Elo+
Party 1
Loki
Loki
DavidStarrk
Loki
Level 127
God Stats
2W - 0L
1,497 SR
Queue Stats
26W - 28L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
kafaya1
Zhong Kui
Level 154
God Stats
42W - 26L
1,631 SR
Queue Stats
1,369W - 1,459L
1,480 Elo+
Solo
Cupid
Cupid
rawiswar49r
Cupid
Level 144
God Stats
1W - 2L
1,593 SR
Queue Stats
221W - 212L
1,528 Elo+
Party 1
Team Averages
Level 119
1,562 SR
1,485 Elo+

VS

Team Averages
Level 88
1,462 SR
1,445 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SporkMurderer
Awilix
Level 84
God Stats
1W - 1L
1,746 SR
Queue Stats
7W - 6L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Uncultrd1z
Amaterasu
Level 16
God Stats
2W - 3L
1,495 SR
Queue Stats
13W - 20L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
iSaintOfLucifer
Cthulhu
Level 123
God Stats
0W - 2L
1,152 SR
Queue Stats
40W - 56L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
taisyou
Cernunnos
Level 90
God Stats
2W - 7L
1,414 SR
Queue Stats
118W - 138L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 0 / 0
8,052
671
5,327
6,148
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
10
1 / 0 / 3
6,561
547
4,566
10,013
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 0 / 2
5,940
495
3,377
6,819
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
kafaya1
Zhong Kui
11
2 / 0 / 2
6,627
552
3,235
4,996
3,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 2
6,099
508
4,530
5,525
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
6,283
524
847
3,147
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,261
438
2,297
8,915
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Uncultrd1z
Amaterasu
10
0 / 4 / 0
5,396
450
1,988
8,942
6,088
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
4,797
400
3,916
7,661
4,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
taisyou
Cernunnos
9
0 / 2 / 0
5,352
446
4,834
7,121
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
0
4
L
Scylla
 
Scylla
0
1
0
0
W
Cerberus
1
0
3
2.5
W
0
0
2
1
L
0
2
0
0
L
Amaterasu
Uncultrd1z
Amaterasu
0
4
0
0
L
0
1
0
0
W
Zhong Kui
kafaya1
Zhong Kui
2
0
2
3
W
2
0
2
3
L
Cernunnos
taisyou
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,035
Damage
13,882
33,501
Taken
35,786
16,624
Mitigated
16,994
21,167
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,327
1,910
95
3,895
6,148
4,008
612
0
6,148
47,893
8,883
L
Scylla
 
Scylla
847
211
0
220
3,147
1,025
0
906
2,241
46,085
0
W
Cerberus
4,566
236
0
4,024
10,013
5,547
0
1,574
8,439
24,719
6,368
W
3,377
1,349
0
4,746
6,819
2,146
0
299
6,520
0
36,326
L
2,297
992
0
1,070
8,915
2,713
0
1,165
7,750
0
36,745
L
Amaterasu
Uncultrd1z
Amaterasu
1,988
485
0
1,232
8,942
6,088
0
4,913
4,029
0
26,563
L
3,916
629
343
1,514
7,661
4,749
0
2,388
5,273
16,209
0
W
Zhong Kui
kafaya1
Zhong Kui
3,235
956
0
3,565
4,996
3,270
0
1,032
3,964
42,743
0
W
4,530
1,690
678
4,164
5,525
1,653
425
1,858
3,667
0
33,016
L
Cernunnos
taisyou
Cernunnos
4,834
2,299
0
1,611
7,121
2,419
0
3,033
4,088
0
34,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
27,089
418
Minions Killed
295
0
Camps Cleared
0
1,164,761
Distance Traveled
1,073,004
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,052
671
112
9
0
192,027
6
L
Scylla
6,283
524
93
8
0
216,173
2
W
Cerberus
6,561
547
77
6
0
240,532
2
W
Loki
5,940
495
72
6
0
281,561
2
L
Awilix
5,261
438
65
5
0
256,080
4
L
Amaterasu
5,396
450
58
5
0
200,870
0
L
Cthulhu
4,797
400
23
2
0
205,413
2
W
Zhong Kui
6,627
552
81
7
0
227,011
4
W
Cupid
6,099
508
76
6
0
223,630
1
L
Cernunnos
5,352
446
56
5
0
194,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role