Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ActualCereal
Gilgamesh
Level 92
God Stats
3W - 3L
1,600 SR
Queue Stats
290W - 333L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
D0RK5T3R
Heimdallr
Level 66
God Stats
42W - 47L
1,429 SR
Queue Stats
204W - 264L
1,396 Elo+
Party 1
Ares
Ares
GreenSonic00
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,523 Elo+
Solo
Neith
Neith
Space_Ender
Neith
Level 59
God Stats
21W - 23L
1,492 SR
Queue Stats
280W - 358L
1,427 Elo+
Party 1
Team Averages
Level 96
1,504 SR
1,464 Elo+

VS

Team Averages
Level 117
1,551 SR
1,482 Elo+
Chang'e
Chang'e
Grandiaplayer
Chang'e
Level 146
God Stats
25W - 23L
1,523 SR
Queue Stats
322W - 354L
1,407 Elo+
Solo
Lancelot
Lancelot
OddDced
Lancelot
Level 106
God Stats
5W - 8L
1,354 SR
Queue Stats
107W - 112L
1,463 Elo+
Solo
Horus
Horus
Spider-Nightpool
Horus
Level 67
God Stats
28W - 19L
1,582 SR
Queue Stats
145W - 121L
1,520 Elo+
Solo
Terra
Terra
TrayLaDonRetro
Terra
Level 128
God Stats
76W - 65L
1,590 SR
Queue Stats
114W - 116L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blueEYEDscourge
Ah Muzen Cab
Level 138
God Stats
7W - 3L
1,705 SR
Queue Stats
119W - 110L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 0 / 3
8,660
962
5,988
1,257
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ActualCereal
Gilgamesh
14
1 / 5 / 3
9,856
1,095
8,490
19,074
18,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
D0RK5T3R
Heimdallr
15
2 / 4 / 2
9,632
1,070
10,521
12,802
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

14
1 / 1 / 3
9,990
1,110
10,217
19,702
29,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 2 / 3
9,214
1,024
15,356
13,097
8,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
3 / 0 / 7
10,887
1,210
6,018
2,878
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
OddDced
Lancelot
15
4 / 2 / 6
10,004
1,112
15,916
13,873
8,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 9
10,684
1,187
6,773
11,395
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 2 / 8
10,475
1,164
11,464
18,894
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
blueEYEDscourge
Ah Muzen Cab
16
3 / 0 / 6
9,922
1,102
21,564
8,184
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
4
Kills
12
12
Deaths
4
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
3
1.5
L
Gilgamesh
ActualCereal
Gilgamesh
1
5
3
0.5
L
Heimdallr
D0RK5T3R
Heimdallr
2
4
2
0.75
W
Chang'e
3
0
7
6.5
L
1
1
3
2.5
W
Lancelot
OddDced
Lancelot
4
2
6
3.5
L
0
2
3
0.75
W
1
0
9
5.5
W
1
2
8
2.5
W
Ah Muzen Cab
blueEYEDscourge
Ah Muzen Cab
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,572
Damage
61,735
65,932
Taken
55,224
67,382
Mitigated
42,980
8,369
Healing
25,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,988
1,364
1,237
357
1,257
597
0
300
957
17,443
0
L
Gilgamesh
ActualCereal
Gilgamesh
8,490
3,686
1,760
1,328
19,074
18,996
0
5,086
13,988
0
15,696
L
Heimdallr
D0RK5T3R
Heimdallr
10,521
4,631
0
783
12,802
9,168
0
3,733
9,069
0
41,203
W
Chang'e
6,018
37
4,911
1,978
2,878
1,276
0
702
2,176
41,132
0
L
10,217
1,428
0
1,268
19,702
29,934
0
5,009
14,693
14,951
0
W
Lancelot
OddDced
Lancelot
15,916
3,568
0
1,521
13,873
8,965
0
4,370
9,503
0
21,367
L
15,356
6,122
0
1,636
13,097
8,687
0
3,354
9,743
0
38,955
W
6,773
2,526
2,396
3,979
11,395
12,184
0
3,767
7,628
0
11,681
W
11,464
3,173
2,654
5,176
18,894
16,792
0
5,641
13,253
15,506
0
W
Ah Muzen Cab
blueEYEDscourge
Ah Muzen Cab
21,564
9,874
0
3,017
8,184
3,763
0
1,725
6,459
0
50,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,352
Gold Earned
51,972
188
Minions Killed
184
5
Camps Cleared
10
836,162
Distance Traveled
1,080,012
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,660
962
38
4
0
104,959
0
L
Gilgamesh
9,856
1,095
14
2
1
168,098
0
L
Heimdallr
9,632
1,070
61
7
1
187,410
1
W
Chang'e
10,887
1,210
92
10
4
208,204
4
L
Ares
9,990
1,110
7
1
0
182,308
0
W
Lancelot
10,004
1,112
11
1
0
243,739
0
L
Neith
9,214
1,024
68
8
3
193,387
4
W
Horus
10,684
1,187
16
2
1
232,413
0
W
Terra
10,475
1,164
6
1
0
192,457
0
W
Ah Muzen Cab
9,922
1,102
59
7
5
203,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role