Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Avxnage-
Agni
Level 119
God Stats
9W - 7L
1,616 SR
Queue Stats
363W - 377L
1,423 Elo+
Solo
Yemoja
Yemoja
Blacksteve666
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo
Da Ji
Da Ji
iceuhkmennoff
Da Ji
Level 121
God Stats
3W - 3L
1,533 SR
Queue Stats
128W - 127L
1,420 Elo+
Party 2
Raijin
Raijin
o BumpyTooth o
Raijin
Level 144
God Stats
2W - 0L
1,761 SR
Queue Stats
119W - 120L
1,400 Elo+
Party 2
Team Averages
Level 135
1,582 SR
1,448 Elo+

VS

Team Averages
Level 128
1,412 SR
1,447 Elo+
Thor
Thor
ThegreatMidoriya
Thor
Level 127
God Stats
0W - 1L
1,335 SR
Queue Stats
7W - 20L
1,493 Elo+
Party 1
Bacchus
Bacchus
Tuuun Tuuun
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Rama
Rama
WOLFHAWK22000
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,589 Elo+
Solo
Aphrodite
Aphrodite
YungLilMike1
Aphrodite
Level 160
God Stats
1W - 2L
1,438 SR
Queue Stats
84W - 111L
1,370 Elo+
Solo
Freya
Freya
shortdogg707
Freya
Level 160
God Stats
0W - 2L
1,286 SR
Queue Stats
24W - 28L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 2 / 15
7,017
1,170
8,030
9,860
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
13
4 / 2 / 13
7,417
1,236
4,821
4,704
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 17
7,377
1,230
2,811
6,275
5,097
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
9 / 2 / 5
7,780
1,297
7,892
6,275
3,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 3 / 10
7,014
1,169
5,964
5,534
2,486
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,125
1,021
4,617
8,168
3,787
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
Tuuun Tuuun
Bacchus
5
0 / 0 / 0
4,544
757
0
0
0
13
2 / 4 / 4
6,512
1,085
7,321
8,850
3,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
YungLilMike1
Aphrodite
12
1 / 5 / 3
6,164
1,027
3,293
7,961
4,786
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 5 / 4
7,106
1,184
4,303
7,533
3,421
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
19
Kills
9
10
Deaths
19
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
15
4.25
W
Agni
4
2
13
5.25
W
1
1
17
9.5
L
2
5
3
0.7
L
Bacchus
Tuuun Tuuun
Bacchus
0
0
0
0
L
2
4
4
1
L
Aphrodite
YungLilMike1
Aphrodite
1
5
3
0.5
W
9
2
5
5.75
W
4
3
10
3
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
19,534
32,648
Taken
32,512
23,101
Mitigated
15,803
11,334
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,030
1,329
1,394
3,047
9,860
10,001
433
1,907
7,953
18,151
0
W
Agni
4,821
688
624
498
4,704
1,844
808
726
3,978
11,868
0
W
2,811
793
2,936
1,510
6,275
5,097
783
1,064
5,211
7,431
0
L
4,617
82
77
451
8,168
3,787
0
5,672
2,432
0
9,295
L
Bacchus
Tuuun Tuuun
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
7,321
5,220
0
2,330
8,850
3,809
0
5,162
3,642
0
11,651
L
Aphrodite
YungLilMike1
Aphrodite
3,293
505
1,210
2,033
7,961
4,786
0
4,843
3,096
9,138
0
W
7,892
1,051
32
431
6,275
3,673
1,323
2,475
3,800
0
8,800
W
5,964
603
210
652
5,534
2,486
124
1,424
4,110
9,880
0
L
4,303
1,257
0
771
7,533
3,421
0
5,761
1,716
7,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
30,451
62
Minions Killed
44
0
Camps Cleared
0
559,177
Distance Traveled
374,341
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,017
1,170
15
3
0
108,854
0
W
Agni
7,417
1,236
21
4
0
120,758
0
W
Yemoja
7,377
1,230
14
2
0
98,415
0
L
Thor
6,125
1,021
10
2
0
89,806
0
L
Bacchus
4,544
757
0
0
0
0
0
L
Rama
6,512
1,085
9
2
0
95,674
4
L
Aphrodite
6,164
1,027
19
3
0
89,580
0
W
Da Ji
7,780
1,297
1
0
0
119,449
0
W
Raijin
7,014
1,169
11
2
0
111,701
0
L
Freya
7,106
1,184
6
1
0
99,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role