Player Matchup

Neith
Neith
Crosuz
Neith
Level 42
God Stats
18W - 14L
1,536 SR
Queue Stats
156W - 158L
1,481 Elo+
Party 1
Pele
Pele
Hungster01
Pele
Level 101
God Stats
2W - 1L
1,482 SR
Queue Stats
69W - 72L
1,511 Elo+
Party 3
Xing Tian
Xing Tian
MrMattt7788
Xing Tian
Level 108
God Stats
1W - 1L
1,359 SR
Queue Stats
316W - 341L
1,474 Elo+
Party 1
Nox
Nox
Zutphen
Nox
Level 154
God Stats
1W - 2L
1,181 SR
Queue Stats
304W - 297L
1,546 Elo+
Solo
Aphrodite
Aphrodite
neptune92upbeat
Aphrodite
Level 100
God Stats
10W - 6L
1,555 SR
Queue Stats
33W - 36L
1,488 Elo+
Party 3
Team Averages
Level 101
1,423 SR
1,500 Elo+

VS

Team Averages
Level 54
1,414 SR
1,516 Elo+
Hercules
Hercules
Daedran
Hercules
Level 84
God Stats
0W - 1L
1,422 SR
Queue Stats
3W - 2L
1,736 Elo+
Party 2
Neith
Neith
Guglgum
Neith
Level 4
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MaxiM9S
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Shrobber
Tiamat
Level 158
God Stats
1W - 1L
1,521 SR
Queue Stats
5W - 4L
1,620 Elo+
Party 2
Susano
Susano
antoned
Susano
Level 8
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crosuz
Neith
20
12 / 3 / 17
13,080
872
26,838
17,018
8,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 3 / 16
13,040
869
21,624
30,257
15,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
MrMattt7788
Xing Tian
18
7 / 8 / 23
12,090
806
14,539
32,217
50,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
20
9 / 2 / 24
12,868
858
16,123
13,446
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
neptune92upbeat
Aphrodite
19
1 / 3 / 21
11,580
772
10,252
24,032
14,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daedran
Hercules
17
3 / 5 / 7
10,284
686
11,163
19,121
18,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Guglgum
Neith
17
3 / 9 / 10
10,500
700
17,555
19,257
8,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
MaxiM9S
Anubis
17
5 / 11 / 9
10,786
719
15,781
18,546
11,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Shrobber
Tiamat
19
6 / 5 / 8
11,955
797
25,007
19,174
14,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
antoned
Susano
16
2 / 12 / 9
10,057
670
9,866
22,039
12,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
62
42
Kills
19
19
Deaths
42
101
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
Crosuz
Neith
12
3
17
6.83
L
Hercules
Daedran
Hercules
3
5
7
1.3
L
Neith
Guglgum
Neith
3
9
10
0.89
W
13
3
16
7
L
Anubis
MaxiM9S
Anubis
5
11
9
0.86
W
Xing Tian
MrMattt7788
Xing Tian
7
8
23
2.31
L
Tiamat
Shrobber
Tiamat
6
5
8
2
W
Nox
9
2
24
10.5
L
Susano
antoned
Susano
2
12
9
0.54
W
Aphrodite
neptune92upbeat
Aphrodite
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,376
Damage
79,372
116,970
Taken
98,137
95,384
Mitigated
65,096
54,820
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Crosuz
Neith
26,838
7,570
0
4,030
17,018
8,476
4,303
5,124
11,894
0
51,162
L
Hercules
Daedran
Hercules
11,163
1,578
0
3,322
19,121
18,164
0
9,549
9,313
0
14,264
L
Neith
Guglgum
Neith
17,555
6,126
0
2,418
19,257
8,520
588
6,392
12,690
0
43,264
W
21,624
5,382
0
11,627
30,257
15,316
225
11,676
18,581
0
62,759
L
Anubis
MaxiM9S
Anubis
15,781
2,007
0
3,175
18,546
11,167
0
7,600
10,793
24,143
0
W
Xing Tian
MrMattt7788
Xing Tian
14,539
1,627
0
4,020
32,217
50,715
165
10,298
21,919
28,205
0
L
Tiamat
Shrobber
Tiamat
25,007
1,443
244
4,680
19,174
14,838
358
7,743
11,144
54,378
0
W
Nox
16,123
1,136
283
3,747
13,446
6,158
1,360
4,652
8,794
39,361
0
L
Susano
antoned
Susano
9,866
1,759
0
416
22,039
12,407
215
8,933
12,924
0
17,419
W
Aphrodite
neptune92upbeat
Aphrodite
10,252
1,032
14,723
16,390
24,032
14,719
542
9,038
14,994
47,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
53,582
289
Minions Killed
173
0
Camps Cleared
0
1,666,721
Distance Traveled
1,256,513
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,080
872
68
5
0
316,268
2
L
Hercules
10,284
686
10
1
0
306,328
0
L
Neith
10,500
700
59
4
0
220,823
3
W
Pele
13,040
869
55
4
0
369,148
4
L
Anubis
10,786
719
16
1
0
188,753
4
W
Xing Tian
12,090
806
26
2
0
312,350
5
L
Tiamat
11,955
797
72
5
0
291,597
2
W
Nox
12,868
858
34
2
0
334,991
0
L
Susano
10,057
670
16
1
0
249,012
2
W
Aphrodite
11,580
772
106
7
0
333,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role