Player Matchup

Chang'e
Chang'e
EliteFox99
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 1
Ullr
Ullr
SusBakaLord
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 1
Yemoja
Yemoja
liledevilttv
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,039 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,218 Elo+

VS

Team Averages
Level 127
1,475 SR
1,354 Elo+
Izanami
Izanami
God_Slayer0
Izanami
Level 159
God Stats
4W - 10L
1,442 SR
Queue Stats
38W - 57L
1,320 Elo+
Party 2
Vulcan
Vulcan
TimeWarrior13
Vulcan
Level 138
God Stats
20W - 19L
1,549 SR
Queue Stats
213W - 265L
1,395 Elo+
Solo
Charybdis
Charybdis
dezziecake_21
Charybdis
Level 85
God Stats
9W - 8L
1,434 SR
Queue Stats
13W - 16L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EliteFox99
Chang'e
11
0 / 5 / 0
6,304
630
3,819
13,843
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,260
626
1,935
11,040
4,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
9
0 / 8 / 0
5,996
600
1,946
13,986
8,927
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
God_Slayer0
Izanami
14
4 / 0 / 7
8,714
871
7,711
6,201
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 0 / 6
9,815
982
21,902
3,135
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
dezziecake_21
Charybdis
12
2 / 0 / 9
8,084
808
3,693
7,777
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
17
17
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EliteFox99
Chang'e
0
5
0
0
W
Izanami
God_Slayer0
Izanami
4
0
7
7.5
L
0
4
0
0
W
11
0
6
14
W
Charybdis
dezziecake_21
Charybdis
2
0
9
6.5
L
Yemoja
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,700
Damage
33,306
38,869
Taken
17,113
17,324
Mitigated
7,135
3,259
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EliteFox99
Chang'e
3,819
230
852
2,097
13,843
4,391
0
7,291
6,552
20,841
0
W
Izanami
God_Slayer0
Izanami
7,711
4,981
0
2,216
6,201
2,676
1,612
2,601
3,600
0
39,711
L
1,935
1,044
0
83
11,040
4,006
0
5,457
5,583
0
16,763
W
21,902
11,279
0
517
3,135
1,517
748
1,462
1,673
44,396
0
W
Charybdis
dezziecake_21
Charybdis
3,693
1,650
441
3,219
7,777
2,942
575
2,052
5,725
0
33,065
L
Yemoja
1,946
651
227
0
13,986
8,927
0
9,158
4,828
12,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,560
Gold Earned
26,613
83
Minions Killed
161
0
Camps Cleared
0
501,513
Distance Traveled
598,080
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,304
630
34
3
0
174,091
0
W
Izanami
8,714
871
60
6
0
199,220
6
L
Ullr
6,260
626
31
3
0
174,176
0
W
Vulcan
9,815
982
61
6
0
216,895
0
W
Charybdis
8,084
808
40
4
0
181,965
3
L
Yemoja
5,996
600
18
2
0
153,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role