Player Matchup

Hercules
Hercules
Antboom8
Hercules
Level 27
God Stats
0W - 3L
1,186 SR
Queue Stats
70W - 73L
1,453 Elo+
Party 3
Neith
Neith
Ngilbert
Neith
Level 43
God Stats
2W - 4L
1,295 SR
Queue Stats
156W - 132L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Silentmonkey158
Tsukuyomi
Level 87
God Stats
4W - 9L
1,391 SR
Queue Stats
164W - 141L
1,506 Elo+
Party 2
Ares
Ares
XxeduardoxXPRO
Ares
Level 36
God Stats
0W - 2L
1,339 SR
Queue Stats
16W - 23L
1,345 Elo+
Solo
Merlin
Merlin
stressedyumbeef
Merlin
Level 88
God Stats
2W - 8L
1,367 SR
Queue Stats
362W - 355L
1,531 Elo+
Party 3
Team Averages
Level 56
1,316 SR
1,470 Elo+

VS

Team Averages
Level 77
1,619 SR
1,558 Elo+
Set
Set
ImPandamonia
Set
Level 124
God Stats
2W - 0L
1,802 SR
Queue Stats
101W - 73L
1,605 Elo+
Party 1
Persephone
Persephone
ItsPelley
Persephone
Level 149
God Stats
3W - 2L
1,525 SR
Queue Stats
79W - 55L
1,633 Elo+
Party 1
Izanami
Izanami
Joaquin210502
Izanami
Level 33
God Stats
8W - 4L
1,636 SR
Queue Stats
38W - 51L
1,392 Elo+
Solo
Ymir
Ymir
Mehecan64
Ymir
Level 54
God Stats
5W - 7L
1,635 SR
Queue Stats
21W - 21L
1,584 Elo+
Party 1
Shiva
Shiva
WilmaDiikFit420
Shiva
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
14W - 13L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Antboom8
Hercules
11
0 / 1 / 1
6,375
490
5,006
11,800
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Ngilbert
Neith
11
1 / 3 / 1
6,537
503
3,732
7,639
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Silentmonkey158
Tsukuyomi
11
1 / 4 / 1
6,434
495
5,367
12,720
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 1
5,879
452
3,818
13,772
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 0
6,611
509
6,208
7,095
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
8,514
655
8,508
12,565
5,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ItsPelley
Persephone
13
5 / 1 / 5
8,638
664
11,037
7,537
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
13
1 / 1 / 4
7,802
600
3,839
8,963
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
12
3 / 1 / 6
7,574
583
4,092
8,737
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 1
7,635
587
8,022
10,874
7,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
17
17
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Antboom8
Hercules
0
1
1
0.5
W
7
0
8
11
W
Persephone
ItsPelley
Persephone
5
1
5
7.5
W
Izanami
1
1
4
3
W
Ymir
3
1
6
6
L
Neith
Ngilbert
Neith
1
3
1
0.5
L
Tsukuyomi
Silentmonkey158
Tsukuyomi
1
4
1
0.38
W
1
2
1
0.75
L
1
5
1
0.3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
35,498
53,026
Taken
48,676
33,322
Mitigated
26,355
11,672
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Antboom8
Hercules
5,006
2,478
0
3,791
11,800
11,287
0
991
10,809
0
41,921
W
8,508
4,894
0
3,066
12,565
5,722
65
2,165
10,317
0
71,502
W
Persephone
ItsPelley
Persephone
11,037
644
0
2,468
7,537
3,262
426
2,909
4,627
66,232
0
W
Izanami
3,839
2,340
0
4,326
8,963
3,415
909
1,798
7,165
0
72,437
W
Ymir
4,092
1,135
0
2,837
8,737
6,260
0
3,376
5,361
21,738
0
L
Neith
Ngilbert
Neith
3,732
465
0
2,021
7,639
3,401
0
2,702
4,937
0
42,186
L
Tsukuyomi
Silentmonkey158
Tsukuyomi
5,367
1,471
0
4,282
12,720
5,533
0
2,197
10,523
0
43,438
W
8,022
2,445
0
3,644
10,874
7,696
0
365
9,911
0
52,804
L
3,818
187
0
1,308
13,772
10,135
0
5,180
8,592
16,547
0
L
6,208
112
0
270
7,095
2,966
0
4,373
2,722
52,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,836
Gold Earned
40,163
357
Minions Killed
471
0
Camps Cleared
0
1,304,212
Distance Traveled
1,387,663
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,375
490
80
6
0
243,308
2
W
Set
8,514
655
110
8
0
341,107
8
W
Persephone
8,638
664
109
8
0
276,073
6
W
Izanami
7,802
600
125
10
0
242,099
2
W
Ymir
7,574
583
31
2
0
263,164
4
L
Neith
6,537
503
79
6
0
250,022
0
L
Tsukuyomi
6,434
495
92
7
0
293,643
0
W
Shiva
7,635
587
96
7
0
265,220
1
L
Ares
5,879
452
12
1
0
268,248
3
L
Merlin
6,611
509
94
7
0
248,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role