Player Matchup

Yemoja
Yemoja
AgelessTree363
Yemoja
Level 48
God Stats
0W - 1L
1,248 SR
Queue Stats
2W - 3L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
Chillanda
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Galixyking
Fenrir
Level 29
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 2
Xbalanque
Xbalanque
Ronin99
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheJabberWocka
King Arthur
Level 60
God Stats
2W - 1L
1,537 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Team Averages
Level 30
1,465 SR
1,332 Elo+

VS

Team Averages
Level 62
1,509 SR
1,425 Elo+
Tyr
Tyr
 
Tyr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KillswitchNPB
Olorun
Level 18
God Stats
4W - 4L
1,497 SR
Queue Stats
42W - 45L
1,364 Elo+
Party 3
Eset
Eset
TheeCrescent
Eset
Level 88
God Stats
34W - 40L
1,447 SR
Queue Stats
210W - 229L
1,432 Elo+
Party 3
Hachiman
Hachiman
WiskyTF
Hachiman
Level 142
God Stats
7W - 4L
1,592 SR
Queue Stats
272W - 313L
1,447 Elo+
Party 1
Fenrir
Fenrir
Zkittyheals
Fenrir
Level 14
God Stats
4W - 3L
1,509 SR
Queue Stats
32W - 43L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,701
470
2,427
5,176
2,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Chillanda
Kukulkan
9
0 / 0 / 0
4,576
458
1,494
1,845
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Galixyking
Fenrir
5
0 / 4 / 0
3,824
382
2,980
6,193
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Ronin99
Xbalanque
6
0 / 6 / 0
3,959
396
3,025
8,524
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TheJabberWocka
King Arthur
9
1 / 2 / 0
5,244
524
5,939
7,807
6,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
2 / 0 / 1
5,436
544
2,635
7,569
5,921
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 0 / 1
6,059
606
1,669
4,499
1,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
4 / 0 / 4
5,969
597
5,286
5,887
2,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
WiskyTF
Hachiman
9
4 / 0 / 4
5,606
561
7,159
5,319
2,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
0 / 1 / 1
4,907
491
1,658
7,893
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
L
0
0
0
0
L
Kukulkan
Chillanda
Kukulkan
0
0
0
0
L
Fenrir
Galixyking
Fenrir
0
4
0
0
W
2
0
1
2.5
L
Xbalanque
Ronin99
Xbalanque
0
6
0
0
L
King Arthur
TheJabberWocka
King Arthur
1
2
0
0.5
W
4
0
4
6
W
Hachiman
WiskyTF
Hachiman
4
0
4
6
W
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
18,407
29,545
Taken
31,167
14,503
Mitigated
15,429
5,482
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,635
658
0
2,857
7,569
5,921
285
0
7,499
0
29,132
L
2,427
733
1,945
1,673
5,176
2,279
0
1,915
3,261
18,701
0
L
Kukulkan
Chillanda
Kukulkan
1,494
292
0
0
1,845
614
0
320
1,525
17,541
0
L
Fenrir
Galixyking
Fenrir
2,980
817
113
262
6,193
2,596
0
1,431
4,762
0
7,725
W
1,669
612
56
2,395
4,499
1,709
140
1,130
3,184
46,257
0
L
Xbalanque
Ronin99
Xbalanque
3,025
1,556
0
529
8,524
2,410
0
2,222
6,302
0
13,441
L
King Arthur
TheJabberWocka
King Arthur
5,939
983
0
960
7,807
6,604
0
906
6,901
0
32,286
W
5,286
935
683
1,847
5,887
2,710
251
1,044
4,742
22,484
3,088
W
Hachiman
WiskyTF
Hachiman
7,159
4,274
0
1,817
5,319
2,036
423
1,383
3,936
0
36,527
W
Fenrir
1,658
405
0
1,663
7,893
3,053
0
190
7,611
0
30,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,304
Gold Earned
27,977
158
Minions Killed
305
0
Camps Cleared
0
871,598
Distance Traveled
876,732
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,436
544
54
5
0
199,510
2
L
Yemoja
4,701
470
24
2
0
157,488
1
L
Kukulkan
4,576
458
35
4
0
177,439
3
L
Fenrir
3,824
382
14
1
0
176,201
3
W
Olorun
6,059
606
98
10
0
186,374
1
L
Xbalanque
3,959
396
26
3
0
155,719
0
L
King Arthur
5,244
524
59
6
0
204,751
2
W
Eset
5,969
597
28
3
0
170,714
6
W
Hachiman
5,606
561
66
7
0
147,641
1
W
Fenrir
4,907
491
59
6
0
172,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role