Player Matchup

Cthulhu
Cthulhu
FlameCT
Cthulhu
Level 114
God Stats
33W - 27L
1,669 SR
Queue Stats
351W - 314L
1,572 Elo+
Party 3
Achilles
Achilles
JustSpaz
Achilles
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 90L
1,603 Elo+
Party 3
Scylla
Scylla
Solsithia
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
alms4thedork
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
jpk0919
Erlang Shen
Level 158
God Stats
13W - 17L
1,504 SR
Queue Stats
326W - 288L
1,575 Elo+
Party 3
Team Averages
Level 85
1,534 SR
1,550 Elo+

VS

Team Averages
Level 45
1,587 SR
1,464 Elo+
Raijin
Raijin
 
Raijin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FataleFusion
Loki
Level 33
God Stats
2W - 8L
1,808 SR
Queue Stats
41W - 47L
1,377 Elo+
Party 2
Terra
Terra
daddy_fatsaxx_
Terra
Level 44
God Stats
1W - 1L
1,708 SR
Queue Stats
66W - 68L
1,540 Elo+
Party 1
Ullr
Ullr
okdevogotbanned
Ullr
Level 27
God Stats
2W - 4L
1,420 SR
Queue Stats
79W - 70L
1,554 Elo+
Party 1
Charybdis
Charybdis
shmeatman1
Charybdis
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 31L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlameCT
Cthulhu
15
6 / 1 / 3
9,941
497
17,914
17,623
20,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JustSpaz
Achilles
16
7 / 3 / 4
10,627
531
12,802
18,340
11,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Solsithia
Scylla
14
1 / 2 / 6
9,096
455
6,821
6,799
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
alms4thedork
Danzaburou
13
1 / 2 / 1
8,549
427
6,152
12,634
4,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
jpk0919
Erlang Shen
17
4 / 4 / 4
11,203
560
17,669
22,290
13,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 5 / 1
9,469
473
4,432
12,871
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 2
10,764
538
7,452
18,369
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 4
8,822
441
3,871
22,175
23,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 4 / 1
10,776
539
19,785
18,670
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
shmeatman1
Charybdis
15
2 / 4 / 2
10,398
520
10,365
20,630
9,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
19
Kills
12
12
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
1
0.1
L
4
3
2
1.67
W
Cthulhu
FlameCT
Cthulhu
6
1
3
7.5
W
Achilles
JustSpaz
Achilles
7
3
4
3
W
Scylla
Solsithia
Scylla
1
2
6
2
W
Danzaburou
alms4thedork
Danzaburou
1
2
1
0.75
L
1
3
4
1
W
Erlang Shen
jpk0919
Erlang Shen
4
4
4
1.5
L
5
4
1
1.38
L
Charybdis
shmeatman1
Charybdis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,358
Damage
45,905
77,686
Taken
92,715
54,057
Mitigated
55,601
24,525
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,432
678
116
536
12,871
4,800
1,279
3,988
8,568
71,709
0
L
7,452
2,323
0
665
18,369
7,524
2,839
2,885
15,320
0
96,859
W
Cthulhu
FlameCT
Cthulhu
17,914
1,188
644
2,443
17,623
20,936
28
3,890
13,547
58,217
0
W
Achilles
JustSpaz
Achilles
12,802
4,463
0
7,892
18,340
11,830
31
1,098
17,191
0
85,606
W
Scylla
Solsithia
Scylla
6,821
466
0
170
6,799
2,665
141
1,270
5,529
59,116
0
W
Danzaburou
alms4thedork
Danzaburou
6,152
2,735
0
856
12,634
4,765
1,350
761
11,821
0
43,705
L
3,871
1,002
1,731
5,588
22,175
23,060
295
6,565
14,938
19,922
0
W
Erlang Shen
jpk0919
Erlang Shen
17,669
10,343
0
12,520
22,290
13,861
0
2,046
19,097
0
98,591
L
19,785
9,212
0
3,115
18,670
11,167
671
3,700
14,737
0
91,022
L
Charybdis
shmeatman1
Charybdis
10,365
3,901
1,140
5,406
20,630
9,050
888
5,826
14,417
0
76,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
50,229
521
Minions Killed
534
0
Camps Cleared
0
1,951,383
Distance Traveled
1,827,772
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,469
473
125
6
0
342,414
2
L
Loki
10,764
538
127
6
0
412,984
6
W
Cthulhu
9,941
497
63
3
0
391,823
4
W
Achilles
10,627
531
122
6
0
441,440
5
W
Scylla
9,096
455
98
5
0
383,710
8
W
Danzaburou
8,549
427
73
4
0
322,269
3
L
Terra
8,822
441
27
1
0
410,024
3
W
Erlang Shen
11,203
560
165
8
0
412,141
5
L
Ullr
10,776
539
134
7
0
345,056
5
L
Charybdis
10,398
520
121
6
0
317,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role