Player Matchup

Anhur
Anhur
Amphium
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItzChdedx
Tsukuyomi
Level 36
God Stats
4W - 5L
1,386 SR
Queue Stats
8W - 9L
1,249 Elo+
Solo
Ymir
Ymir
Jhondong
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
JoseBeard
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
Ryoshir
Mercury
Level 68
God Stats
16W - 8L
1,762 SR
Queue Stats
137W - 117L
1,519 Elo+
Solo
Team Averages
Level 47
1,530 SR
1,442 Elo+

VS

Team Averages
Level 101
1,468 SR
1,341 Elo+
Kuzenbo
Kuzenbo
AYO 0CK
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,509 Elo+
Party 1
Ratatoskr
Ratatoskr
CentralAir
Ratatoskr
Level 105
God Stats
1W - 2L
1,295 SR
Queue Stats
7W - 8L
1,099 Elo+
Party 1
Hercules
Hercules
DontBeAwkward
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,281 Elo+
Party 1
Neith
Neith
GodusestheUMP
Neith
Level 27
God Stats
3W - 4L
1,495 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
Happydevil89
Kukulkan
Level 123
God Stats
25W - 14L
1,551 SR
Queue Stats
435W - 489L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Amphium
Anhur
10
4 / 2 / 1
6,034
503
8,341
9,865
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ItzChdedx
Tsukuyomi
11
6 / 1 / 2
6,947
579
9,118
8,111
2,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
8
1 / 0 / 6
5,235
436
2,701
4,914
2,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
JoseBeard
Olorun
12
1 / 0 / 2
6,664
555
4,250
5,438
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Ryoshir
Mercury
10
2 / 2 / 4
6,365
530
5,163
9,027
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AYO 0CK
Kuzenbo
9
0 / 1 / 2
5,940
495
4,390
8,818
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
CentralAir
Ratatoskr
10
3 / 2 / 0
6,267
522
3,346
9,335
3,164
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
DontBeAwkward
Hercules
9
0 / 6 / 2
5,928
494
4,526
12,463
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 0
5,843
487
4,067
7,179
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Happydevil89
Kukulkan
12
0 / 1 / 0
6,767
564
2,690
6,189
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AYO 0CK
Kuzenbo
0
1
2
1
W
Anhur
Amphium
Anhur
4
2
1
2.25
L
Ratatoskr
CentralAir
Ratatoskr
3
2
0
1.5
L
Hercules
DontBeAwkward
Hercules
0
6
2
0.17
L
2
4
0
0.5
L
Kukulkan
Happydevil89
Kukulkan
0
1
0
0
W
Tsukuyomi
ItzChdedx
Tsukuyomi
6
1
2
7
W
Ymir
1
0
6
4
W
Olorun
JoseBeard
Olorun
1
0
2
2
W
Mercury
Ryoshir
Mercury
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,573
Damage
19,019
37,355
Taken
43,984
14,563
Mitigated
24,517
10,591
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AYO 0CK
Kuzenbo
4,390
1,576
153
3,893
8,818
7,187
0
976
7,842
17,256
0
W
Anhur
Amphium
Anhur
8,341
4,283
0
4,760
9,865
3,289
0
2,725
7,140
0
37,422
L
Ratatoskr
CentralAir
Ratatoskr
3,346
1,486
0
3,272
9,335
3,164
0
977
8,358
0
29,091
L
Hercules
DontBeAwkward
Hercules
4,526
2,217
0
2,712
12,463
9,878
0
1,103
11,360
0
27,237
L
4,067
1,457
0
1,620
7,179
1,510
905
314
6,865
0
33,391
L
Kukulkan
Happydevil89
Kukulkan
2,690
235
0
920
6,189
2,778
0
3,184
3,005
62,664
0
W
Tsukuyomi
ItzChdedx
Tsukuyomi
9,118
1,713
0
1,541
8,111
2,698
0
177
7,429
0
29,490
W
Ymir
2,701
560
0
250
4,914
2,892
0
980
3,934
6,478
0
W
Olorun
JoseBeard
Olorun
4,250
2,445
0
2,932
5,438
2,629
666
2,198
3,240
45,688
4,443
W
Mercury
Ryoshir
Mercury
5,163
2,799
0
1,108
9,027
3,055
0
1,000
7,948
0
43,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
30,745
270
Minions Killed
300
0
Camps Cleared
0
1,221,933
Distance Traveled
1,186,388
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,940
495
19
2
0
252,241
7
W
Anhur
6,034
503
63
5
0
200,304
2
L
Ratatoskr
6,267
522
66
6
0
265,224
1
L
Hercules
5,928
494
42
4
0
215,377
5
L
Neith
5,843
487
64
5
0
199,071
1
L
Kukulkan
6,767
564
109
9
0
254,475
3
W
Tsukuyomi
6,947
579
39
3
0
287,076
2
W
Ymir
5,235
436
2
0
0
247,622
1
W
Olorun
6,664
555
92
8
0
222,211
0
W
Mercury
6,365
530
74
6
0
264,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role