Player Matchup

Tsukuyomi
Tsukuyomi
BorkBorkNomNoms
Tsukuyomi
Level 160
God Stats
24W - 22L
1,679 SR
Queue Stats
957W - 843L
1,663 Elo+
Party 3
Anubis
Anubis
HorseJoke
Anubis
Level 142
God Stats
16W - 11L
1,678 SR
Queue Stats
266W - 226L
1,604 Elo+
Party 3
Chaac
Chaac
JwGman
Chaac
Level 66
God Stats
4W - 4L
1,549 SR
Queue Stats
152W - 115L
1,567 Elo+
Party 1
Artio
Artio
Noble66
Artio
Level 143
God Stats
0W - 1L
1,297 SR
Queue Stats
143W - 93L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
Void of Demons
Jing Wei
Level 155
God Stats
5W - 5L
1,573 SR
Queue Stats
184W - 158L
1,572 Elo+
Party 1
Team Averages
Level 133
1,555 SR
1,606 Elo+

VS

Team Averages
Level 103
1,709 SR
1,609 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HawkDelSol
Gilgamesh
Level 122
God Stats
18W - 9L
1,716 SR
Queue Stats
513W - 528L
1,548 Elo+
Solo
Loki
Loki
JasonZealous
Loki
Level 59
God Stats
190W - 26L
1,979 SR
Queue Stats
208W - 32L
1,883 Elo+
Party 2
Zhong Kui
Zhong Kui
Johnny2camels
Zhong Kui
Level 125
God Stats
40W - 44L
1,602 SR
Queue Stats
175W - 153L
1,591 Elo+
Party 2
Hachiman
Hachiman
MookieMocha
Hachiman
Level 52
God Stats
1W - 0L
1,747 SR
Queue Stats
3W - 3L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BorkBorkNomNoms
Tsukuyomi
12
2 / 7 / 3
7,594
506
10,505
13,331
4,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
HorseJoke
Anubis
14
1 / 3 / 0
8,254
550
5,298
9,565
4,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
JwGman
Chaac
13
3 / 5 / 0
8,509
567
6,258
15,753
12,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Noble66
Artio
9
0 / 4 / 0
6,037
402
4,569
16,283
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
12
0 / 5 / 0
6,828
455
5,777
12,730
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 0 / 7
9,656
644
9,631
6,801
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
HawkDelSol
Gilgamesh
13
3 / 1 / 9
8,307
554
7,108
14,809
9,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 3 / 8
9,099
607
9,793
11,388
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Johnny2camels
Zhong Kui
16
3 / 2 / 6
10,043
670
11,946
9,875
9,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MookieMocha
Hachiman
15
6 / 0 / 4
9,136
609
13,476
12,082
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
6
Kills
24
24
Deaths
6
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
7
9.5
L
Tsukuyomi
BorkBorkNomNoms
Tsukuyomi
2
7
3
0.5
W
Gilgamesh
HawkDelSol
Gilgamesh
3
1
9
7.5
L
Anubis
HorseJoke
Anubis
1
3
0
0.33
W
6
3
8
3.33
W
Zhong Kui
Johnny2camels
Zhong Kui
3
2
6
3
L
Chaac
JwGman
Chaac
3
5
0
0.6
W
Hachiman
MookieMocha
Hachiman
6
0
4
8
L
Artio
Noble66
Artio
0
4
0
0
L
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
51,954
67,662
Taken
54,955
35,550
Mitigated
29,960
18,913
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,631
294
33
1,996
6,801
2,241
0
577
6,224
74,824
0
L
Tsukuyomi
BorkBorkNomNoms
Tsukuyomi
10,505
3,464
0
2,779
13,331
4,457
0
6,194
7,137
0
51,793
W
Gilgamesh
HawkDelSol
Gilgamesh
7,108
1,484
2,254
2,856
14,809
9,218
0
4,548
10,261
0
29,755
L
Anubis
HorseJoke
Anubis
5,298
467
0
3,682
9,565
4,657
0
2,977
6,588
82,382
0
W
9,793
3,873
0
4,160
11,388
4,197
0
1,536
9,852
0
56,302
W
Zhong Kui
Johnny2camels
Zhong Kui
11,946
2,836
0
5,202
9,875
9,947
900
1,117
8,758
80,301
6,297
L
Chaac
JwGman
Chaac
6,258
1,320
0
4,044
15,753
12,253
0
8,190
7,563
0
68,522
W
Hachiman
MookieMocha
Hachiman
13,476
7,788
0
7,249
12,082
4,357
0
3,057
9,025
0
77,063
L
Artio
Noble66
Artio
4,569
670
784
4,100
16,283
10,283
0
3,332
12,951
16,347
0
L
Jing Wei
5,777
4,397
0
3,524
12,730
3,900
0
211
12,519
0
56,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
46,241
484
Minions Killed
537
0
Camps Cleared
0
1,406,192
Distance Traveled
1,459,880
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,656
644
138
9
0
286,250
9
L
Tsukuyomi
7,594
506
82
5
0
316,914
2
W
Gilgamesh
8,307
554
30
2
0
314,765
5
L
Anubis
8,254
550
150
10
0
263,961
7
W
Loki
9,099
607
95
6
0
325,914
4
W
Zhong Kui
10,043
670
151
10
0
265,598
9
L
Chaac
8,509
567
132
9
0
264,953
0
W
Hachiman
9,136
609
123
8
0
267,353
5
L
Artio
6,037
402
18
1
0
297,233
1
L
Jing Wei
6,828
455
102
7
0
263,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role